To be edited by the leaders of the Scholia.
Status:
- Research idling at 0% investment (technically on Philosophy).
- 153 gold cash, about +24 per turn. (Cash reflects 75 gold from Vox.)
Urgent questions:
- Still haven't made a final decision on the deal with Lux and Vox.
Military:
Economy:
- Workers by Cyclone and Tornado start mines.
- Worker by Bolderberg starts irrigation.
- Worker by Tempest finishes irrigation, starts road.
- Move Bolderberg's laborer on the game tile to the forest tile.
- Move Cyclone's new laborer to the game tile. (Cyclone should be working the game, the mined wheat, and two mined grasslands with shield.)
- Move EotS's laborer currently on the irrigated fur to an irrigated plains, allowing Hurricane's new laborer to use the fur when he shows up. This shouldn't affect when EotS finishes its next worker if we do things right.
Diplomacy:
- Get some kind of trade deal lined up with ND if possible.
Trade Deal Status:
ND
-Message sent regarding CoL trade(25/2)
-Message has been read(26/2)
-ND proposed same deal as GoW, we diddn't accept
-new message has been sent asking to come up with something else
-new message has been read, no answer yet (27/2)
-new message to Murkel asking to speed things up(20.00h-27/2)
-ND has acknowledged message and have responded although nothing concrete is mentioned (26/2)
(alva)
------------------------------------------------------
GoW
-I have sent HotE a counter proposal, and i think they would accept it- for 100 gold guarantee, along with a NWA. so send
GoW CoL the worst case is that they won't match it with 100 gold, and then we refuse.
---------------
RP
RP acknowledges our deal, the moment we offer CoL, they say they can match it with Lit. Offer RP CoL
Status:
- Research idling at 0% investment (technically on Philosophy).
- 153 gold cash, about +24 per turn. (Cash reflects 75 gold from Vox.)
Urgent questions:
- Still haven't made a final decision on the deal with Lux and Vox.
Military:
Economy:
- Workers by Cyclone and Tornado start mines.
- Worker by Bolderberg starts irrigation.
- Worker by Tempest finishes irrigation, starts road.
- Move Bolderberg's laborer on the game tile to the forest tile.
- Move Cyclone's new laborer to the game tile. (Cyclone should be working the game, the mined wheat, and two mined grasslands with shield.)
- Move EotS's laborer currently on the irrigated fur to an irrigated plains, allowing Hurricane's new laborer to use the fur when he shows up. This shouldn't affect when EotS finishes its next worker if we do things right.
Diplomacy:
- Get some kind of trade deal lined up with ND if possible.
Trade Deal Status:
ND
-Message sent regarding CoL trade(25/2)
-Message has been read(26/2)
-ND proposed same deal as GoW, we diddn't accept
-new message has been sent asking to come up with something else
-new message has been read, no answer yet (27/2)
-new message to Murkel asking to speed things up(20.00h-27/2)
-ND has acknowledged message and have responded although nothing concrete is mentioned (26/2)
(alva)
------------------------------------------------------
GoW
-I have sent HotE a counter proposal, and i think they would accept it- for 100 gold guarantee, along with a NWA. so send
GoW CoL the worst case is that they won't match it with 100 gold, and then we refuse.
---------------
RP
RP acknowledges our deal, the moment we offer CoL, they say they can match it with Lit. Offer RP CoL
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