What about this structure:
[BC/AD] [date] [(subject)]
for a thread topic (see for an example this topic) to keep things fresh and actual during the game ..? Like for threads that need a decision / discussion during the =current= turn (or very shortly thereafter).
Examples:
BC 4000 (Interior)
Where shall we found our first city?
AD 700 (Foreign)
The Legoland Team asks for peace - shall we accept?
This way, you'll always know that a thread is out-of-date, or needs immediate attention.
The more strategic issues can be resolved in 'normal' threads.
[BC/AD] [date] [(subject)]
for a thread topic (see for an example this topic) to keep things fresh and actual during the game ..? Like for threads that need a decision / discussion during the =current= turn (or very shortly thereafter).
Examples:
BC 4000 (Interior)
Where shall we found our first city?
AD 700 (Foreign)
The Legoland Team asks for peace - shall we accept?
This way, you'll always know that a thread is out-of-date, or needs immediate attention.
The more strategic issues can be resolved in 'normal' threads.
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