The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Pangaea 60% seems to win the day, but other things are undecided yet. We don't know if we'll have a random or definite age / temperature / climate, and we don't know whether the map will be huge or big.
Besides, we haven't decided the difficulty level yet. Granted, I think we could vote on that right now, instead of waiting for this here poll to end. I'll open the difficulty poll now. Edit: done
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident "I never had the need to have a boner." -- Dissident "I have never cut off my penis when I was upset over a girl." -- Dis
Spiffor is right. Knowing the geography ahead of time really takes something away from the game. Make it a large or preferably huge map, and everything else random. But especially the geography - random.
Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
We're playing a Feudal system, let's make sure the map has playable settings so we don't find out 30 turns into it that we CAN'T EVEN PLAY A FEUDAL concept like what happened to the Feudal Team in MZO's DemoGame.
Not yet. I thought the maximal # of enemies for the map size went without saying, but I must admit this perception was based on my habits...
Maybe the # of enemies should be asked in a "finishing touch" poll, asking things such as AI agreesivity, Barbarian level, etc
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident "I never had the need to have a boner." -- Dissident "I have never cut off my penis when I was upset over a girl." -- Dis
SIZE: Large
GEOGRAPHY: Pangaea
WATER COVERAGE: 60% (minimum)
CLIMATE, TEMPERATURE and AGE: Random
Thanks for voting
"I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident "I never had the need to have a boner." -- Dissident "I have never cut off my penis when I was upset over a girl." -- Dis
I assume we take 11 opponents on a large map, which is the max? So then I think it will be OK on most computers. (It should be at least )
I always play with the max opps on my maps, but probably not everyone does so we will need to see about that.
Hmm pangea, then why is everyone choosing a seafaring trait civs in the civ choice thread.????
*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
Originally posted by Tarquinius
I assume we take 11 opponents on a large map, which is the max? So then I think it will be OK on most computers. (It should be at least )
I always play with the max opps on my maps, but probably not everyone does so we will need to see about that.
I'm thinking more like 23 opponents. What ACTUALLY slows down the computer is the sheer number of units, cities, and other things it has to keep track of. That's why the game slows down in the later game due to all the units the civs have accumulated.
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