I started this in large part due to the discussion I have seen.
First we must address what cities produce the most Commerce:
As posted by GhengisFarb:
1) Ghengistown - 18 tiles are river tiles (shares 2 with Timeline)
2) Macross City - 17 tiles are river tiles (shares 4 with Rheims)
3) Timeline - 16 tiles are river tiles (shares 2 with Ghengistown)
4) City on a Hill - 16 tiles are river tiles, many hill and mountain tiles
5) Rheims - 16 tiles are river tiles (shares 4 with Macross City)
6) Gaia - 11 tiles are river tiles, several dyes
7) Del Monte - 11 tiles are river tiles
Next is the issue of Libraries vs Markets in these cities:
As posted by Shiber:
City A produces 20 commerce. The slider is at 10% science, 90% economy. 2 commerce are directed to science and produce 2 beakers. Income from the city is 18 gold.
After building a library, City A still produces 20 commerce but the 2 commerce that are directed to science produce 3 beakers.
If we build a marketplace instead, City A will give us an income of 27 gold and a science output of 2. If we change the sliders to 40% science, 60% economy our income from City A will return to 18 gold but the science output will jump to 8 beakers (since 8 commerce will be directed to science).
Again, this is just an example. Furthermore, I'm not saying we'll be able to move the science slider to 40% after we build marketplaces since we're only going to build marketplaces in the cities that produce the most commerce, and they'll have an effect only on income from those cities, not from our entire empire.
The only thing that markets lack over Libraries is the production of Culture. Libraries also do not make people any happier. So, Which of these cities will benefit most from a Library or Market. In some, a Library can give us enough Culture to gain more tiles, therefore more commerce, while in others Markets should come first as they will provide the most benefits.
Your thoughts?
First we must address what cities produce the most Commerce:
As posted by GhengisFarb:
1) Ghengistown - 18 tiles are river tiles (shares 2 with Timeline)
2) Macross City - 17 tiles are river tiles (shares 4 with Rheims)
3) Timeline - 16 tiles are river tiles (shares 2 with Ghengistown)
4) City on a Hill - 16 tiles are river tiles, many hill and mountain tiles
5) Rheims - 16 tiles are river tiles (shares 4 with Macross City)
6) Gaia - 11 tiles are river tiles, several dyes
7) Del Monte - 11 tiles are river tiles
Next is the issue of Libraries vs Markets in these cities:
As posted by Shiber:
City A produces 20 commerce. The slider is at 10% science, 90% economy. 2 commerce are directed to science and produce 2 beakers. Income from the city is 18 gold.
After building a library, City A still produces 20 commerce but the 2 commerce that are directed to science produce 3 beakers.
If we build a marketplace instead, City A will give us an income of 27 gold and a science output of 2. If we change the sliders to 40% science, 60% economy our income from City A will return to 18 gold but the science output will jump to 8 beakers (since 8 commerce will be directed to science).
Again, this is just an example. Furthermore, I'm not saying we'll be able to move the science slider to 40% after we build marketplaces since we're only going to build marketplaces in the cities that produce the most commerce, and they'll have an effect only on income from those cities, not from our entire empire.
The only thing that markets lack over Libraries is the production of Culture. Libraries also do not make people any happier. So, Which of these cities will benefit most from a Library or Market. In some, a Library can give us enough Culture to gain more tiles, therefore more commerce, while in others Markets should come first as they will provide the most benefits.
Your thoughts?
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