I'm pretty sure they fixed unhappiness from whipping to be from 20 turns from when the whip happened. So in 20 turns, the unhappiness will be gone regardless. The reason this was a 'fix' is because when they had it consecutive, only one citizen was ever unhappy at one time... which meant infinite pop rushing was possible without building up extra unhappiness.
Dissidentville probably was whipped 2-4 (they did something with those two workers we saw) times in the last 20 turns. It should grow every 7, very doubtful that they'd have a Granary there. Even at 4 rushes still counting, with 6 Luxuries it should be able to build the Settler to disband itself and to rebuild at D7 in roughly the time it takes for the unhappiness to disappear.
Dissidentville probably was whipped 2-4 (they did something with those two workers we saw) times in the last 20 turns. It should grow every 7, very doubtful that they'd have a Granary there. Even at 4 rushes still counting, with 6 Luxuries it should be able to build the Settler to disband itself and to rebuild at D7 in roughly the time it takes for the unhappiness to disappear.
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