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  • #76
    Yep, I checked.

    Edited
    Last edited by Aro; December 8, 2002, 21:48.
    RIAA sucks
    The Optimistas
    I'm a political cartoonist

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    • #77
      GF

      how many turs before we grow to size 3?
      i'm thinking even after building a road on the forest+game we may have time to build a mine and road on the shielded grassland square to the southeast of that one and still have time to build the road to our first camp, even if we don't have enough time to improve that square first i think we should improve both shielded grassland squares to the south and southwest of our capital before we move to improve the mountains

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      • #78
        Originally posted by korn469
        GF

        how many turs before we grow to size 3?
        i'm thinking even after building a road on the forest+game we may have time to build a mine and road on the shielded grassland square to the southeast of that one and still have time to build the road to our first camp, even if we don't have enough time to improve that square first i think we should improve both shielded grassland squares to the south and southwest of our capital before we move to improve the mountains
        It wouldn't need a third tile very long if we're trying to optimize the construction of a settler.
        Proud member of the Hawk Party.

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        • #79
          It wouldn't need a third tile very long if we're trying to optimize the construction of a settler
          if we plan it out right we will build our settler on the same turn we grow to size 3, so right now it's not too much of an issue, but the better we optimize our tile improvements the better we'll do in the long run

          which is bad for the other guys

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