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  • #16
    Lego - Vox treaty of 190BC

    Legoland - Vox: Treaty of the New Voice

    Treaty of The New Voice

    1) Legoland agrees to give Legos Minor to Vox Controli as a new homeland. Legos Minor is defined as all land beyond the isthmus of Invoice/Benelux (see the map).
    No Vox Controli settlement may be founded South of the site marked as "Southernmost Vox Controli City on Legos Minor". Considering the land shown on the map attached, Legoland will settle no more sites than Port Hammer and Invoice/Benelux.

    2) Legoland will, at its earliest convenience, found and gift a 2-pop city on Legos Minor to Vox Controli, in a location specified by Vox Controli. Legoland will make reasonable efforts to protect this city from barbarians until Vox Controli is able to protect it with its own forces.

    3) Neither Legoland, nor Vox Cotroli will ever accept a city trying to defect (aka "culture flip") to the other party.

    4) Vox Controli will never declare war on another civ without Legoland's approval and consent. Legoland will never declare war on Vox Controli, except for fake/staged wars as needed for GA triggering, combat training ("GL factory") or worker exchange. Fake wars would be declared with the approval of both parties involved.

    5) All techs researched by either Legoland or Vox Controli must be shared with the other team upon request. Any techs requested under this clause are subject to a permanent Non-Disclosure Agreement; the team receiving the tech may not trade/gift/resell it to anyone else without the giving team's permission. This does NOT apply to techs acquired by trading with third parties.

    6) If Legoland lacks a strategic resource Vox Controli has, Vox is obliged to provide it to Lego upon request. If Legoland has a surplus of a strategic resource Vox Controli lacks, Legoland is obliged to provide it to Vox Controli upon request. In both cases, a reasonable balance may be requested in exchange.

    7) As soon as reasonably possible, Vox agree to build a warrior to keep in reserve for triggering Legoland's GA (a sacrifice to a Merc).

    8) Vox Controli agrees to no trading of maps of Legos Minor to other civs, unless specifically approved by Lego.
    Signed:
    Vondrack, VP of Legoland
    Beta, Voice of FA of Vox
    "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
    --George Bernard Shaw
    A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
    --Woody Allen

    Comment


    • #17
      Lego-RP treaty of 4000 B.C.

      Legoland - RP: Treaty of Carthage



      We, the Roleplay team, hereby promise that we will give the Legoland team the civilization of Carthage and we will cooperate with research (each team researching different paths and then trading).
      In exchange, Legoland promises to not declare war on or join in any war against the Roleplay Civilization at any time prior to 1000 AD, to give the Roleplay Civilization "Most Favored Nation" trade status (which shall include selling us techs at a lower price than any other civ), and cooperate with research as explained above.
      Both teams also pledge to try to maintain good relations throughout the game and to attempt to cooperate for the mutual protection and success of our civilizations.
      We also suggest that this agreement be kept in private between our two teams. If the other teams learned of this cooperation, two warmongering teams could join together which would be horribly dangerous for both of us.

      --Togas
      Join the Civ4 SPDG and save the world one library at a time.
      Term 1 Minister of Finances in the Civ4 Democracy Game and current Justice in the Civ4 Democracy Game
      President of the Moderate Progressives of Apolyton in the Civ4 Democracy Game Aedificium edificium est Vires

      Comment


      • #18
        Lego-GS luxury deal of 30BC

        1. Legoland and Gathering Storm agree to a mutual luxury deal. Legoland will provide dyes, getting GS's furs in return.

        2. This deal is considered indefinate, and is not bound to the 20-turn limits PtW defines.

        3. Both teams are free to cancel the deal at any turn, for whatever reason (which they are free to state). However, if this deal gets canceled, the cancelling team should warn the other team one turn ahead, so they can prepare for the loss of happiness in their cities, avoiding any of these to fall into disorder.

        4. As always, the spirit of this agreement is more important then its exact wording, in case any doubts arise, renegotiation between the teams should occur

        Ratified by Gathering Storm
        Signed on behalf of Legoland,
        vondrack, the FAM

        Comment


        • #19
          Legoland-ND luxury deal arrangement

          Legoland-ND post-war luxury deal arrangement

          1. Legoland and Neu Demogyptica agree to a mutual luxury deal. Legoland will provide dyes, getting ND's spices in return.

          2. This deal is considered indefinite, and is not bound to the 20-turn limits PtW defines (both teams automatically renew it every time a 20-turn period ends).

          3. Both teams are free to cancel the deal at any turn, for whatever reason (which they are free to state or keep to themselves). However, should this deal get cancelled, the cancelling team must warn the other team one turn ahead, so they can prepare for the loss of happiness in their cities, avoiding any of these to fall into disorder.

          4. In recognition of the 302 gold pieces Legoland provided to Neu Demogyptica in 350AD and 360AD as part of the alliance war funding, Neu Demogryptica agrees to provide a 40-turn supply of silks to Legoland, starting from 470AD.
          "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
          --George Bernard Shaw
          A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
          --Woody Allen

          Comment


          • #20
            Legoland-GoW Banking+Astronomy/Chemistry+Metallurgy trade agreement

            Legoland-GoW Banking+Astronomy/Chemistry+Metallurgy trade agreement

            1) Legoland agrees to provide GoW with Banking, Astronomy, and a balance in gold. GoW agrees to not resell/trade/gift these techs to any other party for 20 turns from receiving them.

