Here is what adaMada is proposing:
Obviously, this deal benifits them; but we do not necessarily want to give away warrior code, since of its importance of a military tech.
We might be able to get away from paying gold if we offer them an 'ensured golden age'. That is, we let their UU kill our warrior whenever they want.
I think that alphabet and ceremonial burial are crucial to have. Ceremonial burial lets us control discontentment, while alphabet is crucial for us to get to literature and the great library.
Anyway, I think (when we get it), the wheel is more crucial than warrior code, especially for our purposes. Therefore I see no problem with trading warrior code. All it really does is alows archer rushes, which will not be so effective in MP.
Feel free to discuss this in the thread. Note this is if RP and us happen to meet next, before we meet someone else.
We have Ceremonial Burial and Alphabet, both of which are rare techs (only two civs start with them). You have Warrior Code -- a valuable and rare tech -- and Masonry, a tech that several groups have.
We'd like to propose the following trade:
GoW: Warrior Code, Masonry, Small amount of Gold
RP: Alphabet, Ceremonial Burial
* If either team meets another group, the above deal is rendered invalid (pending re-ratification), and the other team must be notified.
The small amount of gold would be to cover the difference between Masonry and Alphabet, as Alphabet has a high re-trade value. The point is negotiable, and I'm sure we'll end up repaying you once we hire you anyway . The ending bit is just to ensure that neither team is locked in this contract if they meet someone else; from our teams perspective, if we do meet someone else before we meet you, we'd still like to have a standing deal -- we just may need to adjust the deal if we get Masonry.
Please let me know what your people think, and if the baselines above can serve as a starting point. We are very interested in trading with you, both when we meet and throughout the game.
-- adaMada
We'd like to propose the following trade:
GoW: Warrior Code, Masonry, Small amount of Gold
RP: Alphabet, Ceremonial Burial
* If either team meets another group, the above deal is rendered invalid (pending re-ratification), and the other team must be notified.
The small amount of gold would be to cover the difference between Masonry and Alphabet, as Alphabet has a high re-trade value. The point is negotiable, and I'm sure we'll end up repaying you once we hire you anyway . The ending bit is just to ensure that neither team is locked in this contract if they meet someone else; from our teams perspective, if we do meet someone else before we meet you, we'd still like to have a standing deal -- we just may need to adjust the deal if we get Masonry.
Please let me know what your people think, and if the baselines above can serve as a starting point. We are very interested in trading with you, both when we meet and throughout the game.
-- adaMada
We might be able to get away from paying gold if we offer them an 'ensured golden age'. That is, we let their UU kill our warrior whenever they want.
I think that alphabet and ceremonial burial are crucial to have. Ceremonial burial lets us control discontentment, while alphabet is crucial for us to get to literature and the great library.
Anyway, I think (when we get it), the wheel is more crucial than warrior code, especially for our purposes. Therefore I see no problem with trading warrior code. All it really does is alows archer rushes, which will not be so effective in MP.
Feel free to discuss this in the thread. Note this is if RP and us happen to meet next, before we meet someone else.
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