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Turn Session 5 - get your orders in

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  • Turn Session 5 - get your orders in

    I see things are running happily away with trading etc, and whilst that is all far beyond me, I am going to keep my head at the part I understand - the gameplay

    Consider this a gentle nudge to start looking at orders for the next turnset. Post them here, and also post if they are incomplete or to be finalised. I'll next play when we get complete orders in for at least another half dozen turns (hopefully ten or more).

    Also, do I have to schedule a time once we've got all the orders in? Would there be great objections to me playing whenever I can after the orders are all finalised? After all, I'm just a tool, so there will be few occasions I would ever need to make a decision not covered in the orders, and if I needed to, I could always stop, post what I had and wait for discussion.....
    Consul.

    Back to the ROOTS of addiction. My first missed poll!

  • #2
    City of X

    X should be working tiles 4, 2, and the Oasis.

    After the Settler is should be working the Oasis.
    At size 2 we should begin working tile 11 also.
    At size 3 we should begin working tile 6 (in addition to 10 and 11).


    Here's the tile working plan for the City of X showing which tiles to work when the city hits size 4 and size 5.
    When we reach size 6 convert the sixth citizen to a Tax Collector (or Entertainer of the Tax Collector wouldn't keep the city from rioting).

    * The turn before X builds the Granary work the unshielded Grassland tile SW of the city instead of the Floodplain East of the city.

    Current Build Queue
    Settler
    Warrior
    Settler




    Worker:
    Road the forest south of the city.
    Move NW and road the unshielded Grassland tile SW of the city.
    Move NW and road the Forest W of the city.
    Move NE and road the Desert NW of the city.
    Move W and road the shielded Grassland W/NW of the city.
    Move NW and road the shielded Grassland W/NW/NW of the city.
    Move SE, then E, then irrigate the Desert NW of the city.

    Settler:
    Moves W.
    Moves W.
    Moves W.
    Moves N.
    Founds new city ("Gates of X"?)
    Build Queue:
    Warrior
    Worker
    Last edited by GhengisFarbâ„¢; August 2, 2004, 05:14.

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    • #3
      /me cries

      I just don't get it all! I only put in a request for land so I woudn't hold up the whole procedure.

      I just want to play! It's what I know....
      Consul.

      Back to the ROOTS of addiction. My first missed poll!

      Comment


      • #4
        You could always gift me your tile, Kiwi
        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
        - Ender, from Ender's Game by Orson Scott Card

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        • #5
          I recommend a time limit on voting. The first 24 hours of a trade session or 24 hours before a trade session... something like that. If a landholder doesn't make a vote in the time allotted, either just go with those who do, or use their last known vote.

          Comment


          • #6
            Originally posted by Aeson
            I recommend a time limit on voting. The first 24 hours of a trade session or 24 hours before a trade session... something like that. If a landholder doesn't make a vote in the time allotted, either just go with those who do, or use their last known vote.
            You read my mind, I was thinking the same thing. I was thinking 24 hours to vote on Guild Pricing etc. And I was also thinking of shortening the trade session time to 48 hours.

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            • #7
              I'm still confused on how we are on Session 5 already.
              Sent by Him,
              Prince TORARADICAL of The MAELRI

              Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame

              Comment


              • #8
                Originally posted by TORARADICAL
                I'm still confused on how we are on Session 5 already.
                Its Turnthread 5 (as in the actual playing of the Civ3 game), we played three turnthreads to get to where we could assign land tiles. Then while Trade Session 1 was going on we had Turnthread 4, and now MWIA is wanting orders for Turnthread 5 which will include the production and movement of the 2 Settlers.

                Comment


                • #9
                  Ya just noticed that and came in to delete that. But alas I am beaten to it.
                  Sent by Him,
                  Prince TORARADICAL of The MAELRI

                  Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame

                  Comment


                  • #10
                    Hmm. Perhaps I'll rename or dual name these threads in future to avoid confusion.

                    PS. The weekend fast approaches. Whenever anyone is ready...
                    Consul.

                    Back to the ROOTS of addiction. My first missed poll!

                    Comment


                    • #11
                      We at The Asylum are discussing what to do.
                      Sent by Him,
                      Prince TORARADICAL of The MAELRI

                      Creator and High Administrator of Noitazilivic--Home of the first cIV DGame, the first Warlords DGame, and the first BTS DGame

                      Comment


                      • #12
                        I am working with Gen Locus to get Feudality's orders out. Should be done soon.
                        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                        - Ender, from Ender's Game by Orson Scott Card

                        Comment


                        • #13
                          We need to have the Settlers auctioned off before the turns are played.

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                          • #14
                            Are we going to auction them off before or after we finish the current trading session (or during) ? If before or during, then I'd guess the funds we'd earn from trading session two would not be available.

                            Also... I recall that there is at least a 250$ minimum for bidding on a tile... does this apply to only the federal government tile auctions, or does it apply to the city specific auctions as well... ???

                            Comment


                            • #15
                              Here's most of the info on how the bidding will work:

                              From the Settler initiative thread:

                              Six of the shares are the property of the city that builds the Settler and may be auctioned off or assigned as the city sees fit.
                              http://apolyton.net/forums/showthread.php?...292#post3152292

                              There isn't a minimum bid on shares in a Settler so if you had the highest bid you would win.
                              1. How do we determine which 4 are player owned? Do the players pick them, and then the remaining 4 are state-owned?
                              Exactly.
                              So for The Asylum's Settler we determine the location of the new city (done). Then the city of The Asylum can hold auctions or assign off 6 tiles opened up by the building of the city. (done)

                              Then 2 more spots are reserved for Federal auctions. The highest bidder in those auctions gets to choose a tile from those remaining, and the second highest bidder then chooses their tile after that.

                              ----------------

                              If this is the way it works The Asylum has finalized where to found the new city and how to allot the 6 tiles it controls. (If this isn't the way it works, then we obviously have nothing finalized)

                              The new city will be founded 7774 of The Asylum.

                              Aeson: River BG 99 of city site.
                              Jonny: River BG 6 of city site.
                              Makahlua: River Grassland 96 and River Grassland 9 of city site.
                              TORARADICAL: River Grassland 98 and Grassland 66 of city site.

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