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  • Originally posted by Aeson
    Arashi 6:

    I don't see this stack as too much of a threat. I would much prefer to see the stack at Monsoon 6 dealt with first (especially if we give GoW units the chance to retreat).
    If this stack moves 2 or 3 to threaten Sandstorm, how are we going to defend the city? From the screenshot it looks like we would have to pull units from the Mountain tiles near Hurricane, leaving that area weaker. Are there units I'm not seeing?


    Dominae
    And her eyes have all the seeming of a demon's that is dreaming...

    Comment


    • So... most votes go to taking the force threatening Monsoon first, right? AFAIK, only Arrian is really in favour of getting A6 first, the rest are either partial, or want Monsoon secured instead.

      The chances don't look very good of using a reg warrior on the horses, even if it would give us a chance of promoting him into something useful... I'm not sure on that. If we deal with Monsoon first, and have plenty of WCs left, I would favor using those, for the simple reason that they can be build relatively easy in our situation (2 turns in a 10 shield-city, 1 turn in a 20-turn city.) But we need to make sure we enough left to be relatively certain to get the horses.

      As to using 3 cats: mhhh... I don't like that. Vox won't attack Arashi next turn, certainly not if we hit some of their forces on A6, but all cats in Arashi have a shot at mountain immortals, and that is becoming quite needed. Also, am I right in thinking that the ZOC hit from the city comes from our cat? And that more cats means more ZOC hits?

      Abandoning SS6 I don't like, as it would mean we will certainly lose SS. Moving a pike on top of it, and moving that med inf close to Hurricane towards H8 guarantees that Vox at least has to fight for it, and can't take H8 anyway. I'd rather lose a pike at this instance then just giving away another strategic position. If they hesitate, next turn we should be able to do some damage. Moving the cat there may not be a good idea in this case, as it would make it a lot more costly if they manage to slay our defense at SS6. So, with thin defenses, the cat should move to Arashi.

      Re: fortify all bug: assuming they used a vet immortal to attack, it means the reg immortal is fortified. A fortified reg immortal has 2*2.5*3hp = 15 defense hps. A unfortified vet has 2*2*4hp = 16 defense hps. It is logical the vet shows over the reg, and I think that a cat will hit the vet first. As it isn't fortified, but moved last turn, it won't heal, I think. But please correct me if I'm wrong.
      (And this is assuming they used their vet to kill our sword, but I don't see them using a reg...)

      DeepO

      Comment


      • Dominae, I think we gave up on both Monsoon and Sandstorm... if we can keep them, fine. If Vox threatens them, they get disbanded asap. If we get lucky, we can take out large parts of the A6 force with WCs this turn, otherwise it should be possible to at least damage their force next turn, if not taking it out completely.

        Oh, and you do have the annotated screenshot Alva was so kind to make, no?

        DeepO

        Comment


        • Originally posted by DeepO
          So... most votes go to taking the force threatening Monsoon first, right? AFAIK, only Arrian is really in favour of getting A6 first, the rest are either partial, or want Monsoon secured instead.
          I'm with Arrian on this one. I see the threat on A6 as more dangerous than the one near Monsoon. Frankly I think we should disband Monsoon right now - I can't see what good it is doing us.
          If I'm posting here then Counterglow must be down.

          Comment


          • How long will it take those 2 workers to build a road? Let's assume they have a road build one tile 8 of the workers, I wouldn't want them to have a mountain road leading to us. That might become a problem later on, we should at least make them hesitate on moving away their workers, or moving more immortals there to protect their workers, IMHO.

            But, your vote has been counted

            DeepO

            Comment


            • Arashi will hold against all the Immortals they have to throw at it without the WC's... as long as we don't move the Pikes out (or not more than 1). The WC's in Tempest isn't a big deal though.

              Arashi 6... I think we can kill everything there anyways Dominae. I just don't see it as a big enough threat to allow Monsoon to fall.

              SS may be best to just write up as a loss. It's badly placed anyways (we had to put it there due to the Republic research), and makes Hurricane much more vulnerable if we try to keep both SS6 and H8 against 5 Immortals.

