To be edited by the leaders of the Scholia.
Status:
- Researching Writing at 100%, ready in 2 turns.
- 72 gold cash, -2 per turn.
Urgent questions:
- none
Military:
- ... ?
Economy:
- Hurricane finishes spearman, starts palace (prebuild for whatever we end up deciding on).
- Worker #2 finishes chop, starts road. (I want to road the tile while we're here, but we may want to focus our irrigation efforts on river tiles that bring in more gold for the moment.)
- Worker #3 starts mine.
- Bolderberg laborer shifts to the roaded plains tile we're about to finish irrigating. (Since we're wasting a shield now, we should get the same production either way.)
- Cyclone shifts its non-wheat laborer to the game forest (which should net it an extra shield).
Diplomacy:
- discussion whether we continue the GL or not, and how we involve Vox in it
- awaiting response from Vox about the research partnership
Status:
- Researching Writing at 100%, ready in 2 turns.
- 72 gold cash, -2 per turn.
Urgent questions:
- none
Military:
- ... ?
Economy:
- Hurricane finishes spearman, starts palace (prebuild for whatever we end up deciding on).
- Worker #2 finishes chop, starts road. (I want to road the tile while we're here, but we may want to focus our irrigation efforts on river tiles that bring in more gold for the moment.)
- Worker #3 starts mine.
- Bolderberg laborer shifts to the roaded plains tile we're about to finish irrigating. (Since we're wasting a shield now, we should get the same production either way.)
- Cyclone shifts its non-wheat laborer to the game forest (which should net it an extra shield).
Diplomacy:
- discussion whether we continue the GL or not, and how we involve Vox in it
- awaiting response from Vox about the research partnership
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