            2) GoW agrees to provide Legoland with Chemistry and Metallurgy (which shall be its next research goal after completing the research of Chemistry). Legoland agrees to not resell/trade/gift Chemistry to any other party for 20 turns after receiving it. Legoland agrees to not resell/trade/gift Metallurgy to any other party for 20 turns after receiving it.

            3) The trade shall happen as follows: once GoW discovers Chemistry, it shall be offered as 'unaccepted' to Legoland. Legoland shall counter with Banking, Astronomy, and 100 gold, 'accepting' the deal on its part. GoW shall then finalize the first part if the trade by 'accepting' it. Immediately after GoW discovers Metallurgy, it shall be offered as 'unaccepted' to Legoland. Legoland shall counter with 100 gold and 'accept' the deal on its part. GoW shall then finalize the whole deal by 'accepting' it, too.
            "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
            --George Bernard Shaw
            A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
            --Woody Allen

            Comment


            • #21
              Legoland-GoW Industrialization/US/Medicine trade agreement

              Legoland-GoW Industrialization/US/Medicine trade agreement

              1) Legoland agrees to provide GoW with Industrialization no later than in 800AD (Turn 196). GoW agrees to not resell/trade/gift Industrialization to any other party.

              2) Legoland agrees to not build Universal Suffrage as long as GoW remains in the game (though using Universal Suffrage as a prebuild for a different construction project is allowed).

              3) GoW agrees to provide Legoland with Medicine no later than in 800AD. Legoland agrees to not resell/trade/gift Medicine to any other party.

              4) GoW agrees to provide Legoland with a sum of 100g to balance the beaker cost difference between Industrialization and Medicine.

              5) The trade shall happen as follows: in 790AD (Turn 195), Legoland shall send Industrialization to GoW as 'accepted'. GoW shall receive it in 800AD (Turn 196) and immediately send Medicine and 100g back to Legoland as 'accepted'.
              "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
              --George Bernard Shaw
              A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
              --Woody Allen

              Comment


              • #22
                Legoland-ND Physics & Magnetism trade agreement

                1) Legoland agrees to provide ND with Physics (in 640AD, Turn 180) and Magnetism (in 720AD, Turn 188). ND agrees to not resell/trade/gift any of these techs to any other party for 20 turns from receiving them.

                2) In exchange for Physics & Magnetism, ND agrees to pay Legoland 890g in several installments as outlined in the third paragraph of this trade agreement.

                3) The trades shall happen as follows: in 630AD (Turn 179) Legoland shall send Physics as 'accepted' to ND. ND shall then pay 390g to Legoland in six 65g installments paid in the period from 640AD (Turn 180) to 690AD (Turn 185). In 710AD (Turn 187), Legoland shall send Magentism as 'accepted' to ND. ND shall then, on its following turn, pay 500g to Legoland.

                Comment


                • #23
                  Legoland-ND Theory of Gravity trade agreement

                  1) Legoland agrees to provide ND with Theory of Gravity no later than in 720AD (Turn 188). ND agrees to not resell/trade/gift Theory of Gravity to any other party for 20 turns from receiving it.

                  2) Legoland agrees to use 3 of its native workers to complete the following tasks for ND:
                  1. roading & irrigating the grassland tile SE of Bonigo
                  2. roading & irrigating the grassland tile S of Bonigo
                  3. roading & mining the iron mountain tile NW of Bonigo
                  4. roading & irrigating the grassland tile SE of Daki
                  5. roading & irrigating the grassland tile S of Daki
                  6. roading & mining the hill tile N-NW of Daki
                  7. roading & irrigating the wheat grassland tile S-SE of the mountain near Essigbar
                  8. roading & irrigating the wheat grassland tile E-SE of the mountain near Essigbar
                  9. roading & mining the gold hill tile N of the mountain near Essigbar
                  The terrain improvements as described shall be started in 700AD and completed with no unnecessary delays.

                  3) In exchange for Theory of Gravity and the terrain improvements outlined in the Paragraph 2 of this trade agreement, ND agrees to provide Legoland with a 20-turn supply of gems (starting from the turn, which the current gem trade expires on - 690AD, Turn 185) and a 15-turn supply of silks (starting from the turn the current silks trade expires on - 870AD, Turn 203).

                  On behalf of The Senate of Legoland,
                  vondrack

                  Comment


                  • #24
                    Legoland-GS Industrialization/Electricity trade agreement
                    agreed to in sort of an informal way

                    Vondrack,

                    [...]

                    We were thinking of the following:
                    We give you Electricity, you give us Industrialisation and 150 gold (the cost difference between the two techs is 480 beakers). Both parties uphold a 20 turn NDA.

                    Would something like that suit you?

                    best regards,
                    DeepO
                    Hello Vondrack,

                    Regarding the NDA: it currently is turn 196, 810 AD. Please do not trade or give Electricity to other teams before turn 217. We will not do the same with Industrilisation (so protected to turn 216 inclusive).

                    Pleasure doing business with you

                    DeepO

                    Comment

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