I'm posting this here as you are most of the people I respect and am buddies with in the Civ community... and I needed someplace private.
And I don;t mind if Soren sees it too, if he ever lurks.
I had an old friend over last night, Jared, fantastically bright and creative guy, who used to play Civ2, and I started showing him a bunch of the stuff we've done, with AU and the demogames, etc., and described this team... f*ck it, I'll say it, we are some of the best players in the world..., the level of ongoing enthusiasm of at least several thousand (if not more) players out there, the endurance of Civ2, etc.
He reiterated something Amy has said a gajillion times: You've gotta be able to figure out how to make money off this!! (admit it, you've all thought it too!).
And, boom, I think he might of nailed it.
This is like ANY OTHER competitive game... there are ways to create clubs, leagues, tournaments, etc., that have a monetary element to them.
Computer games: Quake, Unreal, and god knows what other first-person shooters.
Traditional games: Chess, Go, Backgammon
Traditional money games: Poker, Bridge
Every sport you ever heard of.
You name it.
Jared (he's going to join here soon) then started going off...
* Firaxis' involvement?
* University / military / think tank involvement?
* Media coverage?
* Conventions?
* Merchandising?
* Sponsorships? (panag's right: we all have to get REALLY good at playing America!!! )
Then there's figuring out the money part:
* Club? Initiation? Dues?
* Tournament fees? (Jared's a tri-athlete... average cost of a triathlon? $330)
* Awards and prizes?
* What about people who just want to watch? Are there differentiated levels of access at different prices? For instance, I just realized this week that badams DOES NOT EVEN HAVE CIV3!!! He stated at MZO that he'd love to be in the GS forum...
And then of course the operational stuff... including where to have $password access to certain things, who does the heavy lifting, adjudication, administration, etc. Also, how does this (respectfully) relate to Apolyton, CFC, etc.?
There are other issues of course. Jared was amazed at the level of online multiplayer going on out there (and, duh, in here) for free... there obviously has to be a *significant* set of value propositions to break away from the free past. Also, clearly the time-extended nature of Civ needs to be addressed.
Jared's final point was that all of these kinds of organizations / affiliations start somewhere... and, going back to my pre-AU phrase, it's usually with the Best of the Best.
Thoughts? Let's remember, this is CIVILIZATION, one of the most enduring franchises in the competitive gaming world.
Oh, and btw, some massive street cred for Jared... as I described the demo games, and the new PTWII, I quizzed him: What comedian would a bunch of realllly good Civ players love?
Quote: "Eddie Izzard. It's THAT level of greatness! Shakespearian, I tell ya."
/me prays: Vel sink your teeth into this, Vel sink your teeth into this, Vel sink your teeth into this...
And I don;t mind if Soren sees it too, if he ever lurks.
I had an old friend over last night, Jared, fantastically bright and creative guy, who used to play Civ2, and I started showing him a bunch of the stuff we've done, with AU and the demogames, etc., and described this team... f*ck it, I'll say it, we are some of the best players in the world..., the level of ongoing enthusiasm of at least several thousand (if not more) players out there, the endurance of Civ2, etc.
He reiterated something Amy has said a gajillion times: You've gotta be able to figure out how to make money off this!! (admit it, you've all thought it too!).
And, boom, I think he might of nailed it.
This is like ANY OTHER competitive game... there are ways to create clubs, leagues, tournaments, etc., that have a monetary element to them.
Computer games: Quake, Unreal, and god knows what other first-person shooters.
Traditional games: Chess, Go, Backgammon
Traditional money games: Poker, Bridge
Every sport you ever heard of.
You name it.
Jared (he's going to join here soon) then started going off...
* Firaxis' involvement?
* University / military / think tank involvement?
* Media coverage?
* Conventions?
* Merchandising?
* Sponsorships? (panag's right: we all have to get REALLY good at playing America!!! )
Then there's figuring out the money part:
* Club? Initiation? Dues?
* Tournament fees? (Jared's a tri-athlete... average cost of a triathlon? $330)
* Awards and prizes?
* What about people who just want to watch? Are there differentiated levels of access at different prices? For instance, I just realized this week that badams DOES NOT EVEN HAVE CIV3!!! He stated at MZO that he'd love to be in the GS forum...
And then of course the operational stuff... including where to have $password access to certain things, who does the heavy lifting, adjudication, administration, etc. Also, how does this (respectfully) relate to Apolyton, CFC, etc.?
There are other issues of course. Jared was amazed at the level of online multiplayer going on out there (and, duh, in here) for free... there obviously has to be a *significant* set of value propositions to break away from the free past. Also, clearly the time-extended nature of Civ needs to be addressed.
Jared's final point was that all of these kinds of organizations / affiliations start somewhere... and, going back to my pre-AU phrase, it's usually with the Best of the Best.
Thoughts? Let's remember, this is CIVILIZATION, one of the most enduring franchises in the competitive gaming world.
Oh, and btw, some massive street cred for Jared... as I described the demo games, and the new PTWII, I quizzed him: What comedian would a bunch of realllly good Civ players love?
Quote: "Eddie Izzard. It's THAT level of greatness! Shakespearian, I tell ya."
/me prays: Vel sink your teeth into this, Vel sink your teeth into this, Vel sink your teeth into this...
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