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Any interest in Multi-Team Democracy Conquests?

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  • #16
    And OK - I'll throw out the idea. We pick a civ - the Indians, The Chinese, the Greeks for example - where at one time ther was civil war, or warring states within that civ. We would all be playing the same civ, just different factions. Here is one of the ideas I have been thinking about - and may be the basis for a good MP demo game. Many of you will note the cinematic refernce - but the historical context makes good civ material.

    HERO is based on events in China during the 3rd century BC.

    From 475 – 221 BC, the land was divided into seven major Kingdoms: Qin, Zhao, Han, Wei, Yan, Chu and Qi. Named ‘The Warring States Period’ because of the power struggle between the Kingdoms, this was a time of endless brutal wars and much hardship and suffering.

    The King of Qin (Qinshihuang)was most ruthless and ambitious of all. Historically chronicled as a brutal tyrant, the Qinshihuang was determined to conquer and control all of the states. Throughout history, there have been stories of how assassins from all over China plotted to kill Qinshihuang. HERO is one of these stories.
    Seven teams. Pangaea map. Nothing too historically accurate unless someone has the urge. Equal strenth starts - but with 3 settlers - maybe even 4 - to get past the start period and get us into interesting time.

    A play clock, as was used at the start of the ptwdg. With maybe 12 hours allotted per team for a turn. C'mon - with 7 teams that still gives your team 3 and half days to discuss what your are doing. Enough of this pure science civ. Let's get a game that moves.
    Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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    • #17
      That would be quite interesting, Beta. I'd be in (even though the Chinese aren't one of my favorites, i could manage

      Duo or Trio is a good way, too, imho. 2-3 players per team at most, more than that and it takes too long slash is too uninteresting for the players that are less involved.

      I'd be happy to be your partner, or pretty much anyone's.

      12 hour limit is good, or at most 24 hour. Remember, since some people will pass it along very quickly, it's not entirely fair to expect someone to pass a turn they just got at 7am (and both people work 9-5) on at 7pm ... But if it was "12 hour if you had at least 2 days" or something like that, it would be fine.
      <Reverend> IRC is just multiplayer notepad.
      I like your SNOOPY POSTER! - While you Wait quote.

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      • #18
        well earlier in the Viking Demo game we did discuss a game where we were all of the Viking Nation and warred it out for supremacy
        Gurka 17, People of the Valley
        I am of the Horde.

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        • #19
          Another civ to add to that would be good ol' Japan, or any country that was ever run under a feudal government.

          I say we should find the total number of players interested, split into teams, then vote for the civ, having it chosen out of the possible ones at random being an option also.
          I changed my signature

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          • #20
            Originally posted by Gamecube64
            Another civ to add to that would be good ol' Japan, or any country that was ever run under a feudal government.

            I say we should find the total number of players interested, split into teams, then vote for the civ, having it chosen out of the possible ones at random being an option also.
            Yup - Japan would be a great choice as well, GC. And I like your idea of seeing who is interested ad then voting.

            What about the idea of the 3 settler start? Just to get things underway and interesting quickly.
            Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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            • #21
              a starter pack would be grand

              and maybe even a few more units than 3 settlers

              and if we have a crew make the map as in the last game, then they could even start each group with an inital settlement or some such

              I quite like starter packs for multiplayer games - really gets the game under way quickly
              Gurka 17, People of the Valley
              I am of the Horde.

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              • #22
                Well, a Conquests game sounds like an interesting idea. I'm not sold on the idea of yet another team game however. They get so competitive that it's all about squeezing out that extra shield or trade - not so fun for the paser-by/half-idler.

                It's a tricky thing to do to try and come up with ways of ensuring that people stay interested and can get involved if they haven't been since the start of the game. I think there is at least one thing that can be done with any type of game though. That is to make the map a small one. This would speed up tech progression, so we're not stuck in the Ancient Age forever; speed up contact and thus wars, always something that causes a spike in interest and participation; and to ensure that our empire never gets so large that a casual player couldn't easily get the hang of dealing with play/strategy if they wanted.

                Whether you guys opt for another team game (in which case I would help out, but more with organising than play - there's enough team games around IMO) or not (in which case I would be keen to join in), I think a small map could be a good start.
                Consul.

                Back to the ROOTS of addiction. My first missed poll!

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                • #23
                  I'm interested, but don't think I could manage being the core player, time-wise. If it gets underway, though, I'll join a team.
                  Solomwi is very wise. - Imran Siddiqui

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                  • #24
                    I will join too after almost all my pbem games died but I can't be the core player of a team too

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                    • #25
                      ahh indeed

                      well we are getting some options here

                      and the players
                      Gurka 17, People of the Valley
                      I am of the Horde.

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                      • #26
                        what options? just more lurkers

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                        • #27
                          Well, with a WW II MP challenge now going on, perhaps an sp dt using one of the conquests.

                          Just be sure that the difficulty poll is after the civ in the poll conquest. We could also try moding it to allow a minor civ to be chosen that still have some chance of winning on a not too high difficulty level.

                          Prime possibilities of minor civs with a shot of winning are:

                          1. In Rise of Rome, the eastern most one. Lots of land to REX into. Other minor civs as neighbors.

                          2. The Dutch in WW II : Pacific. (Collective victory)

                          3. Poland in Middle Ages doesn't look too bad. Well going for the crusade might be out, but there's a lot of empty land east and they are also near two other minor tribes.

                          Conversely, the following choices should only be made on Sid level because they are rather easy.

                          1. Fall of Rome : Huns (Lots and lots of starting nomads plus the realtive isolation ensures advanced warning of attacks.)

                          2. Middle Ages : Turks. (Unstopable UU not even requiring Iron + lots of land initally open.)
                          1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                          Templar Science Minister
                          AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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                          • #28
                            the Dutch in WWII are a great option

                            so to the Hun in Rise of Rome

                            good points on the polls
                            Gurka 17, People of the Valley
                            I am of the Horde.

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                            • #29
                              What about the ww2 europe mod....

                              Whatevcer happens, I will be at least a lurker.
                              If you're interested in participating in the first Civ 5 Community Game then please visit: http://www.weplayciv.com/forums/forum.php

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                              • #30
                                Well, has somewhat writen a ww2 europe one?

                                Somehow I'm thinking a ww2 europe one would have some very un-PC features for Germany earning VPs.
                                1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
                                Templar Science Minister
                                AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

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