Start
- ND sends an accepted offer for 100 gold. Accepted. that's 150 gold next turn
- RP sends their WM. Accept. Send an accepted offer for our WM as well. Their map shows less FoW, especially the area North of Bob.
- Cyclone builds worker, starts worker.
- D-ville builds our first factory. needs 8 shields to end harbor in 2 turns... forest-chop perhaps?
- Tempest builds factory, starts hospital. Needs a few RRs on hills for eta of 4 turns, absolute priority (it is going to be our best producer)
- SS builds worker, starts worker
- Inchon builds harbor, starts aquaduct
- 1332 gold, 80%, 656 bpt, -72 gpt
- 46workers
Moves
In general, the specific worker moves are not covered anymore, it gets too tedious. Only important stuff is mentioned.
- RR and mine on El Paso 6. Last flat RP land done.
- RR on Tempest 1 (2 workers complete, + extra 2 workers) 77, 2. eta hospital -1 (to 4)
- 5 workers forest, chop, and mine D-ville 7 and 3 (mine on 3 needs 2 more workers to complete). D-ville running a -2fpt, but can give one of its bonus grass to SA. food will be solved once harbor completes.
- Galley2 moves 9966. All of Antarctica spotted, returns home.
- our Southern most galley Moves 998, bothering Lego's pickets a bit, they maybe get used to seeing galleys sailing past.
- our Northern most galleon moves 8778. Will return towards Stormia via the North.
- Northern most galley moves 666
- last Galleon (near RP) moves 3333.
workforce shuffles
- Cyclone set back to ideal pattern (needs this every turn).
- D-ville gives unimproved bonus grass to SA. Takes coast instead.
- SA takes grass instead of coast.
- SS back to ideal pattern
- Inchon and Elipolis switch hill and grass again. Inchon timed right so that aqua and growth coincide.
- Sufa gives bonus grass to Tornado for 1 turn. Needs the shields for eta factory -1. Sufa takes Tornado coast instead.
Current Builds
Eli : harbor in 7
Inchon : aqua in 20
WoC : Iron Works in 5
Inchoff : market in 14
Diss : harbor in 2
Santa Ana : factory in 13
Blizzard : factory in 3
Monsoon : factory in 15
Arashi : factory in 4(one shield short on eta -1)
WW : factory in 9
Tempest : hospital in 4
SS: worker in 2
Hurricane : factory in 1
OG : factory in 13
EotS : Hoover Dam in 4
BB : factory in 3
Cyclone: worker in 1
Tornado : factory in 1
Typhoon : factory in 6
Sufa : factory in 28
Other
- Lego doesn't have Sanitation yet. Vox neither.
- Lego, GoW have Corp, ND hasn't
- in F11, we're still #3 in production, even with 2 facories extra. With our updated map, we can count again on RRs in other teams, but not tonight, please, I've got a full agenda.
- turn will be sent in 5 minute.
- PM to GoW regarding tech choice will be sent right after that.
Next Turn
DeepO
- ND sends an accepted offer for 100 gold. Accepted. that's 150 gold next turn
- RP sends their WM. Accept. Send an accepted offer for our WM as well. Their map shows less FoW, especially the area North of Bob.
- Cyclone builds worker, starts worker.
- D-ville builds our first factory. needs 8 shields to end harbor in 2 turns... forest-chop perhaps?
- Tempest builds factory, starts hospital. Needs a few RRs on hills for eta of 4 turns, absolute priority (it is going to be our best producer)
- SS builds worker, starts worker
- Inchon builds harbor, starts aquaduct
- 1332 gold, 80%, 656 bpt, -72 gpt
- 46workers
Moves
In general, the specific worker moves are not covered anymore, it gets too tedious. Only important stuff is mentioned.
- RR and mine on El Paso 6. Last flat RP land done.
- RR on Tempest 1 (2 workers complete, + extra 2 workers) 77, 2. eta hospital -1 (to 4)
- 5 workers forest, chop, and mine D-ville 7 and 3 (mine on 3 needs 2 more workers to complete). D-ville running a -2fpt, but can give one of its bonus grass to SA. food will be solved once harbor completes.
- Galley2 moves 9966. All of Antarctica spotted, returns home.
- our Southern most galley Moves 998, bothering Lego's pickets a bit, they maybe get used to seeing galleys sailing past.
- our Northern most galleon moves 8778. Will return towards Stormia via the North.
- Northern most galley moves 666
- last Galleon (near RP) moves 3333.
workforce shuffles
- Cyclone set back to ideal pattern (needs this every turn).
- D-ville gives unimproved bonus grass to SA. Takes coast instead.
- SA takes grass instead of coast.
- SS back to ideal pattern
- Inchon and Elipolis switch hill and grass again. Inchon timed right so that aqua and growth coincide.
- Sufa gives bonus grass to Tornado for 1 turn. Needs the shields for eta factory -1. Sufa takes Tornado coast instead.
Current Builds
Eli : harbor in 7
Inchon : aqua in 20
WoC : Iron Works in 5
Inchoff : market in 14
Diss : harbor in 2
Santa Ana : factory in 13
Blizzard : factory in 3
Monsoon : factory in 15
Arashi : factory in 4(one shield short on eta -1)
WW : factory in 9
Tempest : hospital in 4
SS: worker in 2
Hurricane : factory in 1
OG : factory in 13
EotS : Hoover Dam in 4
BB : factory in 3
Cyclone: worker in 1
Tornado : factory in 1
Typhoon : factory in 6
Sufa : factory in 28
Other
- Lego doesn't have Sanitation yet. Vox neither.
- Lego, GoW have Corp, ND hasn't
- in F11, we're still #3 in production, even with 2 facories extra. With our updated map, we can count again on RRs in other teams, but not tonight, please, I've got a full agenda.
- turn will be sent in 5 minute.
- PM to GoW regarding tech choice will be sent right after that.
Next Turn
DeepO
Comment