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Turn 87, 850 BC

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  • #16
    Btw, where do we intend to build our next city?
    I would be in favor of any site that would allow us to connect the incense.
    "Close your eyes, for your eyes will only tell the truth,
    And the truth isn't what you want to see,
    Close your eyes, and let music set you free..."
    - Phantom of the Opera

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    • #17
      The incense doesn't help us except in score at this point. It doesn't allow us to drop back down to 0% lux rate, or drop to 10% lux rate once Hurricane is size 11. For right now it's a non-factor.

      If we want to hit Vox ASAP, the northernmost border treaty city would be the best bet. Else the W desert.

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      • #18
        But wouldn't having incense mean that we could allow our cities to grow up to size 8? (in which we would have two happy, two unhappy and four content)
        If I'm correct, then if we had incense right now, we could have maintained Hurricane at size 8 without having to use the lux slider.
        Or am I missing something?
        "Close your eyes, for your eyes will only tell the truth,
        And the truth isn't what you want to see,
        Close your eyes, and let music set you free..."
        - Phantom of the Opera

        Comment


        • #19
          Hurricane will be size 11 before we can build the next city. At size 8 with 2 luxuries and 0% luxury rate, our cities would have 2 happy, 2 content, and 4 unhappy citizens.

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          • #20
            Got it.
            "Close your eyes, for your eyes will only tell the truth,
            And the truth isn't what you want to see,
            Close your eyes, and let music set you free..."
            - Phantom of the Opera

            Comment


            • #21
              Team scores:

              175 (+3) Gathering Storm
              184 (+3) Demogyptica
              153 (+3) Glory of War
              186 (+3) Role Play
              127 (+1) Vox Controli
              187 (+3) Legoland

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              • #22
                I just realized that by reshuffling tiles, I can get Tempest working four flood plains and growing in two turns. That seems worthwhile.

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                • #23
                  If no one objects, I'm going with Monsoon for the name of the new city.

                  With the new city founded, our palace cost is now up to the same cost as the Pyramids, so we can stay in stealth mode up until a couple turns before we're finished.

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                  • #24
                    Hurricane has 22 food in the box right? We can switch one of the laborers to the Iron Mountain and have enough food to keep it at size 12 throughout our GA.

                    Can we get a screenshot of Hurricane's production box?

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                    • #25
                      Any idea whether that would make a difference in when we finish the Pyramids?

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                      • #26
                        We're at 255 shields (as indicated by losing 55 shields if we switch to the Colossus). Do you still need the screenshot?

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                        • #27
                          Nope, that's why I wanted the screenshot. Normally we'd start using the Iron in 2 turns. The extra 6 shields (might lose 1 to corruption) probably wouldn't help us make up the rest of the 19 we'd need to jump up a turn, but I'm not sure.

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                          • #28
                            Let me check real quick...

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                            • #29
                              Double check me on the actual save please... We are getting 14-1 shields per turn right now. Using the Iron we get 17-2 per turn right? At size 11 we should be getting 19-2 shields per turn... that would put us right on if we keep at 13 per turn the next 2 turns (finish the road), then add the 3 Workers.

                              255 + 2(13) + 7(17) = 400
                              255 + 2(15) + 7(17) = 404

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                              • #30
                                Wait... I had an irrigated grassland in that save. The 14-1 and 17-2 should be right. We'd be getting 20-2 at size 11 though.

                                255 + 2(13) + 7(18) = 407
                                255 + 2(15) + 7(18) = 411

                                Using the Iron still isn't enough to bump us up a turn.

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