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Turn 249: 1295AD

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  • Turn 249: 1295AD

    Opening the save.

  • #2
    Opening Diplomacy:

    GoW sends 500g and WM accepted.
    RP sends 100g and WM accepted.

    Comment


    • #3
      Builds:

      EotS finishes Bomber.
      Pollution strikes Tempest.
      Arashi finishes MI.
      OG finishes Sub.
      WoC finishes BB.
      SA finishes MI.
      Abilene finishes Settler.

      Comment


      • #4
        UN:

        ND building in Borcem (size 20, probably FP?)
        GoW building in Killdaria (size 17)

        Killdaria would be 268g to investigate, 102g to sabatoge production.
        Borcem would be 263g to investigate, 126g to sabatoge production.

        Anyone know the formula for sabatoge costs? Specifically if the number of shields present in the build changes the cost.

        Comment


        • #5
          Lego:

          Barb Camp spotted and destroyed. 5/5 Tank.

          ND has landed 3 Inf and 3 Settlers. 1 BB guards 1 Transport just offshore.

          GoW looks to be starting to clear some Jungle.

          The Hive founded 99 of RSE. City 17 9999999 of RSE.

          Comment


          • #6
            Naval:

            ND Sub spotted underneath NDF Sudstern Frigate off of our W coast.

            GoW DD Nemesis spotted 999999 of El Paso. (We need to coordinate our sweep for Lego)

            Chain repositioned so no troop crossing this turn.

            Comment


            • #7
              Lego:

              Cumulus Ranch founded 1 of the Grassland Cattle (SE)
              Leonid Point founded 8 of S-most Fish.
              Thunder Peaks founded 1112 of RSE.
              Abilene Barracks sold and city abandoned.

              Comment


              • #8
                Building:

                Tempest: Civil Defense (UN masked build), 118spt, 1t (8t)
                WoC: BB, 105, 2t
                EotS: Bomber, 100, 1t
                Hurricane: BB, 68, 2t
                SA: MI, 64, 2t
                Dissidentville: BB, 64, 2t
                Arashi: MI, 56, 2t
                Bolderberg: Sub, 54, 1t
                Monsoon: Sub, 52, 1t
                Typhoon: Sub, 52, 1t
                Tornado: Sub, 50, 1t
                Blizzard: BB, 40, 1t
                Elipolis: DD, 32, 2t
                OG: Sub, 26, 4t
                Inchoff: DD, 24, 2t
                WW: Sub, 24, 2t
                SS: Settler, 13, 1t
                Velocity: Sub, 5, 10t

                The rest Workers and Settlers mainly.
                Last edited by Aeson; January 24, 2005, 00:24.

                Comment


                • #9
                  Diplomacy:

                  Send Computers + WM to GoW accepted.
                  Send WM to RP accepted.

                  Comment


                  • #10
                    Spy:

                    ND Forces:

                    3 Settler
                    38 Worker
                    20 Marine (+8)
                    14 Cavalry
                    64 Infantry
                    40 Tank (+2)
                    1 Mech Infantry
                    1 Frigate
                    17 Transports (+3)
                    1 Sub
                    5 Destroyer
                    1 Battleship
                    18 Bomber
                    4 Ansar

                    GoW Forces:

                    23 Worker
                    2 Explorer (-3)
                    31 Marine
                    10 Cavalry
                    48 Infantry (+8)
                    55 Tank
                    52 Artillery
                    27 Transport
                    5 Carrier
                    1 Submarine
                    18 Destroyer
                    2 Fighter
                    18 Bomber
                    2 Rider

                    Vox Forces:

                    1 Settler
                    13 Infantry
                    1 Tank
                    2 Mech Infantry
                    16 Artillery
                    4 Caravel
                    1 Ironclad
                    4 Destroyer
                    3 Battleship
                    3 Bomber
                    1 Immortal

                    Lego Forces:

                    3 Settler
                    31 Infantry
                    6 Tank
                    10 Artillery
                    5 Ironclad
                    7 Transport
                    2 Submarine
                    4 Destroyer
                    1 Battleship

                    Comment


                    • #11
                      Possible spy actions:

                      Cost to investigate Luxilou (ND opposite WW) is 12g. Cost to investigate Candri (ND opposite OG) is 128g.
                      Cost to investigate Pica (ND opposite Bolderberg) is 124g.

                      Building Transports and Marines at a good clip means one thing...

                      We need to start running numbers on how Marines/Bombers do against MI/Fighters.

                      Comment


                      • #12
                        Investigate Luxilou for 12g. Building Nuclear Sub. Defended by Infantry.

                        Investigate Candri for 128g. Building DD. 60spt.

                        3 DD.
                        12 Transports.
                        13 Infantry.

                        Comment


                        • #13
                          Switching WW to Civil Defense. Will complete the Subs in Bolderberg and Monsoon (1t each) and then start Civil Defense there too (4t each).

                          Rebasing the Bombers in OG. Changing build to an Airport (7t) there. OG can bombard far enough out so we could hit a ND fleet as they would need to be exposed for a turn before they can hit us.

                          Comment


                          • #14
                            Save closed and sent to ND.

                            Comment


                            • #15
                              They have over 40 transports between them. That is a lot for civs that share the same land mass and only have one civ (us) that is available to invade.

                              Marines do not fare well at all vs MI. Using the C3C values of 12 A vs 18 D and only giving a fort bonus, the attackers lost every time.
                              Not sure if ND has HE and I forget their civ so I did not use Mil trait.

                              I only used sabatoge a few times, so no clue as to cost, but the city size is a factor IIRC.

                              Comment

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