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  • #61
    Attacking with our warrior to their fortified warrior in forest does not look good. Fortify = 25 % def bonus, and forest the same, so we'd have much more chanse of losing the fight then winning it.

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    • #62
      I just got the screenshot... That sucks!!
      The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

      Duas uncias in puncta mortalis est.

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      • #63
        We can Slash have there as reinforcement within 6 turns. The question is, do we want war now or not?

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        • #64
          as long as possible, avoid war! move Slash to block them too (if this doesn't leave their explorers unshadowed), and politely ask them to stop scouting us if they don't want to risk a war.

          DeepO

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          • #65
            Hm, this is annoying, but I was expecting worse as well.

            1. I hope they're not foolish enough to ignore diplomatic relations just because of their superior position at the isthmus. If so, war is inevitable.

            2. If they've contacted someone else, we will not know about it for quiet some time now. This hurts our tech-trading plans.

            3. There is no easy way to get them off that isthmus; pretty soon they'll have a fortified Spearmen on that Forest tile. This, and the WC-impassable jungle indicates that Swordsmen may be our best bet.

            4. As always, REX is the answer. Let us REX.


            Dominae
            And her eyes have all the seeming of a demon's that is dreaming...

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            • #66
              *sigh*

              come to think of it, they can very well ignore any diplomatic efforts by us for the time being. they soon will have found our capital, dig in in some caves in our spine, and go with the immortals they will get soon. We definately need BW fast, but trading with them doesn't seem the deal it used to be: if we were to trade the wheel for spears, hoping to trade alphabet for IW, they might refuse the second trade, trying to extort it after an immortal rush. This luck of theirs makes Vox even more a risk.

              DeepO

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              • #67
                I will delay the EotS laborer change to fur forest one turn. That doesn't hurt us at the moment. DeepO, I expect you to convince the rest of the Economic Schola about your plan within this time. The other members should have the time to respond. Since VC won't stop exploring, we will in all cases build a warrior in Hurricane, so the moment of the change won't matter.

                - Grog already moved 4, as was planned.
                - Hack goes 4, at the mountain. We will see any intruder.
                - Slash goes 7, towards the isthmus. I feel he's more needed there ASAP, before they slip more units through.
                - Ouch goes 8.

                This leaves both Voxians out of our view, but we know where they are, and Hack and Ouch are guaranteed to intercept them, if they proceed south.

                No changes in laborers, build orders or tech sliders this turn.
                /EDIT/ Sorry, of course Hurricane changes its laborer to fur forest.

                15 minutes for objections. Should be none, as the plan leaves all options open.

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                • #68
                  And they claim having contacted someone else besides us, that will then make tech trading much more advantageous to them then to us: they can immediately trade our techs away for more profits.

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                  • #69
                    Vox Reply

                    We have a reply, Review this Discuss here. I have a turn chat to get to. I will be around, but focused on teh SP Demo game.

                    Mss
                    Remember.... pillage first then burn.

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                    • #70
                      Originally posted by Sir Ralph

                      - Slash goes 7, towards the isthmus. I feel he's more needed there ASAP, before they slip more units through.
                      Blocking the isthmus is good, but it leaves them on the better side: they have two intruders behind the isthmus rampaging aroung, we have none

                      Maybe our diplomats could persuade them to open up the blockade at the isthmus ?

                      When we'll have Slash there too, we can always threaten their lone warrior blockade. Unless they have reinforcements there before that.

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                      • #71
                        If we could get 4 more warriors asap, we could effectively block their further success south.

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                        • #72

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                          • #73
                            Team stats:

                            49 Gathering Storm
                            60 Demogyptica
                            54 Glory of War
                            55 Role Play
                            53 Vox Controli
                            49 Lux Invicta
                            55 Legoland

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                            • #74
                              Turn made, as described above.

                              Two shots (zoom and f11) this time, in a few minutes.

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                              • #75
                                zoom and f11 are good, i dont think anyone needs those north and south shots, especially now that we are not revealing much new things in the map

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