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  • #91
    Those jungle tiles are just being bought up! I guess there are those who are into the long term investment stuff . This will add an interesting side to the game, as those people try to lobby the public works minister to order the developement of their tile in order to hasten their return on their investment....heh...interesting Real Life sim...
    "I bet Ikarus eats his own spunk..."
    - BLACKENED from America's Army: Operations
    Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

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    • #92
      Let's try this again

      009: $350
      012: $250
      Total: 600



      BOTH tiles

      Comment


      • #93
        Originally posted by Kramerman
        Those jungle tiles are just being bought up! I guess there are those who are into the long term investment stuff . This will add an interesting side to the game, as those people try to lobby the public works minister to order the developement of their tile in order to hasten their return on their investment....heh...interesting Real Life sim...
        that's the idea!
        but it's more likely they'll try to seek out good land ops elsewhere rather than fruitlessly lobby the PW minister (who will likely have his own "bigger picture" plans).

        i wonder if even the beta testers will become similar to the "old money" club in the full game. I can just see it now.. Kman resents new upstart millionaire Bubba... just because Bubba can buy Kman's estate ten times over doesn't mean Kman's going to let him join the country club...
        Proud Citizen of the Civ 3 Demo Game
        Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
        Join the Civ 3 Demo Game $Mini-Game! ~ Play the Civ 3 Demo Game $Mini-Game!
        Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux.

        Comment


        • #94
          Originally posted by GhengisFarb


          I'm not sure as I'm not completely clear on what formula the Market Assesor is supposed to use......

          Should the Market Assessor be allowed to participate in the game since they are the one setting the prices?
          Yes. Because there is little to no chance of the Assessor being corrupt. Each Assessment is subject to audit by any citizen who can point out errors and wants to bother double-checking. An Assessors who keeps making errors isn't likely to get compensated as well as one who does it right.

          The Assessor does the following:

          1) Takes the most recent save and looks at it.

          2a) Determines Base Food Demand (# heads in region * 2)

          2b) Determines Base Food Supply (Sum of food from tiles worked.)

          3a) Determines Base Shield Demand (Shield Demand: # shields produced in all cities in region minus waste).

          3b) Determines Base Shield Supply (Sum of shields from worked tiles)

          4a) Determines Base Commerce Demand (Sum of commerce in all cities in region minus corruption)

          4b) Commerce Supply (Sum of all commerce in region)


          5) Write down the basic Demand:Supply ratio for each commodity. D:S.

          6) Counts heads of pop to determine total available labour.


          *Notice that for shields and commerce, the difference between Demand and Supply is equal to the amount of waste and corruption. Therefore, more "waste" and "corruption", the lower your profits (since demand goes down). In this Beta, we treat waste as a blackmarket where consumers buying cheap illegal goods reduces their demand for your legitimate products.


          Remember, Commodity prices depend on the base rate, and Supply & Demand. The default market Prices are increased or decreased by the ratio of Demand:Supply. The base rate for each commodity, including labour is $100.


          That's the END of the Market Assessor's job. What happens next is too much for him to track. Each trader tracks from there in succession. It's easier to understand if I give an example.


          EXAMPLE TRADES THREAD
          ---
          As people put their offers on the market, they increase D or S.
          Example: Assuming Food D:S = 17/20= $85, Shield D:S=9/10 = $90, Commerce D:S =10/11=$92. A sample offer should have a form similar to this:

          Lord Aggie
          Sale
          2 Food @ $77, 1 Commerce @$83
          Buy
          3 Shields @$120 each

          Food D:S=17/22=$77
          Shield D:S = 12/10 =$120
          Commerce D:S = 10/12 =$83
          And the next person to post an offer would do this:

          Duke Epistax
          Sale
          1 Food @ $74, 1 Commerce @$77
          Buy
          2 Shield @$140 each

          Food D:S=17/23 = $74
          Shield D:S = 14/10 = $140
          Commerce D:S =10/13 = $77
          As more people put their offers out there and adjust them to each other, the prices will fluctuate until the time is up. do not edit your posts, Just post new ones, revising your old offers. This will make sure the most recent post has the current D:S.

          Seeing as how the first poster would lose out (he has the highest sale prices, even above default, that means he won't be able to sell them), he'll need to repost his offer. Since he anticipates his rivals will try to undercut him, he puts his offers where he thinks they won't bother undercutting. In this case, since no one else is buying shields, and there is enough shields for both of them to buy, he doesn't need to go above default price.

          Lord Aggie
          Sale
          2 Food @ $65, 1 Commerce @$70
          Buy
          3 Shields @$140 each

          Food D:S=17/23 = $74
          Shield D:S = 14/10 = $140
          Commerce D:S =10/13 = $77
          Followed by Epi's response. Note he doesn't bother with the commerce side. He doesn't want to sell at too low a price. He figures if it doesn't sell, it'll stockpile. Maybe in the future it'll be worth more. Otoh, food spoils. Better sell it for anything.

          Duke Epistax
          Sale
          1 Food @ $60, 1 Commerce @$77
          Buy
          2 Shield @$140 each

          Food D:S=17/23 = $74
          Shield D:S = 14/10 = $140
          Commerce D:S =10/13 = $77
          Ideally, everyone would post once their initial offers, and then everyone would post a second time to revise their prices. In actuality, it'll be more chaotic and more "market" like. Sure Epi could have tried to sell food at $64, just a dollar lower than Aggie, but that's a waste of time. Aggie might just post a dollar lower and epi would have to respond. Instead Epi just goes as low as he is willing and bets that Aggie won't go lower. (at the start of this game, no one can stockpile food so i foresee very low food prices!).

