I have found the discussions regarding the issue of when to switch to Republic very interesting, but I think the idea of setting a time for the switch (e.g. some amount of turns after peace with Persia) is wrong. We should rather agree on a number of conditions, and agree that once all these conditions are met we will switch to Republic.
Therefore, I have decided to open this discussion thread. It is an open discussion thread where everyone can make their suggestions and the most popular and/or most interesting lists of conditions will be put in the top post (this post) for everyone to see. Of course, the elected government will have the final say whether or not the public agrees but I do encourage everyone, elected officials or not, to take part in this discussion.
I will begin with my own proposal to start up the discussion:
Plan #1
* At least 4 luxuries are available to our empire.
* Marketplaces in all cities (7 population and above), to increase the output of happy faces so we can support future growth.
* We either get Astronomy or build cathedrals in Uber Isle towns. Since we're getting Astronomy anyway I'd personally prefer the first solution.
* No prolonged wars planned and no war for a set number of turns (still needs to be worked out).
Plan #2
Same as Plan #1 with just one difference:
*Uber Isle should not hold off the switch. If we switch to Republic before we can transfer luxuries to Uber Isle or build cathedrals there we should turn some citizens into entertainers or other specialists (thus lowering production capabilities) or keep the population at one by creating workers that will connect all the city sites so we'll be ready to distribute goods to all of the island when we have Astronomy and a harbor in AGC.
This will most likely be decided by the City Planner whose decision may be based on a separate discussion in a City Council thread.
Plan #2
No distinctively different plans have been suggested yet.
Note: I don't think this topic falls under the areas which any of the Apolytonian societies and foundations that I am a member of deal with. If it does, please accept my apology for not putting the society's name in the thread topic.
Therefore, I have decided to open this discussion thread. It is an open discussion thread where everyone can make their suggestions and the most popular and/or most interesting lists of conditions will be put in the top post (this post) for everyone to see. Of course, the elected government will have the final say whether or not the public agrees but I do encourage everyone, elected officials or not, to take part in this discussion.
I will begin with my own proposal to start up the discussion:
Plan #1
* At least 4 luxuries are available to our empire.
* Marketplaces in all cities (7 population and above), to increase the output of happy faces so we can support future growth.
* We either get Astronomy or build cathedrals in Uber Isle towns. Since we're getting Astronomy anyway I'd personally prefer the first solution.
* No prolonged wars planned and no war for a set number of turns (still needs to be worked out).
Plan #2
Same as Plan #1 with just one difference:
*Uber Isle should not hold off the switch. If we switch to Republic before we can transfer luxuries to Uber Isle or build cathedrals there we should turn some citizens into entertainers or other specialists (thus lowering production capabilities) or keep the population at one by creating workers that will connect all the city sites so we'll be ready to distribute goods to all of the island when we have Astronomy and a harbor in AGC.
This will most likely be decided by the City Planner whose decision may be based on a separate discussion in a City Council thread.
Plan #2
No distinctively different plans have been suggested yet.
Note: I don't think this topic falls under the areas which any of the Apolytonian societies and foundations that I am a member of deal with. If it does, please accept my apology for not putting the society's name in the thread topic.
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