Just PMed Darekill with the following message:
Hello, Darekill!
With GoW publicly declaring war on GS, I believe it is time to start talking about the details of our business. I would imagine that a trilateral chat of Lego + ND + GoW would be useful now.
Off the cuff, here is a couple of points we would like to discuss (NONE of them are requests or demands! many of them are just ideas we'd like to know your opinion on!).
1) Lego unit help: catapults/workers for capture
2) Lego gold help: this is something we do not have much of ATM, but if you urgently need some gold, we might put something together
3) mutual help: tech exchange (Astronomy comes into mind - will be done in a couple of turns)
4) mutual help: luxury exchange (once we discover Astronomy, we could provide you with our dyes)
5) troop transfer: we believe we should start moving our troops to Bob almost immediately, gathering them somewhere well behind the front lines, assembling a stack that will be able to strike at GS, should they advance into your/GoW core territory. With a "fleet" consisting currently of two galleys only, it will take some time, even if we plan to build a couple of caravels ASAP.
6) possibility of establishing a stronghold on Bob - just one small, coastal, no-culture city with walls/barracks meant only for recovery/upgrading of our troops. Would be abandoned or handed over to you after the war.
7) Right of Passage agreements
Other ideas/topics would emerge in the chat, I imagine...
Cheers,
vondrack
P.S.: Also, if our expeditionary forces are to land on Bob, we will need you to formally amend our treaty - ATM, we would be breaking it by landing.
With GoW publicly declaring war on GS, I believe it is time to start talking about the details of our business. I would imagine that a trilateral chat of Lego + ND + GoW would be useful now.
Off the cuff, here is a couple of points we would like to discuss (NONE of them are requests or demands! many of them are just ideas we'd like to know your opinion on!).
1) Lego unit help: catapults/workers for capture
2) Lego gold help: this is something we do not have much of ATM, but if you urgently need some gold, we might put something together
3) mutual help: tech exchange (Astronomy comes into mind - will be done in a couple of turns)
4) mutual help: luxury exchange (once we discover Astronomy, we could provide you with our dyes)
5) troop transfer: we believe we should start moving our troops to Bob almost immediately, gathering them somewhere well behind the front lines, assembling a stack that will be able to strike at GS, should they advance into your/GoW core territory. With a "fleet" consisting currently of two galleys only, it will take some time, even if we plan to build a couple of caravels ASAP.
6) possibility of establishing a stronghold on Bob - just one small, coastal, no-culture city with walls/barracks meant only for recovery/upgrading of our troops. Would be abandoned or handed over to you after the war.
7) Right of Passage agreements
Other ideas/topics would emerge in the chat, I imagine...
Cheers,
vondrack
P.S.: Also, if our expeditionary forces are to land on Bob, we will need you to formally amend our treaty - ATM, we would be breaking it by landing.
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