Turn 180
640 AD
1) ND/Arabia offers 65g as 'accepted'; accepted
2) Legopolis finished Smith's Trading Company, started bank
3) Forkmouth finished library, started bank
4) Zargonia finished knight, started knight
5) Sharpehaven finished marketplace, started knight
6) Tarzania finished marketplace, started knight
7) Camp David finished knight, started musketman
8) Kloreepville finished knight, started another one
9) Crossing finished caravel, started another one
10) Tiberium finished library, started cannon
11) Quanto Mechanico finished horseman, started another one
12) Nou Camp finished horseman, started another one
13) 20th Cannon moved S-S-S
14) new ('36th') knight finished in Kloreepville moved S-S-S-S-SW and fortified
15) Jason Jr. ordered to mine
16) Martin ordered to road
17) Patrick ordered to mine
18) Jack moved SW-SW-S
19) Fritz ordered to mine
20) Charlie ordered to mine
21) Tarzan ordered to clear jungle
22) Bruno ordered to clear jungle
23) Toby Jr. ordered to clear jungle
24) Stanley Jr. ordered to clear jungle
25) new ('37th') knight finished in Zargonia moved S-S-S-S and fortified
26) new caravel finished in Crossing named 'Francis Drake' and moved SW-S-S-S
27) new ('38th') knight finished in Camp David moved S-SW-SW and fortified
28) Felix moved N-N-N
29) Farmer ordered to road
30) Chris ordered to road
31) Ken ordered to road
32) David ordered to road
33) Kirk ordered to road
34) Jesse ordered to road
35) Eric ordered to road
36) Dean moved S
37) Francis ordered to road
38) Leopold Jr. ordered to road
39) Michael Jr. moved S-SE
40) new ('40th') horseman finished in Nou Camp moved SE-E
41) Logger moved NE-NE-N
42) Luke moved NE-NE-N
43) Joe moved NE-NE-N
44) new ('39th') horseman finished in Quanto Mechanico moved NE-NE-E-E
45) Cartographer moved SW-SW-S-S
46) Tristan (CrossLog whitecamp) moved SW-SW-SW-S and fortified
47) Ahhmyknight (LogTib whitecamp) moved SW-SW-SW-SW and fortified
48) Dycedarg (CastleJack whitecamp) moved S-S-S
49) Triumph moved W-W-W and fortified
50) Jackson labourers from the roaded/irrigated deserts NW & NW-NW to the coasts E & E-SE of the city
51) Jackson production changed to longbowman, rushed for 24g, and switched back to knight
52) Red Bricks labourer from the roaded/irrigated grassland S-SE to the roaded grassland NE-NE of the city
53) Red Bricks production changed to musketman, rushed for 24g, and switched back to university
54) Farmerville labourer from the desert to the roaded/irrigated grassland N-NW of the city
55) Panama labourer from the roaded/irrigated plains N-NW to the coast N-NE of the city
56) Panama production changed to longbowman, rushed for 28g, and switched back to knight
57) Sandonorico labourer from the lake E-NE to the roaded/irrigated saltpeter desert N of the city
58) Logville production changed to musketman, rushed for 40g, and switched back to bank
59) Sharpehaven labourer from the mountain to the wheat
60) Tarzania labourer from the roaded/mined grassland N-NW to the hill SE of the city
61) Tarzania labourer from the roaded/mined grassland S-SW to the hill S-SE of the city
62) Ahhmyfoot labourer from the roaded/mined bonus grassland SE to the roaded/mined grassland W-SW of the city
63) Camp David labourer from the roaded/irrigated grassland SE-SE to the roaded/mined bonus grassland W-SW of the city
64) Crossing labourer from the coast E to the hill SW of the city
65) Abilene labourer from the hill NE to the roaded/mined grassland N of the city
66) Horsefish production changed to cannon
67) Tipperary production changed to knight, rushed for 28g, and switched back to courthouse
68) Port Hammer labourer from the coast NE to the roaded/irrigated plains S-SW of the city
69) Physics sent to Vox/Persia as 'accepted'
Demographics
Top 5 Cities
Savegames for 640AD:
received
640 AD
