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  • Hmm, I am a bit confused , did we play another turn? as I can't find the mountain that Vondrack is referring to for Conan on the latest map in the Chronicle.

    As far as the Chronicle goes, it is almost certainly the most important source of info for Legoland and thus extremely valuable and useful! As always, Radek, excellent job!! I do hope that it doesn't take you too long to do it or else we will have to help you with it (not sure how you do the map pasting so not sure if/how I could help).

    Although I do have PTW, the map and info on the cities is essential for those who don't have PTW (not sure how many there on the team now)

    Comment


    • Never mind my confusion above, just found the map on page 2 - what happened on page 3 though? that looks like the map from our previous turn?

      1) Merciless SE

      Agreed

      2) MercG S, then E

      I was wondering about SE too, but I think that Vondrack is right about leaving that 1 square dark if we do that

      3) Angus not E, but West (of course! I just keep being confused by all those directions)

      Yep west - wonder if that will reveal a land bridge or the end of land?

      4) Gaul SE, then SE again

      Agree with Tiberius - SE and then we shall see (SW is one possibility)

      5) Conan S, then S again (climbing the mountain would slow him down by a turn and I believe his primary goal is to make sure there is nobody down there - charting the interior may be postponed for later)

      S for Conan next turn - but we should seriously consider moving onto the mountain the next turn - it might give us some clues about the eastern sea - something we currently know virtually nothing about

      6) Legopolis to start building a worker

      Hmm admittedly we do need workers and it would take only 2 turns - but we do have the possibility to build a settler - for me it would depend on what we would be building after this unit - granary I seem to recall was the choice after this next unit

      7) adjust the research slider as needed for the last turn of our Writing research
      Absolutely!

      Comment


      • 1) Agree
        2) Agree
        3) Agree
        4) Tiberius
        5) Tiberius
        6) Need to look at it later
        7) Agreed

        Comment


        • Sharpe, I think there's actually no page3. I know it looks like it was there, but I did see this happening before. It's some kind of error in the code and/or browser when a page is full and the next one ready to be started; but I might be wrong though.
          "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
          --George Bernard Shaw
          A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
          --Woody Allen

          Comment


          • The Chronicle is up to date as of 2190BC now. Very little to discuss, IMHO, even though we may be making huge discoveries shortly...

            Next turn plan:

            1) Merciless S, heading for Jackson
            2) Settler S+SW+SW along the road (edited to describe what I actually mean thanks, Sharpe!)
            3) Angus NW
            4) Gaul S
            5) Conan SE
            6) MercG E
            7) start researching Map Making at maximum speed
            EDIT:
            8) order Jackson to build a Numidian Mercenary


            Changing my mind, I would send Gaul S (even though it is not a very strong preference). The shape of the southern coast seems pretty much obvious SW of his current position, but considering what Angus just found out... I am more and more confident there is no neighbour down in the SE (there is simply not room enough there to accomodate two or three cities that could be completely hidden from our view), so I believe Gaul can spend few turns making our knowledge of the SW corner complete. Following the same logic, I would let Conan climb the mountain, even if it means effectively slowing his exploration in the southwards direction by one turn.

            I would ignore the barbarian NE of Farmerville for now and have MercG take care of the camp first. He can chase the survivor down only then...
            Last edited by vondrack; January 26, 2003, 14:08.

            Comment


            • I agree with all of the moves.

              I presume that after finishing the settler, Jackson will start building a mercenary and only after that the Palace as a placeholder.
              "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
              --George Bernard Shaw
              A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
              --Woody Allen

              Comment


              • Originally posted by Tiberius
                I agree with all of the moves.

                I presume that after finishing the settler, Jackson will start building a mercenary and only after that the Palace as a placeholder.
                Unless ZargonX tells me otherwise, yes, I will order Jackson to build a Merc before going for a wonder.

                Comment


                • Originally posted by vondrack

                  Unless ZargonX tells me otherwise, yes, I will order Jackson to build a Merc before going for a wonder.
                  I am not telling you otherwise! That fits the future plans for Jackson quite nicely.
                  I make movies. Come check 'em out.

                  Comment


                  • 1) Merciless S, heading for Jackson
                    Agreed

                    2) Settler SW+SW+SW along the road
                    I am guessing that you really mean S+SW+SW, if so agreed.

                    3) Angus NW
                    Agreed

                    4) Gaul S
                    Yes south definitely - as I suspect that there may be a little more land SW of Gaul that we haven't uncovered yet.

                    5) Conan SE
                    Agreed onto the mountain.

                    6) MercG E
                    Agreed

                    7) start researching Map Making at maximum speed
                    Absolutely agreed.

                    8) order Jackson to build a Numidian Mercenary
                    Sure why not...

                    Some observations:

                    It does appear with the bits of yellow that we can see in the south that Gaul has found our southern coast.

                    With Angus, now going to explore the possible landbridge, we might want to think about using Gaul to explore that interior dark bulge after moving a little to the east.

                    If Angus does actually find something it will certainly increase the importance of building cities more quickly in the west such as SharpeHaven and perhaps putting a blocking unit near Kloreepville - but it is too soon to say
                    for sure.

                    Based on what the 2710 turn showed, we do know that in square X - 2 squares west of the Panamian desert square, there are coastal squares northwest and southwest of square X.

                    We also know that there is a coastal square NW - N - N of Angus's current position. That coastal square is also directly south of the square SW of square X.

                    Hope this makes any sense, but it is EXTREMELY likely that this is indeed a landbridge to the western landmass. Since coastal squares are rarely more than 1 square away from land, at worst we have another situation like the north - one square away from the western landmass, but given that the coastal squares continue northwards, I doubt that is the case and we probably have a landmass connection.

                    (Tomatoes are free to be thrown at me if I am wrong of course hehe)

                    Comment


                    • I agree with all except 5 (Conan). It looks to me like the tiles SE of the hill and the mountain are both coast, so I think Conan should move S onto the hill, in order to get south faster.

                      Comment


                      • Kloreep, I think exploring the south is not anymore so urgent, as there's only empty land there, most probably. I bet there's no civ or anything else there. However, climbing on the mountain, Conan might see land beyond the sea, east from us, and this is important.
                        "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
                        --George Bernard Shaw
                        A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
                        --Woody Allen

                        Comment


                        • Originally posted by Kloreep
                          I agree with all except 5 (Conan). It looks to me like the tiles SE of the hill and the mountain are both coast, so I think Conan should move S onto the hill, in order to get south faster.
                          Yes, both the tiles you mention are coastal. The question is what will Conan be able to see from atop the mountain... it should be more than if he keeps to the hills.

                          EDIT: oh, this is what happens when you start writing a post and then spend an hour chatting with redstar and Nimitz prior to actually submitting the post... you look like a pitiful postcount hunter...

                          Comment


                          • Phew... slow day on the board... I don't think there's been a dip. game message all day...

                            Though, if that's the case, I guess I'm just talking to myself...
                            I make movies. Come check 'em out.

                            Comment


                            • Originally posted by ZargonX
                              Phew... slow day on the board... I don't think there's been a dip. game message all day...

                              Though, if that's the case, I guess I'm just talking to myself...
                              I'm listening, Zargon, I'm listening...

                              But you are right, Luxes must have some kind of a problem or difficulty - it takes them eons to play this turn...

                              Comment


                              • Maybe the great war has finally begun, and when we finally build our ships and cross the seas, all we shall find is ruin.

                                That, of course, is great for us! More stuff to rebuild, and plenty of room for our spaceship farms.

                                Though, maybe I'm imagining a little too hard...
                                I make movies. Come check 'em out.

                                Comment

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