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Inchon landing ~600BC.

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  • #31
    Agreed Aeson....the next 2 turns will be telling. I do not think we should commit to any flanking plans until we find out what the big force approaching plans to do. Once they commit themselves to a course of action, we will be much more free to act, and the more turns that pass, the less of a pinch we'll be in. IIRC, we've got 4 new units coming online next turn, and it only gets better from there.

    -=Vel=-
    The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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    • #32
      I love the plan. If we time it right, we could deflect the focus an entire wave of immortals (best case) or at least half a wave (better case?).

      But untill this first wave is at least reduced to half its size, and we know the outcome of the next 2 or 3 turns, It is far too much to commit when your heartland is at stake.

      I would favor getting a gallay heading up that way with at least a pike or two NOW to sever the iron. It could help to further distract some forces. The settler and other three pikes can arrive shortly and build a town called Storm Front. I would like to see it founded simultaneous to the fall of D'ville..... We should also rename D'ville Thunderclap

      How's that for momentum.... and psy-war...

      But first we must decimate the foul invaders

      Mss
      Last edited by ManicStarSeed; April 18, 2003, 19:13.
      Remember.... pillage first then burn.

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      • #33
        Unless they are leaving large forces along the road as guards...

        The only Immortals immediately able to counter the landing at Inchon on turn 1 would be the garrison at Eliopolis (max 1 Immortal unless they are paranoid and have many Immortals to burn). And then, the break in the road most likely would stop any forces from Eliopolis from contesting the landing on turn 1 (if the GoW shots have any truth to them).

        If the road situation is accurate, then the only forces able to get next to Inchon for a turn 2 attack would be those who started in Eliopolis. If we play it right, we have walls up at the start of our turn 2, then Inchon is a very good, nay, a great investment.

        However, that is far in the future. The Eastern landings are more realistically possible in the near term. Although, they will not happen too soon either, unless we: a, win big at Arashi next turn and b, wish to put Pike on Gallies that are advancing into an enemy fleet.

        Realistically, the Galley which could be used for a transport, advancing behind the 2 Gallies who seek a decision in combat with Vox, comes up at Sufa in 4 turns. Coincidentally, that's about the time we might start having some spare Pikes to go adventuring with.
        (\__/)
        (='.'=)
        (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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        • #34
          That wouldn't be consistent with what we know (or are pretty sure we know) about the situation in general (large forces to guard the roads). As I see it, given the state of our defenses ("weak" as compared to Vox's "strong"), they're planning to bulldog over us with everything they have in hopes that they can put enough pressure toward our core that we will fold up like a house of cards. If this reading is accurate (and we have every reason to believe it is, with still better information coming as of this turn, which *should* reveal still more combat forces as their "next wave" should be appearing on the mountains north of Monsoon this turn, next at the latest (I hope it's next, cos it buys us another turn, but my fear is that it will not be)....anyway, if the assessment is correct, then any newly trained enemy troops are heading south with all possible speed, as they're completed, and precious little thought is currently being given to defense.

          If I put myself in their shoes, and given the production advantages we have over them long-term, that's what I'd do.....say h*ll with defense and hurl everything I had at you in hopes of swamping your capabilities before you could build up to par, and beyond.

          -=Vel=-
          The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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          • #35
            Originally posted by Velociryx
            ... As I see it, given the state of our defenses ("weak" as compared to Vox's "strong"), they're planning to bulldog over us with everything they have in hopes that they can put enough pressure toward our core that we will fold up like a house of cards. If this reading is accurate... then any newly trained enemy troops are heading south with all possible speed, as they're completed, and precious little thought is currently being given to defense.

            If I put myself in their shoes, and given the production advantages we have over them long-term, that's what I'd do.....say h*ll with defense and hurl everything I had at you in hopes of swamping your capabilities before you could build up to par, and beyond.
            I believe that we agree, and that it is highly unlikely that they would have forces on hand sufficient to threaten Inchon prior to our completion of walls, let alone to threaten the settler.
            (\__/)
            (='.'=)
            (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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            • #36
              I *mostly* agree that the northern Vox lands are bereft of defense.

