This thread is intended to host a project for worker integration.
I don't have much time, so I'll update it when I do pauses during my real life work, and as such, it is a work in progress.
Part 1 : the population potential in cities.
Everything here comes from the 1305 save. "Max population" means the maximum population the city should reach with the its agricultural potential, once all improvements have been built. It doesn't count tile overlap, which means pop maxes are higher than real in densely city-ed zones (such as the Apolyton - Gotham zone)
Muncie
Max population : 21
Hospital built in 1325 AB
Current pop : 12
Here It Is :
Max population : 20-21
Hospital built in 1350 AB
Current pop : 12
Del Monte
Max population : 20-21
Hospital : not planned
Current pop : 12
Apolyton
Max population : 21-22
Hospital : not planned
Current pop : 12
Banana HQ
Max population : 21
Hospital : not planned
Current pop : 11 (growth in 10 turns)
The Forbidden City
Max pop : 22
Hospital built in 1350 AB
Current pop : 12
Gaia
Max population : 24
Hospital not planned
Current pop : 12
Port Rouge
Max population : 25-26
Hospital built in 1420 AB
Current pop : 12
Howitzerville
Max population : not sure yet
Hospital not planned. Aqueduct not needed
Current pop : 6 (growth in one turn)
Termina
Max population : 23
Hospital not planned
Current pop : 12
El Duderino
Max population : 21
Hospital not planned
Current pop : 11 (growth in 4 turns)
Rheims
Max population : 25
Hospital not planned
Current pop : 10 (growth in 4 turns)
Lhasa
Max pop : 12
Aqueduct built in 1330 AB
Current pop : 6
Arbela
Max pop : 15
Hospital built in 1385 AB
Current pop 12
Timeline
Max pop : 24
Hospital built in 1345 AB
Current pop : 12
Tassagrad
Max pop : 22
Hospital not planned
Current pop : 12
Antioch
Max pop : 21
Hospital not planned
Current pop : 12
Tarsus
Max pop : 22-23
Hospital not planned
Current pop : 12
Macross City
Max pop : 26-27
Hospital built in ca. 1410 AB
Current pop : 12
Willsbury
Max pop : 25
Hospital not planned
Current pop : 12
Chartres
Max pop : 22
Hospital built in 1405 AB
Current pop : 9 (growth in 2 turns)
Bacteria
Max pop : 22-23
Hospital built in 1430 AB
Current pop : 10 (growth in 4 turns)
Seeberg
Max pop : 21
Hospital not planned
Current pop : 12
Los Alamos
Max pop : 21-22
Hospital not planned
Current pop : 9 (growth in 5 turns)
Ubergorsk
Max pop : 22
Hospital not planned
Current pop : 12
Jerusalem
Max pop : 19-20
Hospital not planned
Current pop : 10 (growth in 13 turns)
GeoFront
Max pop : 22-23
Hospital not planned
Current pop : 9 (growth in 6 turns)
Napoleton
Max pop : 20-21
Hospital not planned
Current pop : 9 (growth in 2 turns)
Hannover
Max pop : not sure yet
Aqueduct not planned
Current pop : 5 (no growth expected)
Loveshack
Max pop : 22
Hospital not planned
Current pop : 10 (growth in one turn)
Dijon
Max pop : 21
Aqueduct built in 1350 AB
Current pop : 6
Arcadia
Max pop : 17
Aqueduct built in 1355 AB
Current pop : 5 (growth in 3 turns)
Brundisium
Max pop : not sure yet
Hospital not planned
Current pop : 2 (growth in 9 turns)
Solace
Max pop : 23
Hospital not planned
Current pop : 8 (growth in 3 turns)
Chiquita
Max pop : 21
Hospital not planned
Current pop : 10 (growth in 3 turns)
Heroes' Summit
Max pop : not sure yet
Aqueduct not planned
Current pop : 1 (should become 6 this turn)
New York
Max pop : 22-23
Hospital not planned
Current pop : 12
Another Glorious City
Max Pop : 22
Hospital not planned
Current pop : 11 (growth in 5 turns)
Opiadom
Max pop : 23
Hospital not planned
Current pop : 8 (growth in 3 turns)
Oak Ridge
Max pop : 24
Hospital not planned
Current pop : 9 (growth in one turn)
Welsh Coast
Max pop : 23
Hospital not planned
Current pop : 7 (growth in 8 turns)
Port of Malignance
Max pop : 22
Hospital not planned
Current pop : 12
Gotham
Max pop : 23
Hospital built in 1380 AB
Current pop : 12
Boomtown
Max pop : 22-23
Hospital not planned
Current pop : 11 (growth in 3 turns)
Ghengistown
Max pop : 25
Hospital built in 1350 AB
Current pop : 12
Shiberport
Max pop : 23
Hospital not planned
Current pop : 8 (growth in one turn)
Hole in the Wall
Max pop : 20-21
Aqueduct built in 1360 AB
Current pop : 6
San Cortes
Max pop : 9
Hospital not planned
Current pop : 8 (growth in 3 turns)
Neon Uber City
Max pop : 22
Hospital not planned
Current pop : 7 (growth in 9 turns)
Ferropolis
Max pop : 20
Hospital not planned
Current pop : 12
Port of Where Its At
Max pop : 25
Aqueduct built in 1400 AB
Current pop : 6
I don't have much time, so I'll update it when I do pauses during my real life work, and as such, it is a work in progress.
