Announcement

Collapse
No announcement yet.

Turn 243: 1265 AD

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Can we finish 2 Settlers (without cutting out any M builds) to chain across just in case? I think we can deal with any possible loss of our 2 Transports as long as we have some Settlers left.

    The Subs are going to be a problem because we have nothing to scout them out with towards Sand.

    If Lego is smart they will have blockaded Fork and Sand with 5 of their ships. All we have to attack with would be a 1/4 Sub right? We've lost our split on Tip, so if we lose a split on 2 more because of blockades we are in real trouble. We'd be forced to go to Quanto, which could have 30+ Inf and others.

    If that's the case, I think we need to make a landing at Quanto 12. There is a Fortress there and both fleets can land their units. Plus we have DD's to check the lanes for Subs.

    So if we can see ships we can't get through (if we can get through them, do it before anything else to make sure) at Sand 1 and Sand 4, investigate Quanto. If there are more Infantry there than we can eat through with Marines, and/or more ships blockading the port than we can get through, land on Quanto 12.

    Comment


    • #17
      We can consider ourselves lucky to still have most of our units alive. Forget the battle results. We'll make a landing somewhere at least. Even a plain landing is pretty good if GoW also lands. Our Marines will provide almost as good use protecting our Tanks as they would killing Infantry.

      Invasions are hard when the warning time is there. Vox's Immortals would have destroyed us without the warning time... We might not get the rolling invasion, but at least Lego didn't sink us entirely.

      Comment


      • #18
        If Sand isn't blockaded, investigate it. Use our least valuable Transport (the one we'd use to receive the chain) to scout the two tiles for the Sub. At least if the Infantry shown there are reasonable.

        Comment


        • #19
          No we are not done yet, far from it. Yes the results were very unfavorable, but not outrageous. As DeepO said any of them alone is par. It is only that you would hope to get a few more breaks in 15 battles, but we didn't.

          Comment


          • #20
            we at least have a 2/4 DD left in the North to check for the sub. I don't know why, but a transport was sunk before that 2/4 DD defended. In that respect, we could have done a bit better.

            I'll see if I can build an extra settler somewhere. we can immediately use 2 workers to replenish the population. It should be possible to do while finishing marines everywhere. Also, now that we receive some money from ND, there will be a bit of cash to rush things.

            DeepO

            Comment


            • #21
              Having that 2/4 DD changes things of course. I'd rather have it than the Transport to be honest. Lego can't blockade Sand and Fork as surely. They'd be relying on a 2/4 BB somewhere, which is basically a tossup.

              Comment


              • #22
                The battle report was not 100% accurate? I would trust known mechanics more than reports subject to human error.

                As for cheating, please don't get carried away, Shiber. I've seen one too many team games destroyed by people on all sides being unable to accept that sometimes the RNG and the planning of the other side go against you.

                You're Lego. What would you have done aside from send your BBs one by one into the invasion stack? What else can they do?
                (\__/)
                (='.'=)
                (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

                Comment


                • #23
                  I don't know what happened, I thought too the transport should have been defended by the 2/4 DD. Maybe there's an error, also a possibility... but we'll see that when the save comes.

                  As to cheating: it's one of the advantages of the battle reports that that becomes more unlikely. Lego only had one real option (well, they gambled, as they didn't expect all attacks to succeed). The strategy is very clear in the report, and nothing unforeseen happened. Only when you see things like an attacked, followed by 2 bombardments, followed by 3 attacks, followed by 1 bombardment, etc. that it becomes really fishy. This was just luck, and not such huge amounts of luck either.

                  DeepO

                  Comment


                  • #24
                    A 4/4 trannie defends before a 2/4 DD. Units are ranked according to (hp x defense strength), with the highest scoring defending first (and all sorts of tie-breaking procedures).

                    I can work out the probability for the results, if anyone is interested, with the proviso that such results are always very misleading after the event.

                    Comment


                    • #25
                      Save is here, I'm starting on it right now.

                      DeepO

                      Comment


                      • #26
                        Oh, and vulture, I think we would all be most interested in the stack results of our marine attacks. Let me get some data for you, but first I need to do some economical stuff.

                        DeepO

                        Comment


                        • #27
                          Standing Info

                          2 forest remains, D-ville 99 and WoC 23.

                          Defense Plan
                          Aeson's comments
                          GoW war plans
                          Invasion plan

                          Start

                          - ND sends 672 gold. accept.

                          - GoW returns Computers, accepted on their side. Cancelling the deal for now, let's decide on that later.

                          - RP sends WM + 100g. Sending WM in return.

                          - EotS builds Marine, start T.
                          - Enter city view.
                          - Bolderberg changed to M
                          - Elipolis changed to M
                          - Typhoon changed to settler
                          ( 8 M plus 2 S will be build)

                          - Cyclone builds worker. Starts worker

                          - Pollution strikes Bolderberg, builds M nonetheless. Starts MI.

                          - D-ville builds M. starts T.

                          - Elipolis builds M. starts T.

                          - Tempest builds Marine, starts T.

                          - Tornado builds M. starts T.

                          - Typhoon builds S. starts MI.

                          - Arashi builds M. starts T (might change later to MI if I can find 1 spt)

                          - SS builds S. starts S.

                          - Monsoon builds M. starts T.

                          - WoC builds MI. Starts sub

                          - 1265 gold, 0%, 0bpt, +341 gpt. (minituarisation scheduled) 0/? beakers collected.

                          Modern Era Tech Cost

                          DeepO

                          Comment


                          • #28


                            It's not looking good

                            DeepO

                            Comment


                            • #29
                              pic updated. Somewhere, there has been a mistake, possibly on my side. There is no 2/4 DD present! Further, Sando appears to be blocked (we can't see 1 tile yet), and we lost our spy.

                              DeepO

                              Comment


                              • #30
                                135 gold used to plant a spy... success! At least something is going like it supposed to (we only had a 30% chance or something that the plant succeeded)

                                DeepO

                                Comment

                                Working...
                                X