Well, I agree on EotS... but still, it hurts. It's one of those cases where objective analysis proves intuition to be wrong
(although intuition tells me there is one thing you never can have enough off in civ: workers)
Can we (short)rush in EotS, to get this going faster? Or would a rushed granary in SS be more worth it? (Or perhaps we simply have to save our money for the time being, we're going to spend 200 gold on Chivalry soon)
Other idea: do we still have reg med-infs left which we could disband usefully? If we don't get into a war very soon, those med infs are not going to be worth a lot of gold in upkeep. And we're going to need a lot of extra workers we also need to support.
Oh, 40 food settlers: Nah... I prefer 2-turn workers over that (we can't get to 1-turn on size 6, can we?), it would take a lot of production other cities could use in the mean time.
DeepO
(although intuition tells me there is one thing you never can have enough off in civ: workers)
Can we (short)rush in EotS, to get this going faster? Or would a rushed granary in SS be more worth it? (Or perhaps we simply have to save our money for the time being, we're going to spend 200 gold on Chivalry soon)
Other idea: do we still have reg med-infs left which we could disband usefully? If we don't get into a war very soon, those med infs are not going to be worth a lot of gold in upkeep. And we're going to need a lot of extra workers we also need to support.
Oh, 40 food settlers: Nah... I prefer 2-turn workers over that (we can't get to 1-turn on size 6, can we?), it would take a lot of production other cities could use in the mean time.
DeepO
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