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Originally posted by notyoueither
As for cheating, please don't get carried away, Shiber.
Don't take me too seriously.
"Close your eyes, for your eyes will only tell the truth,
And the truth isn't what you want to see,
Close your eyes, and let music set you free..."
- Phantom of the Opera
I don't see ND coming in on a failed attempt. If we fail to do serious damage to Lego, they will be in a posiion to punish anyone they want and I doubt ND want any part of that.
They still have to defend 5 cities. Quanto, Fork, Abilene, Jackson, Dye. Fork could be blockaded by Subs we couldn't get through (without big losses) though. That gives them 18-19 Inf per city. 5-6 Tanks per city. If they are leaving their interior completely empty, which I doubt.
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We could try bombarding Forkmouth 1 and see if there is a sub there. (Or someone could check in the editor to see if Fighters have "spot sub" capabilities.)
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I think we can still reasonably hit Abilene, and cover most of our Troops well. Investigate Quanto and Abilene. If Abilene is a better target than Quanto...
First thing, a 3/4 DD (it's going to be sunk next turn)from the S fleet moves 69888 to check for Subs. Now a 4/4 DD from the S fleet moves 6323 and checking for Subs, then bombarding Abilene.
Now 22222 for the TR in the N fleet is open. Take 1 TR full of M in the N fleet and move it 22222. Move a TR in the S fleet 63. All the units from this S fleet TR will be dumped onto Abilene 78, so choose an Inf one. Dump the Inf, chain the M. Now hit Abilene with the M.
Continue in this manner until Abilene is taken by Marines.
If we need to chain any units all the way across (Settlers + MI probably), one of the N fleet Transports will need to disband it's units. I would go with the Inf and T (if we still need M) or M (if we've already taken Abilene). Don't decide this until all the M have gone, and/or Abilene has fallen.
We have to get all 7 Settlers to Abilene IMO. We also need to get at least 1 Explorer there. We have Explorers in the S fleet right? So make sure not to Dump or Disband any Settlers and save an Explorer.
We can only chain up to 8 TR to Abilene. All the other units will need to be dumped on Abilene 78. Once Abilene has fallen, we can start taking out cities with Settler hopping, but won't have many Tanks that can be rolling if Lego has gone doughnut, though if they have 1 Settler and 1 Tank will be worth 1 city. If they've kept units in their other cities, we can chain fewer M and get more Tanks into Abilene. If it takes us 56 M we won't be able to roll at all though.
After Abilene falls, move in all the rest of the "rolling" units. We'll want to hit Tip probably, as it doesn't require a Settler to get to. From there we can hit the next city up the coast (sorry, don't have the name) without a Settler either.
20 defenders... that's ugly, I think. Especially with the extra art support. With a bit of luck, we might be able to bombard the city to below Metro, but with 5 DD and 2 F which can reach it, I doubt we're going to bombard 3 pop off.
Vulture, do you still have that stack calculation tool around?
We've got 47 possible M right now, 55 if we're stretching it.
I'm not sure, Aeson. If I remember the simulations of M combat right, it matters a lot on those few last M. I wouldn't want us to come 1 or 2 M short, and having to land our forces in the open anyway. We do have 47 defenders extra right now.
Forkmouth: would that be worth it to investigate? I don't see us landing there. We've got 80 units at risk in our S fleet, so I think our options are limited to the Quanto side.
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