We're finishing up the turns from the last turnchat. The time is Monday (tomorrow), 22:00 GMT, so if you have any comments or suggestions to make before the turnchat - do it fast!
I apologize for the rush, but it's for reasons beyond my control. I promise that next time you will have more time to discuss my orders. I also promise to review this thread several times during the next 25 hours, including once just before the turnchat begins.
Finally, I'm afraid that I will not be able to attend this turnchat. I have asked Thud to be my replacement, and I'm currently waiting for his reply on this matter.
My orders follow:
Turn 0 (1330 AD, beginning of turnchat)
- All quiet On The Western Front.
Turn 1
- Sell Atomic Theory to Zululand for as much gold as they can offer.
Turn 2
- MPPs expire! Do not extend these agreements, since we'd probably want to end the wars soon (most likely during the next turnchat).
- We may sign peace treaties now without taking a reputation hit. The war with Rome serves no real purpose and we have no goals, so sign a peace treaty with Rome. Babylon doesn't have anything in particular that we want, so sign a peace treaty with Babylon for as much gold, gpt or anything else (in this order) that they can pay (I expect very little).
- We can't sign a peace treaty with Germany because we have alliances with India and Persia against them, but I'd support eliminating Germany altogether, even if India and Persia break the alliances before they are over. Anyway, we seem to be holding so far, so we can delay this discussion to the next turnchat.
- Our trade deal for furs from India will end this turn. Renew our supply of furs! We must have those furs in order to keep our citizens happy. See if we can renegotiate our peace treaty with India for furs and thereby get them for free. Otherwise, sell Radio to India for furs, and as much as Gandhi can afford.
- If radio was not sold to India yet (see order above), sell Radio to India, if they can offer 1,500 gold or more in cash, gpt or mixed.
- A resources and luxuries deal with Persia expires this turn, so Persia will have some gpt freed. Offer to sell them a tech, and if they can't pay 100 gpt or more (the likely option), offer to sell them luxuries or resources (preferably luxuries, but throw in resources as well if Xerxes will pay more) for as much gpt as they can afford.
- A deal with India will expire, and they'll have some gpt freed up. See if they can afford to buy a tech (minimum price is 100 gpt) or luxuries (minimum price is 25 gpt).
Turn 3
- Im Western Nichts Neves.
Turn 4
- Enough of the war with Japan for now. We have nothing to gain from it anyway, so sign a peace treaty with Japan for as much gold, gpt or anything else (in this order) that they can pay.
General orders
- When signing a peace treaty, try to maximize our profits! Demand (in the following order): gold, gpt, luxuries, resources, workers, maps. If the AI will agree to withdraw from a city/cities as well in exchange for peace, debate whether we want those cities (I leave the final decision to the cabinet, if I am not present during the turnchat).
- Check if any workers are available for purchase every turn, and buy if any are available. Slaves cost us near to nothing, and if we integrate them to our cities they will return the investment in a couple of turns.
- Opportunities come and go, and we don't wanna miss any! Check every turn if there are any opportunities to sell techs (for a minimum price of 1,500 gold in cash, gpt or mixed) or luxuries/resources (for a minimum price of 500 gold in cash, gpt or mixed; sell resources only to civs that are behind on 3 or more techs) to any of the AIs.
- In case I am not present during the turnchat, any or all of the above orders may be changed, should they become harmful or inappropriate. I recommend that the present cabinet be polled on any changes to my orders before they are made.
Any questions?
I apologize for the rush, but it's for reasons beyond my control. I promise that next time you will have more time to discuss my orders. I also promise to review this thread several times during the next 25 hours, including once just before the turnchat begins.
Finally, I'm afraid that I will not be able to attend this turnchat. I have asked Thud to be my replacement, and I'm currently waiting for his reply on this matter.
My orders follow:
Turn 0 (1330 AD, beginning of turnchat)
- All quiet On The Western Front.
Turn 1
- Sell Atomic Theory to Zululand for as much gold as they can offer.
Turn 2
- MPPs expire! Do not extend these agreements, since we'd probably want to end the wars soon (most likely during the next turnchat).
- We may sign peace treaties now without taking a reputation hit. The war with Rome serves no real purpose and we have no goals, so sign a peace treaty with Rome. Babylon doesn't have anything in particular that we want, so sign a peace treaty with Babylon for as much gold, gpt or anything else (in this order) that they can pay (I expect very little).
- We can't sign a peace treaty with Germany because we have alliances with India and Persia against them, but I'd support eliminating Germany altogether, even if India and Persia break the alliances before they are over. Anyway, we seem to be holding so far, so we can delay this discussion to the next turnchat.
- Our trade deal for furs from India will end this turn. Renew our supply of furs! We must have those furs in order to keep our citizens happy. See if we can renegotiate our peace treaty with India for furs and thereby get them for free. Otherwise, sell Radio to India for furs, and as much as Gandhi can afford.
- If radio was not sold to India yet (see order above), sell Radio to India, if they can offer 1,500 gold or more in cash, gpt or mixed.
- A resources and luxuries deal with Persia expires this turn, so Persia will have some gpt freed. Offer to sell them a tech, and if they can't pay 100 gpt or more (the likely option), offer to sell them luxuries or resources (preferably luxuries, but throw in resources as well if Xerxes will pay more) for as much gpt as they can afford.
- A deal with India will expire, and they'll have some gpt freed up. See if they can afford to buy a tech (minimum price is 100 gpt) or luxuries (minimum price is 25 gpt).
Turn 3
- Im Western Nichts Neves.
Turn 4
- Enough of the war with Japan for now. We have nothing to gain from it anyway, so sign a peace treaty with Japan for as much gold, gpt or anything else (in this order) that they can pay.
General orders
- When signing a peace treaty, try to maximize our profits! Demand (in the following order): gold, gpt, luxuries, resources, workers, maps. If the AI will agree to withdraw from a city/cities as well in exchange for peace, debate whether we want those cities (I leave the final decision to the cabinet, if I am not present during the turnchat).
- Check if any workers are available for purchase every turn, and buy if any are available. Slaves cost us near to nothing, and if we integrate them to our cities they will return the investment in a couple of turns.
- Opportunities come and go, and we don't wanna miss any! Check every turn if there are any opportunities to sell techs (for a minimum price of 1,500 gold in cash, gpt or mixed) or luxuries/resources (for a minimum price of 500 gold in cash, gpt or mixed; sell resources only to civs that are behind on 3 or more techs) to any of the AIs.
- In case I am not present during the turnchat, any or all of the above orders may be changed, should they become harmful or inappropriate. I recommend that the present cabinet be polled on any changes to my orders before they are made.
Any questions?
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