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  • #31
    I'll be in if the commitment is not too much. I don't want to be the "head" of a particular city-state.

    1.--I don't have PTW.
    2.--I would love to be one of those "advisor"-types...

    Setting: Hall of Athens...

    ADVISOR: "President, the polls say people are against us losing a war to the Spartans..."

    PRESIDENT: "of course they are you idiot. I know that. But how do we AVOID a war with them?"

    ADVISOR: "Sir, the polls say the best way to avoid a war with the Spartans is to invite them over for a BBQ, get them drunk, steal their clothes, and while they are in complete disarray, spray paint on their city walls, 'Corinth rules'."

    PRESIDENT: "I like it..."

    -Zen Blade
    FARSCAPE......................

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    • #32
      I am also in favor of the smaller city-state size.

      And not having a bunch of far-flung AI opponents...
      just "keep it simple stupid" [ KISS ] method.

      -Zen Blade
      FARSCAPE......................

      Comment


      • #33
        Consider this idea for civ set up:

        Our starting civs:
        India (Com + Rel)
        Ottoman (Sci + Ind)
        Vikings (Mil + Exp)

        Early opponents: Rome, Carthage, Greece: all early GA and all difficult to conquer initially.

        Give each civ a challange that fits them: India without any iron or horses, Persia with lots of deserts and little fresh water, Vikings somewhat isolated and frozen, lots of ocean.

        Enough room for a few more cities, but not much. Additional room if the civs clear jungles, irrigate deserts, put up with tunda, or found cities on small offshore islands.

        Each civ with their own unique resource. For example: The vikings have an abudance of iron in their mountainouse/frozen homeland, the Ottomans have a herd of horses in the grasslands near their desert oasis, and the indians have several luxuries in their secluded jungle homeland.

        --Togas
        Greatest Moments in ISDG chat:"(12/02/2003) <notyoueither> the moon is blue. hell is cold. quote me, but i agree with ET. "
        Member of the Mercenary Team in the Civ 4 Team Democracy Game.
        Former Consul for the Apolyton C3C Intersite Tournament Team.
        Heir to the lost throne of Spain of the Roleplay Team in the PTW Democracy Multiplayer Team Game.

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        • #34
          At the moment we have to face reality: we are with very few people, fewer than I expected. If anyone has contacts with people on othet civsites, could you place an invitation there if they like to join with us?

          We have now about 17 members. We need to have as much as possible human teams to be stong enough to fight the few AI civs. Ideally we would have about five or six teams, but for that we have too few members, of whom an amount wont even be very active

          Aidun
          "Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement. For even the very wise can not see all ends." - J.R.R. Tolkien, The Fellowship of the Ring.
          Term 9 and 10 Domestic Minister of the C3DG I., Term 8 Regional Governor of Old Persia in the C3DG and proud citizen of Apolyton. Royal Ambassador to Legoland in the C3 PTW DG, Foreign Affairs Minister and King of the United Kingdom in the MZO C3CDG and leader of the Monarchist Imperialist team. Moody Sir Aidun (The Impatient) of the Holy Templar Order in the C4BtSDG

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          • #35
            id like to join.

            Comment


            • #36
              Set-up

              I will re-work what I have to give 4-6 civs, 2-3 super high growth cities each sharing a single continent together.. Do we

              Ghengis: are you on board with this? Can we make it one game?
              I am assuming we can... considering we have less than 20 people interested in a city states thing.

              Mss
              Remember.... pillage first then burn.

              Comment


              • #37
                I was hoping to start both and then if one didn't work we would just gravitate to the one that worked better. We did that with a PBEM set up and then went with the one that the majority prefered and it worked well, until UnOrthO disappeared for a couple of months with the save game.............

                Alternately, you could have each Citystate start on its own island, simply place the Citystate islands right next to one another so that we can see each other's islands.

                I also thought about making "sea lanes" strips of sea or coastals that connect various island groups. Initial naval traffic would be confined to these sea lanes due to sinkablity until we advanced to the point of not risking sinkage.

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                • #38
                  There's 20 sign-ups, guys... do I take it that you want me to go and beg Mark for a separate forum? Or is the OTHER idea, GF's "Revised Political Concept" what you are going with?
                  Consul.

                  Back to the ROOTS of addiction. My first missed poll!

                  Comment


                  • #39
                    Put me on the list.

                    Comment


                    • #40
                      I'm kinda confused...

                      is this being changd from "citystates" to backstabbing, conquering everything???

                      In the play the world forum... I see a lot of the "private" forums posts...

                      seems to me that this changes the nature of what Aidun originally proposed.

                      -what do others think/say as I came in kinda late and don't know what the current plan(s) is(are).


                      -Zen Blade
                      FARSCAPE......................

                      Comment


                      • #41
                        Originally posted by Zen
                        I'm kinda confused...

                        is this being changd from "citystates" to backstabbing, conquering everything???

                        In the play the world forum... I see a lot of the "private" forums posts...

                        seems to me that this changes the nature of what Aidun originally proposed.

                        -Zen Blade
                        No, this is a spin-off of the original concept you described which has its threads in the PTW Democracy forum. This is an alterate version of the PTW Demo game with new teams and altered rules.

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                        • #42
                          Zen: GF's game is different from Aidun's citystates. The citystates discussion here and the "political" discussions in the PTW Demogame forum are for two different games.

                          Edit: Must remember to check the page number before posting.

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                          • #43
                            Originally posted by Kloreep
                            Zen: GF's game is different from Aidun's citystates. The citystates discussion here and the "political" discussions in the PTW Demogame forum are for two different games.
                            I am trying to figure out why two? It gets to be a little confusing and what are the real differences? Is it because it is a mod?

                            Can they be one? I believe we will have a better game of it. Unite, and I see that you can have 6 states with 4-5 people a team. Heck, together we might get a public forum. Lets start with that.

                            Mss
                            Remember.... pillage first then burn.

                            Comment


                            • #44
                              There was originally the idea of CityStates, but it seems GF had something else in mind. This is the original idea, and the one for which I have asked for a separate forum. I know nothing about the other one.
                              Consul.

                              Back to the ROOTS of addiction. My first missed poll!

                              Comment


                              • #45
                                I do vaguely remember the first time the CityStates idea was brought up right before we started the PTW Democracy game. I guess that was December. For some reason it didn't click with me until GF brought it up again this time. The concept in this thread has deviated quite aways from the original CityState idea though. This is more of a CapitalState with an empire built around a strong central Capital than the original CityState description although both have Ancient Age themes.

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