1) ND/Arabia offers 65g as 'accepted'; accepted
2) Legopolis finished Smith's Trading Company, started bank
3) Forkmouth finished library, started bank
4) Zargonia finished knight, started knight
5) Sharpehaven finished marketplace, started knight
6) Tarzania finished marketplace, started knight
7) Camp David finished knight, started musketman
8) Kloreepville finished knight, started another one
9) Crossing finished caravel, started another one
10) Tiberium finished library, started cannon
11) Quanto Mechanico finished horseman, started another one
12) Nou Camp finished horseman, started another one
13) 20th Cannon moved S-S-S
14) new ('36th') knight finished in Kloreepville moved S-S-S-S-SW and fortified
15) Jason Jr. ordered to mine
16) Martin ordered to road
17) Patrick ordered to mine
18) Jack moved SW-SW-S
19) Fritz ordered to mine
20) Charlie ordered to mine
21) Tarzan ordered to clear jungle
22) Bruno ordered to clear jungle
23) Toby Jr. ordered to clear jungle
24) Stanley Jr. ordered to clear jungle
25) new ('37th') knight finished in Zargonia moved S-S-S-S and fortified
26) new caravel finished in Crossing named 'Francis Drake' and moved SW-S-S-S
27) new ('38th') knight finished in Camp David moved S-SW-SW and fortified
28) Felix moved N-N-N
29) Farmer ordered to road
30) Chris ordered to road
31) Ken ordered to road
32) David ordered to road
33) Kirk ordered to road
34) Jesse ordered to road
35) Eric ordered to road
36) Dean moved S
37) Francis ordered to road
38) Leopold Jr. ordered to road
39) Michael Jr. moved S-SE
40) new ('40th') horseman finished in Nou Camp moved SE-E
41) Logger moved NE-NE-N
42) Luke moved NE-NE-N
43) Joe moved NE-NE-N
44) new ('39th') horseman finished in Quanto Mechanico moved NE-NE-E-E
45) Cartographer moved SW-SW-S-S
46) Tristan (CrossLog whitecamp) moved SW-SW-SW-S and fortified
47) Ahhmyknight (LogTib whitecamp) moved SW-SW-SW-SW and fortified
48) Dycedarg (CastleJack whitecamp) moved S-S-S
49) Triumph moved W-W-W and fortified
50) Jackson labourers from the roaded/irrigated deserts NW & NW-NW to the coasts E & E-SE of the city
51) Jackson production changed to longbowman, rushed for 24g, and switched back to knight
52) Red Bricks labourer from the roaded/irrigated grassland S-SE to the roaded grassland NE-NE of the city
53) Red Bricks production changed to musketman, rushed for 24g, and switched back to university
54) Farmerville labourer from the desert to the roaded/irrigated grassland N-NW of the city
55) Panama labourer from the roaded/irrigated plains N-NW to the coast N-NE of the city
56) Panama production changed to longbowman, rushed for 28g, and switched back to knight
57) Sandonorico labourer from the lake E-NE to the roaded/irrigated saltpeter desert N of the city
58) Logville production changed to musketman, rushed for 40g, and switched back to bank
59) Sharpehaven labourer from the mountain to the wheat
60) Tarzania labourer from the roaded/mined grassland N-NW to the hill SE of the city
61) Tarzania labourer from the roaded/mined grassland S-SW to the hill S-SE of the city
62) Ahhmyfoot labourer from the roaded/mined bonus grassland SE to the roaded/mined grassland W-SW of the city
63) Camp David labourer from the roaded/irrigated grassland SE-SE to the roaded/mined bonus grassland W-SW of the city
64) Crossing labourer from the coast E to the hill SW of the city
65) Abilene labourer from the hill NE to the roaded/mined grassland N of the city
66) Horsefish production changed to cannon
67) Tipperary production changed to knight, rushed for 28g, and switched back to courthouse
68) Port Hammer labourer from the coast NE to the roaded/irrigated plains S-SW of the city
69) Physics sent to Vox/Persia as 'accepted'
Demographics
Top 5 Cities
Savegames for 640AD:
received
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