I am also in favor of exploring the hut. The worst that could happen is a barbarian horde; the best would be technology or even a free settler. That is too great a possible reward to ignore. In the event of barbarians, while we may lose Howard, we will have ample time to move our worker to safety, while also having Warrior 3 ready in time to face them. we also have Conan as a close back-up.
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I would pop the hut, too. We are on Regent, so barbs are real pushovers (huge combat bonus for the human). We would have to be extremely unlucky to lose Howard to any angry barbs. I consider popping the hut almost like getting a free candy...
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Hmm, looking at the 3500 save, I suspect that we have some interesting decisions to make about our exploration paths.
The area southwest of the game/deer square appears to contain water. Whether that is a river or ocean is hard to tell at the moment. However, it also appears that there is also water northwest of the game/deer as well, and there appears to be a sandy area to the northeast of that square leading me to believe that the western coastline is beside the deer.
Since Conan did not reveal that dark zone northwest of him, I suspect that square is a hill or a mountain. I suggest that Conan either move northwest to the hill to reveal the whole coastline and then to the hut two turns later, or move to the plains and then the hut.
It looks as though the northern area is a large mountain range. However, I think that Howard should move northwest for this next turn or two perhaps.
Unless Howard uncovers something useful in the 3450 or 3400 bc turns, I think that it might be an idea to start moving him back south afterward.
I suspect that we will soon be able to start sending Conan south into the jungle once we pop the hut. We would reveal more by moving him directly southward along those hills.
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Originally posted by Sharpe
Hmm, looking at the 3500 save, I suspect that we have some interesting decisions to make about our exploration paths.
The area southwest of the game/deer square appears to contain water. Whether that is a river or ocean is hard to tell at the moment. However, it also appears that there is also water northwest of the game/deer as well, and there appears to be a sandy area to the northeast of that square leading me to believe that the western coastline is beside the deer.
Since Conan did not reveal that dark zone northwest of him, I suspect that square is a hill or a mountain. I suggest that Conan either move northwest to the hill to reveal the whole coastline and then to the hut two turns later, or move to the plains and then the hut.
It looks as though the northern area is a large mountain range. However, I think that Howard should move northwest for this next turn or two perhaps.
Unless Howard uncovers something useful in the 3450 or 3400 bc turns, I think that it might be an idea to start moving him back south afterward.
I suspect that we will soon be able to start sending Conan south into the jungle once we pop the hut. We would reveal more by moving him directly southward along those hills.
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OK, sorry for the delayed Chonicle update. My cable link was down in the morning and I have had to leave early today, returning only few hours ago. I played the turn over my backup dial-up connection, but did not feel like uploading all the pics to the webspace. Besides, nothing really exciting happened...
Unless someone objects, Howard will continue to the North, checking there is water beyond the mountains, and Conan will turn SW in the next turn, getting ready for the goody hut pop-up in 3350BC. The Worker will move to Legopolis to start building a road through the narrow strip of grasslands between the hills and the jungle.
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I'd move Howard north-west instead of north. It could be his last adventure on the northern part of our island (continent?).
About the worker: err, you mean south-east, right?"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
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Originally posted by Tiberius
I'd move Howard north-west instead of north. It could be his last adventure on the northern part of our island (continent?).
About the worker: err, you mean south-east, right?
And yes, of course, I meant SE...
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Unless someone objects, Howard will continue to the North, checking there is water beyond the mountains, and Conan will turn SW in the next turn, getting ready for the goody hut pop-up in 3350BC. The Worker will move to Legopolis to start building a road through the narrow strip of grasslands between the hills and the jungle.
I think Conan should move west next turn to reveal more. If he moves southwest he will not reveal any more of the map. Either way he is only 1 turn from the hut.
Also agree about moving the worker southeast and to build a road the turn after.
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I also think north is the best option. We may only see ocean, but at least we'll be seeing all of it.
I will add the worker movement to the official MB orders for the turn.
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Originally posted by Sharpe
I agree with Howard moving north. It should reveal more of the sea area.