Part 1 : the population potential in cities.
Everything here comes from the 1305 save. "Max population" means the maximum population the city should reach with the its agricultural potential, once all improvements have been built. It doesn't count tile overlap, which means pop maxes are higher than real in densely city-ed zones (such as the Apolyton - Gotham zone)
Muncie
Max population : 21
Hospital built in 1325 AB
Current pop : 12
Here It Is :
Max population : 20-21
Hospital built in 1350 AB
Current pop : 12
Del Monte
Max population : 20-21
Hospital : not planned
Current pop : 12
Apolyton
Max population : 21-22
Hospital : not planned
Current pop : 12
Banana HQ
Max population : 21
Hospital : not planned
Current pop : 11 (growth in 10 turns)
The Forbidden City
Max pop : 22
Hospital built in 1350 AB
Current pop : 12
Gaia
Max population : 24
Hospital not planned
Current pop : 12
Port Rouge
Max population : 25-26
Hospital built in 1420 AB
Current pop : 12
Howitzerville
Max population : not sure yet
Hospital not planned. Aqueduct not needed
Current pop : 6 (growth in one turn)
Termina
Max population : 23
Hospital not planned
Current pop : 12
El Duderino
Max population : 21
Hospital not planned
Current pop : 11 (growth in 4 turns)
Rheims
Max population : 25
Hospital not planned
Current pop : 10 (growth in 4 turns)
Lhasa
Max pop : 12
Aqueduct built in 1330 AB
Current pop : 6
Arbela
Max pop : 15
Hospital built in 1385 AB
Current pop 12
Timeline
Max pop : 24
Hospital built in 1345 AB
Current pop : 12
Tassagrad
Max pop : 22
Hospital not planned
Current pop : 12
Antioch
Max pop : 21
Hospital not planned
Current pop : 12
Tarsus
Max pop : 22-23
Hospital not planned
Current pop : 12
Macross City
Max pop : 26-27
Hospital built in ca. 1410 AB
Current pop : 12
Willsbury
Max pop : 25
Hospital not planned
Current pop : 12
Chartres
Max pop : 22
Hospital built in 1405 AB
Current pop : 9 (growth in 2 turns)
Bacteria
Max pop : 22-23
Hospital built in 1430 AB
Current pop : 10 (growth in 4 turns)
Seeberg
Max pop : 21
Hospital not planned
Current pop : 12
Los Alamos
Max pop : 21-22
Hospital not planned
Current pop : 9 (growth in 5 turns)
Ubergorsk
Max pop : 22
Hospital not planned
Current pop : 12
Jerusalem
Max pop : 19-20
Hospital not planned
Current pop : 10 (growth in 13 turns)
GeoFront
Max pop : 22-23
Hospital not planned
Current pop : 9 (growth in 6 turns)
Napoleton
Max pop : 20-21
Hospital not planned
Current pop : 9 (growth in 2 turns)
Hannover
Max pop : not sure yet
Aqueduct not planned
Current pop : 5 (no growth expected)
Loveshack
Max pop : 22
Hospital not planned
Current pop : 10 (growth in one turn)
Dijon
Max pop : 21
Aqueduct built in 1350 AB
Current pop : 6
Arcadia
Max pop : 17
Aqueduct built in 1355 AB
Current pop : 5 (growth in 3 turns)
Brundisium
Max pop : not sure yet
Hospital not planned
Current pop : 2 (growth in 9 turns)
Solace
Max pop : 23
Hospital not planned
Current pop : 8 (growth in 3 turns)
Chiquita
Max pop : 21
Hospital not planned
Current pop : 10 (growth in 3 turns)
Heroes' Summit
Max pop : not sure yet
Aqueduct not planned
Current pop : 1 (should become 6 this turn)
New York
Max pop : 22-23
Hospital not planned
Current pop : 12
Another Glorious City
Max Pop : 22
Hospital not planned
Current pop : 11 (growth in 5 turns)
Opiadom
Max pop : 23
Hospital not planned
Current pop : 8 (growth in 3 turns)
Oak Ridge
Max pop : 24
Hospital not planned
Current pop : 9 (growth in one turn)
Welsh Coast
Max pop : 23
Hospital not planned
Current pop : 7 (growth in 8 turns)
Port of Malignance
Max pop : 22
Hospital not planned
Current pop : 12
Gotham
Max pop : 23
Hospital built in 1380 AB
Current pop : 12
Boomtown
Max pop : 22-23
Hospital not planned
Current pop : 11 (growth in 3 turns)
Ghengistown
Max pop : 25
Hospital built in 1350 AB
Current pop : 12
Shiberport
Max pop : 23
Hospital not planned
Current pop : 8 (growth in one turn)
Hole in the Wall
Max pop : 20-21
Aqueduct built in 1360 AB
Current pop : 6
San Cortes
Max pop : 9
Hospital not planned
Current pop : 8 (growth in 3 turns)
Neon Uber City
Max pop : 22
Hospital not planned
Current pop : 7 (growth in 9 turns)
Ferropolis
Max pop : 20
Hospital not planned
Current pop : 12
Port of Where Its At
Max pop : 25
Aqueduct built in 1400 AB
Current pop : 6
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