To be edited by the leaders of the Scholia.
Status:
- Research at 60%, Feudalism in 9 turns (if the current rate is sustained).
- Luxuries at 10%
- ~291 gold cash, ~-1/turn.
Urgent questions:
- Do we want to suspend research and stockpile gold for a while?
- Do we want to go ahead and upgrade enough warriors once we get our iron connected that we aren't weak compared with Vox?
- Where do we want to settle next?
- How many units and which do we want to relocate towards the "front".
Military:
- Warriors other than our main three pickets withdraw to Hurricane for possible upgrade.
- WC in the western desert moves 8-8.
- Any other orders from our generals?
Economy:
- Worker 8 from Arashi finishes mine, starts mining other shielded grassland.
- Worker 7-7 from EotS moves 8-4-4.
- Worker 8 from Typhoon starts road.
- Worker on iron mountain joins roading effort.
- New worker in EotS moves 3-6 and starts switching Hurricane's grassland from mined to irrigated.
- EotS finishes worker, starts another. Make sure it's working two flood plains.
- Bolderberg finishes a war chariot and starts a spearman. Need to make sure it's working six two-food tiles.
- Typhoon grows. Works a mined wheat and either one unshielded and two shielded or two shielded and one unshielded mined grasslands, depending on whether the extra shield does it any good.
- Cyclone finishes a settler and starts another. Works the irrigated game and either two or three shielded grasslands depending on Typhoon's needs. (If two, it also works an irrigated plains or a mined grassland without shield.)
- Tornado finishes a warrior and starts a spearman.
- Switch Sandstorm to working a flood plains and a plains, vacating a flood plains for use by Arashi.
- Have Arashi work two flood plains and a grassland with shield. (Check whether Monsoon is benefitting from working the mined grassland with shield instead of the unmined one, and if not, give the mined one to Arashi.)
Diplomacy:
Thread library:
- Standing orders for workers
Status:
- Research at 60%, Feudalism in 9 turns (if the current rate is sustained).
- Luxuries at 10%
- ~291 gold cash, ~-1/turn.
Urgent questions:
- Do we want to suspend research and stockpile gold for a while?
- Do we want to go ahead and upgrade enough warriors once we get our iron connected that we aren't weak compared with Vox?
- Where do we want to settle next?
- How many units and which do we want to relocate towards the "front".
Military:
- Warriors other than our main three pickets withdraw to Hurricane for possible upgrade.
- WC in the western desert moves 8-8.
- Any other orders from our generals?
Economy:
- Worker 8 from Arashi finishes mine, starts mining other shielded grassland.
- Worker 7-7 from EotS moves 8-4-4.
- Worker 8 from Typhoon starts road.
- Worker on iron mountain joins roading effort.
- New worker in EotS moves 3-6 and starts switching Hurricane's grassland from mined to irrigated.
- EotS finishes worker, starts another. Make sure it's working two flood plains.
- Bolderberg finishes a war chariot and starts a spearman. Need to make sure it's working six two-food tiles.
- Typhoon grows. Works a mined wheat and either one unshielded and two shielded or two shielded and one unshielded mined grasslands, depending on whether the extra shield does it any good.
- Cyclone finishes a settler and starts another. Works the irrigated game and either two or three shielded grasslands depending on Typhoon's needs. (If two, it also works an irrigated plains or a mined grassland without shield.)
- Tornado finishes a warrior and starts a spearman.
- Switch Sandstorm to working a flood plains and a plains, vacating a flood plains for use by Arashi.
- Have Arashi work two flood plains and a grassland with shield. (Check whether Monsoon is benefitting from working the mined grassland with shield instead of the unmined one, and if not, give the mined one to Arashi.)
Diplomacy:
Thread library:
- Standing orders for workers
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