Originally posted by delmar
Do we have a rule that allows us to hold the save for 24 hours or not? As the other teams are not citizens of Legoland, I assume they are not looking for our best interest and therefore I consider it irrelevant if they want something that was not enacted as a rule.
In fact it might be considered psychological warfare (if not outright unfair) to push other teams into hurried decisions (I mention this for future reference, dear Department of Foreign Affairs ).
Do we have a rule that allows us to hold the save for 24 hours or not? As the other teams are not citizens of Legoland, I assume they are not looking for our best interest and therefore I consider it irrelevant if they want something that was not enacted as a rule.
In fact it might be considered psychological warfare (if not outright unfair) to push other teams into hurried decisions (I mention this for future reference, dear Department of Foreign Affairs ).
I could say I range among the 'psychological warriors' , since I like to see our turn to be done quickly, and could push us to be faster. I don't want the ruin of the Legoland team, but I don't want the ruin of the game because of too great length at the beginning.
(And even if our rivals will be atrociously vicious in-game, I don't believe they'do such lengths in the meta-game : they are fair play, erm, as far as fair play can go in Civ3 )
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