At some point, the benefit will exceed the work. IMHO, we have reached that point, but that's probably my laziness.
As the game advances, we would use our experience to gauge the best path and use specific mods/tests to check on our assumptions. For example, if we want to optimize a particular city for shields. We can create a mod of that city and run it or we could use Vondracks spreadsheet and do the same.
As the game advances, we would use our experience to gauge the best path and use specific mods/tests to check on our assumptions. For example, if we want to optimize a particular city for shields. We can create a mod of that city and run it or we could use Vondracks spreadsheet and do the same.
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