Originally posted by Tiberius
Jackson should build a worker again after the current merc. They are closing to the point when losing food again.
Jackson should build a worker again after the current merc. They are closing to the point when losing food again.
Originally posted by Tiberius
Btw, I've just noticed that Tarzania has 3 non-improvable sea tiles. Now it's a little late to complain, but I think that founding it one tile E or N-E from where it is now would have been better.
Btw, I've just noticed that Tarzania has 3 non-improvable sea tiles. Now it's a little late to complain, but I think that founding it one tile E or N-E from where it is now would have been better.
Keep in mind that sea cannot be used for production, at least not in the "reasonably foreseeable" future. Coast/sea is 2 food, 2/1 commerce max (with the 80-shield harbour... I'm ignoring the 160-shield commercial docks, which add 1 commerce) - compared to jungle/grass, it's either 1-2 food or 1-3 shields less, while the only "plus" is maybe 1 more commerce... not worth it, IMHO.
a) built where it was built
3 coastal (incl. the fish)
5 hills (1 shared with Zargonia)
12 jungle/grass (1 shared with Zargonia, 1 shared with Farmerville - both bonus ones)
b) one tile E
6 coastal (incl. the fish)
3 sea
4 hills (1 shared with Zargonia)
7 jungle/grass (2 shared with Zargonia, 1 bonus & 1 cattle)
trading 5 jungle/grass and 1 hill for 3 coastal & 3 sea
c) one tile NE
6 coastal (incl. the fish)
1 sea
3 hills
10 jungle/grass (1 bonus shared with Zargonia, 1 shared with Dye Fields)
trading 2 jungle/grass and 2 hills for 3 coastal & 1 sea
d) one tile SE
5 coastal (incl. the fish)
3 hills (1 shared with Zargonia)
12 jungle/grass (4 shared with Zargonia, incl. 1 bonus & 1 cattle)
trading 2 non-overlapping jungle/grass and 2 hills for 2 coastal
e) one tile N
5 coastal (incl. the fish, 1 shared with Dye Fields)
4 hills
11 jungle/grass (3 shared with Dye Fields)
trading 1 non-overlapping jungle/grass and 1 hill for 2 coastal, 1 of them overlapping
It's shields that win games, not commerce. IMHO, only the very last alternative (one tile north) would be also ok - though we would be having a difficult start, with no "good" tile to work (this way, we have two bonus grasses to work).
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