Simple question, complicated reasons.
Do we want to abandon Rusicade and thereby gain a turn or two of Spices (during Anarchy, probably saving a few population from starving and/or burnt buildings) by settling the citizen on the spices (next to Rusicade)?
The legion inside Rusicade reports a 6 turn build, but there's a second that would be there in 1 turn, probably leading to a 3 turn net build, possibly 2. It would finish the last turn of Anarchy probably.
We would be losing a city in a poor location filled with foreign citizens, and gaining one in slightly better location, that would allow us to keep Spices safe from Carthage (by building on it - this way they can't pillage it). We have a citizen on-site.
However, we'd be losing a city...
Do we want to abandon Rusicade and thereby gain a turn or two of Spices (during Anarchy, probably saving a few population from starving and/or burnt buildings) by settling the citizen on the spices (next to Rusicade)?
The legion inside Rusicade reports a 6 turn build, but there's a second that would be there in 1 turn, probably leading to a 3 turn net build, possibly 2. It would finish the last turn of Anarchy probably.
We would be losing a city in a poor location filled with foreign citizens, and gaining one in slightly better location, that would allow us to keep Spices safe from Carthage (by building on it - this way they can't pillage it). We have a citizen on-site.
However, we'd be losing a city...
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