              Monsoon on the other hand helps us a lot to hold. It means all Vox's units still have to funnel down the Spinebreaker... or they die in the flats. It gives us control of their movement, and another Cat to rush next turn. If we lose Monsoon, we could see Immortals coming down the W coast Hills, and it givs us too many places we have to defend. Defending Monsoon is basically the same thing as defending Arashi.

              Comment


              • Originally posted by DeepO
                Dominae, I think we gave up on both Monsoon and Sandstorm... if we can keep them, fine. If Vox threatens them, they get disbanded asap. If we get lucky, we can take out large parts of the A6 force with WCs this turn, otherwise it should be possible to at least damage their force next turn, if not taking it out completely.
                I have not looked at the situation too closely, but my gut feeling is that we need not give up on Sandstorm so quickly. I'll have to think about is some more, though (this is harder than chess!).

                Oh, and you do have the annotated screenshot Alva was so kind to make, no?
                ]

                Nope. Did he send it to our softhome box? It's be very silent lately...


                Dominae
                And her eyes have all the seeming of a demon's that is dreaming...

                Comment


                • OT;
                  Anyone having this too?
                  Just about every time I log in into the private forums, I have to re-enter my log-in name and password.
                  Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                  Then why call him God? - Epicurus

                  Comment


                  • Let them build the road IMO, it ties up that one Vet Immortal for 3 more turns. The road leads to the flats, and gives us a chance at a 'lightning' strike on Dissidentville when the tide turns. I'd expect them to pillage it if they can, but who knows.

                    The road at worst means we have to face their reinforcements 1 turn earlier (starting in 3 turns). I think that's nicely offset by not having to deal with that Vet Immortal for the next 3 turns.

                    Comment


                    • Agreed....let's fight tooth and nail for every city we have. IF we have to disband it to keep it from falling into enemy hands, then yes....by all means lets. At least their fate will be decided on our terms rather than Vox's. But I do not believe we have to write Sandstorm off just yet.

                      If they want it....let them come onto the flats and try for it....

                      -=Vel=-
                      The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

                      Comment


                      • DeepO: I just noticed alva's annoted screen. I've been using the FP's original one all afternoon!

                        alva: I'm not having that problem.


                        Dominae
                        And her eyes have all the seeming of a demon's that is dreaming...

                        Comment


                        • Dominae: no it is in the screenshot thread, some places down... the only problem is that the cat was rushed by Alva in the wrong place, it's not in Monsoon, but in Whirlwind

                          Aeson,
                          So... if there is no all-fortify bug, and we can hit the stack next to SS6 with a cat, that doesn't change your idea of trying to defend the tile too? I would also rather disband SS instead of Monsoon, but with a bit of luck we can keep both.

                          Oh, and you're right on the road, let them build it, the moment they end, we can take their workers into slavedom

                          DeepO

                          Comment


                          • If we can rush a temple in monsoon, the road becomes ours anyway.
                            Ok, not not gonna happen next turn, but again, it's an optin.
                            (2 workers roadin a mountain = 5 turns, right)
                            -
                            Dom; thanks
                            Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                            Then why call him God? - Epicurus

                            Comment


                            • Alva, I'm having the problem too, lately, but not that often. It does happen each time I try to access the announcement, and in some more cases too, as long as I just hit refresh in the forum, everything is fine. Just keep one screen open on this forum, and use a second screen to do the rest of the surfing, it works like a charm

                              DeepO

                              Comment


                              • Aeson, Sandstorm is right where I want it. At size 12, Hurricane can't work all the coast and sea tiles available to it and still also work all the plains and grasslands. In its current location, Sandstorm can take over several of those tiles, giving it pretty decent size and production. If we move it, it can't take over nearly as many of them.

                                In the longer term, I'm far from convinced that we'll be able to hold Sandstorm without placing Hurricane at an unacceptable level of risk. But giving it away would give Vox a significantly faster route down into our heartland if they're willing to brave flatlands to use it. I don't want to give Sandstorm away unless and until we have to.

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