              My guess is they have Warriors... how many, I don;t know... and the risk is dependent on their supply of gold.

              And that, my friends, is a total wild card. Assume the worst.
              The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

              Duas uncias in puncta mortalis est.

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              • #37


                Why are we so certain they do all the upgrading in Dissville?
                On the pics we got so far from GOw, both showed units(immortals) north of of Dissville.
                They even have said themselves (ok, no the best source ), they were gonna build a spear in Dissville, but I think it is the thruth.
                The barracks are located in Eliopolis IMHO.
                Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                Then why call him God? - Epicurus

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                • #38
                  Alva, that could very well be true. I don't think I would risk it at D-ville, the main idea is that they somewhere pillaged their road to most of their cities, so they could build warriors and upgrade in the same turn, an keep doing it.

                  The immortals in GoW screenies are no guarantee, though, nobody says that those aren't defensive immortals they move to the front, just because they see, or fear, that we will not fold so easily. A few turns ago, those immortals could protect the Northern coast, where they are now less needed. Or they may even follow GoW's galley.

                  In any case, building Inchon would make it possible for us to disturb that, and to get a beach head close to their core. It's the boldness of the plan I can appreciate, they would never expect something like that, even if they spot 2 galleys on the way in.

                  BTW, is it possible for us to get there unspotted, maybe by using one more turn in the sea waters? Surprise is what we need, if they see us 2 turns in advance, there will be troops defending the area, and troops on the hill. The only possible reason that we can land on the hill is they don't know beforehand that we're approaching, so we should avoid being spotted at D-ville, or somewhere along the way.

                  DeepO

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                  • #39
                    The latest from the vox information ministry would either indicate that they've continued thru the mountains toward Arashi, and plan to attack it next turn (most likely), or have stepped off toward Monsoon, and plan to take it next turn (not likely).

                    So far, so good....

                    -=Vel=-
                    The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                    • #40
                      Originally posted by DeepO
                      BTW, is it possible for us to get there unspotted, maybe by using one more turn in the sea waters?
                      Brilliant... put that damn GLight to use!
                      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                      Duas uncias in puncta mortalis est.

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                      • #41
                        Actually, I would make it a double attack: use those 2 galleys on the East (or whatever is left of them after we take out their galley) to advance, clearly in sight, towards the iron, meanwhile approaching silently from the West. The Eastern ones can be empty, and if we can keep out of sight, they will never expect the surprise. It's not exactly the most obvious thing to build 3-4 galleys while a SoD of immortals is approaching your core cities, they can expect a few galleys, but not that much.

                        DeepO

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                        • #42
                          Even better... and possibly aided by the possible ceasefire!!
                          The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                          Duas uncias in puncta mortalis est.

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                          • #43
                            Indeed....a couple extra turns on the ceasefire gives us that much more time to bulk up a potential seaward attack....I'm diggin' this plan more and more!

                            -=Vel=-
                            The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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                            • #44
                              This is not the time to send that force. As Aeson pointed out they will most likely gain more Immortals the next few turns than we gain Pikes at the front (by about double).

                              Besides, the boats to do it do not exist yet.

                              Meanwhile, we can use 2 Pikes and the Eastern Fleet with an extra Galley to cut their Iron much sooner than Inchon could be launched.
                              (\__/)
                              (='.'=)
                              (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                              • #45
                                Just to make myself clear, I am in no way suggesting we should not use our east coast galleys to bring up troops to cut the iron and/or destroy their colony.

                                My plan has more to do with setting up our invasion of Estonia than cutting their iron supply. Hence, it isn't going to happen for a while.

                                -Arrian
                                grog want tank...Grog Want Tank... GROG WANT TANK!

                                The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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