I think Conan should move west next turn to reveal more. If he moves southwest he will not reveal any more of the map. Either way he is only 1 turn from the hut.
Of course, Conan should move westwards, the reason being exactly the same as with Howard - he will reveal more of the unexplored part of the map and end up adjacent to the hut.
So, ignore my previous retarded babbling. Here is what I really intend(ed) to do:
Howard - N, Conan - W, Worker - SE,SE,road
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Don't worry, Vondrack, nothing is retarded babbling here!
Remember my crazy idea about the outpost. Turns out we proved that the manual was incorrect about the distances revealed.
Btw, I gather that what they are saying in the public forum is probably correct - Lux Invicta encountered another civ (probably Neu Demogyptica). Look how their amount of time per turn has increased from 20 minutes to 16 hours ! (for the last 3 turns). Guess Trip won't be making anymore sarcastic comments about how fast he is .... hehe
(On the other hand we are the slowest - however in our defense Lux Invicta has sent the file to Vondrack frequently at 1 am your time.... and neglected to post in the save file thread 3 times too.)
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OK, I did almost what I said two posts ago... the only change was that I realized it was possible to move the worker directly to the tile we want to start roading (by following the existing road southwards and then crossing the river eastwards).
However, we are having some decisions to make regarding our exploration, since new opportunities have emerged recently. Have a look at the 3400BC Chronicle entry and let me know what you think...
1) Howard may push northwest to find out how far the mountain range extends. He may also turn westwards and try reaching the isthmus/peninsula ASAP, venturing northwards along the thin landstrip. My preference: NW, as I hate leaving unexplored borders behind my scouting units (possibly turning to W only later).
2) Conan may either pop the hut and continue southwards along the hills into the jungle, or may go northwards and explore the newly spotted isthmus (or peninsula, whatever it is). My preference: N, as popping the hut is currently a little bit of risk. While a settler would definitely be great, we might easily get three angry warriors that would be pretty close to Legopolis and our most developed tiles. I would prefer having more than just one mean warrior in Legopolis prior to popping this hut... Finding chokepoints is usually quite high on my priority list and the isthmus (if it is one, of course) may be a great chokepoint.
Also, the hill Conan is currently standing upon may be a great city site. I guess it would be able to "channel" the two bodies of water (correct me if I am wrong!), it would have a great defensive bonus by being upon a hill, a commercial bonus from the river, a fine game forest tile... no overlap with Legopolis... well, I would probably plop a city there right after founding the eastern coastal city.
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That sounds like a good plan for the next few turns. Of course, it could prove to be just a peninsula... I hope it isn't.
And feel free to send me on the first expedition into the jungle for stating the obvious, but remember to see if you can reduce the science slider next turn.
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Hmm, we do have a dilemma...
Btw, Legopolis should have 5 shields per turn instead of 4 now.
I strongly suspect that Howard will find nothing but mountains in the north based on what I have seen in other maps, but perhaps he should move northwest for 1 more turn.
I am of two minds about Conan:
1) I am starting to get a little worried about our lack of knowledge about the south.
Yes admittedly it is jungle, but we do know that at least one other civ is possibly near the jungle too - don't forget that for a while we were 6th in disease not 7th like we are now (yes - they could also be near flood plain though that is unlikely as they would be growing as fast as us, and it took several turns for the rest of the civs to reach size 2)
2) If we leave the hut, there is a possibility that someone else will get it before us. The horde of barbs might be a worry, but at least Conan would be on a hill and we would uncover more territory to the southwest if we move him onto the hut next turn.
3) The new western area. From what we see now, Conan would be able to move northwest then north then north again at the minimum. However, if it is a peninsula, it will take Conan 4-6 turns to get back to where he started. If Howard was to stop exploring the north and head toward the west it would take him 6 turns to reach where Conan is right now.
The questions in my mind then are:
1) Do we move Howard west or northwest this turn?
2) Do we move Conan onto the hut next turn or move him northwest?
I am still undecided on both of these questions.
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