Announcement

Collapse
No announcement yet.

Policy for selling/trading contacts

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    I mostly agree with Shibber. Get the World Map of the lost civ we discover and then stop the game.

    After we have their world map, we can then determine weather or not getting the contacts early is worth the money compared to sending the ship that way. (It could turn out that another lost civ can be rearched in only 2 or 3 turns)

    And we really need to know what techs & money they have for deciding trade deals.

    Somewhat off topic, but we'll also need to stop the game when we discover printing press so that we can assess the tech situation.
    1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
    Templar Science Minister
    AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.

    Comment


    • #17
      I'd like to hear what MWIA thinks of this. AFAIK it's his decision.
      "Close your eyes, for your eyes will only tell the truth,
      And the truth isn't what you want to see,
      Close your eyes, and let music set you free..."
      - Phantom of the Opera

      Comment

      Working...
      X