The screenie from RP shows a big ND stack on the Mountain, and all our knights are now reduced. Are they going to hammer our knights or Pamp?
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Good... your thoughts Pamplona?The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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I assume you mean the immediate position at Pamplona. My thoughts are that it would be very handy to get a deal very soon, as I can't see how else we get our damaged knights out of there.
I'm almost reduced to hoping that the best thing they can do is take some Ansars with them. It may even be Riders, not Ansars. GoW would love to hold Pamp - it may even be that ND will try to take Pamplona and give it to GoW - who might not want to release it.
Or, GoW may wish to eliminate those Knights to strengthen their position. When we know the balance of forces there from RP, it may be clearer.
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Sent to Beta, but his mailbox was full, so I'll copy it in here and try again another time.
Greetings, noble Voxians.
It's been too long since our Civs have shared news. Tell us, is there anything we can do for you? Any trade in science or resources that you may be interested in?
Also, do you have a view on the Yellow Stain that now dominates Bob, and which threatens all of us? Specifically would you have any objection to a change of the balance of forces in the world that sought to elimiate this threat?
May the Voice be with you,
Cort Haus,
Gathering Storm
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Above message to Beta now sent. Also sent messages to Aggie and Vondrack - asking if have met up to confirm what we'd been told, and to try and get in indication from GoW what they think of our land proposal. Also asked about Pamp-Alamo (see Log).
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I have to go out soon (back around midnight - 1.00am GMT), but some thoughts on the turn:
First - maybe we want to shred the files and teleport home asap in case of a Lego attack - or maybe we want to sit and hold our ground - perhaps going for a stalemate-type peace. 'Trouble is, we're not going to able to launch another 10 Megatonne diplo-assult, so it has to be a simple peace if at all.
Some MM will be needed around Cyclone / Typhoon - there are chops going which will not coincide well with completions, and the Cyclone-7 tile could be worked by Bolderberg this go. Next turn Cyclone could have the food back and be a worker pump - if we want one.
UNi in Tempest?
One of the settlers on the boat by Sirocco could stay onboard and be taken up the coast for a city site up there - if we're still rebuilding - probably head there anyway if undecided for now.
3 of the workers by Santa Ana can mine another mnt
We could try moving the wounded knights to the forest, and send some from the other stack to join them to deter attack. That might be disastrous, I don't know.
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The turn must be played and sent.
CH, can you do so? I continue to have family commitments.The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.
Duas uncias in puncta mortalis est.
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I was hoping someone wiser than I on these matters could suggest something for our stranded knights. If we don't move them they'll get pinged further, if we do move them it's death on the forest unless we try reinforcing them from the other stack to deter - which might only sacrifice even more knights.
On the subject of military moves - this is going to be a tough call, as I don't know whether we're coming or going - or what the hopes and intended direction of existing deployments are. So, profound apologies if what I do here costs us the game. Someone's got to do it.
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