I don't have a problem with commodities being unbalanced. There will never be as many shields as any other of the three basic types, therefore shields should be worth the most since they are always in demand-- they'll take whatever you can serve. Perhaps the real money comes from combining shields and food / commerce into OTHER products *hint hint*. Perhaps raw materials aren't worth as much as they could be *hint hint*.
*hint hint*
*hint hint*
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