          Makes sense? I'm not 100% sure about how well this will work, but we'll find out. I'm not confident my assumptions as to what will happen are true, that's why we're having this beta. Please don't get discouraged if I mess things up!

          Feel free to point out flaws and suggest changes.
          .I just want it to work well and be fun.
          Last edited by Captain; August 20, 2002, 00:19.
          Proud Citizen of the Civ 3 Demo Game
          Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
          Join the Civ 3 Demo Game $Mini-Game! ~ Play the Civ 3 Demo Game $Mini-Game!
          Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux.

          Comment


          • #95
            oh yeah, I know I'm the government, so I probably shouldn't bid now. But if it's not too much of a conflict of interest, I'll bid $1500 for BHQ W.
            Proud Citizen of the Civ 3 Demo Game
            Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
            Join the Civ 3 Demo Game $Mini-Game! ~ Play the Civ 3 Demo Game $Mini-Game!
            Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux.

            Comment


            • #96
              One more thing...

              I just realized, we could use a BANKER.
              At the end of the turn, the banker goes through the trade thread and figures out which deals went through. Obviously, a tough job, so I foresee the Banker (and his helpers) making a HUGE profit in commissions.
              Proud Citizen of the Civ 3 Demo Game
              Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
              Join the Civ 3 Demo Game $Mini-Game! ~ Play the Civ 3 Demo Game $Mini-Game!
              Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux.

              Comment


              • #97
                Captain :
                As you can imagine, I agree with the banker idea

                Ghengis :
                I withdraw my bid on tile #4, and I put a £1200 bid on tile #3b (roaded Forest W of 'Poly)
                "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                "I never had the need to have a boner." -- Dissident
                "I have never cut off my penis when I was upset over a girl." -- Dis

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                • #98
                  £1200 bid

                  That little thingy, dollar sign... its all good
                  "I bet Ikarus eats his own spunk..."
                  - BLACKENED from America's Army: Operations
                  Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

                  Comment


                  • #99
                    10) Revised Basic Buildings List:

                    because of questions and suggestions received

                    Silo (10 shields): Allows stockpiling up to 20 food.
                    Warehouse (10 shields): Allows stockpiling 20 items total of either shields or commerce.
                    Inn (40 shields): Converts 1 food and 1 merchandise into cash for 150% of the market price per turn*.
                    Shop (50 shields): Allows you to sell up to 3 commerce per turn for 20% more*.
                    Workshop (50 shields): Allows you to hire up to 3 labourers per turn for 20% less than the current rate*.
                    Bank (100 shields): Allows the owner to LEND and store CASH, in addition to the regular commissions earned as described in post above.
                    House: Houses are built in increments of 10 shields per level of splendour. Increases Property Value of tiles. Can be mortgaged for cash if a banker is willing.


                    *Means you post prices and offers in accordance with the rates, but if your deal goes through, at that time, you add your bonuses.
                    Proud Citizen of the Civ 3 Demo Game
                    Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
                    Join the Civ 3 Demo Game $Mini-Game! ~ Play the Civ 3 Demo Game $Mini-Game!
                    Voici mon secret. Il est très simple: on ne voit bien qu'avec le coeur. L'essentiel est invisible pour les yeux.

                    Comment


                    • I bid $1400 on 006 Apolyton NW11.

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                      • Originally posted by Kramerman

                        That little thingy, dollar sign... its all good
                        I prefer £. ou know... It looks like an "L", like "Lyton". And I bet it's on your keyboard as well.
                        Last edited by Spiffor; August 20, 2002, 02:37.
                        "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                        "I never had the need to have a boner." -- Dissident
                        "I have never cut off my penis when I was upset over a girl." -- Dis

                        Comment


                        • Captain,

                          I am sorry that you want to beta test an idea of the market which is wrong in all respects. But as one says in those cases, it just a game ! :
                          Statistical anomaly.
                          The only thing necessary for the triumph of evil is for good men to do nothing.

                          Comment


                          • OK, Kloreep. I give up.

                            I bid $1100 on 002 Apolyton NE
                            Franses (like Ramses).

                            Comment


                            • Here are the current lands on AUCTION and the minimum/current bids:

                              NOTE: I renamed the 3's: 3a and 3b.
                              Currently winning bidder in bold green.


                              001 Apolyton N (horse, grass, rd), $1000
                              ....$1000...NYE

                              002 Apolyton NE (mined grass rd), $1000
                              ....$1100...Franses

                              ....$1000...MrWIA
                              003a Apolyton SW (forest, rd), $1200
                              ....$1200...Jonny

                              003b Apolyton W (forest, rd), $1200
                              ....$1200...Spiffor

                              004 Apolyton NW (grass), $500
                              ....$525...GhengisFarb

                              005 Apolyton NW10 (mined forest rd), $1200

                              006 Apolyton NW11 (mined grass rd), $1000
                              ....$1400...Kloreep

                              ....$1320...Darth Viper

                              007 Apolyton NW12 (mined grass rd), $1000

                              008 Apolyton NE1 (mined grass rd), $1000
                              ....$1000...civman2000

                              009 Termina N (jungle), $200
                              ....$500...Epistax

                              ....$450...GhengisFarb
                              010 Termina NE (mined grass rd), $1000
                              011 Termina E (mined grass rd), $1000
                              ....$1020...Rendelnep

                              012 Termina NW (jungle), $200
                              ....$250...Epistax

                              013 Termina NE1 (jungle), $200
                              ....$250...UnOrthOdOx

                              014 Termina NE2 (jungle), $200
                              ....$200...UnOrthOdOx

                              015 Termina NE3 (jungle), $200

                              016 Tassagrad N (mined grass rd), $1000

                              017 Tassagrad NE (jungle), $200

                              018 Tassagrad SE (jungle), $200
                              ....$200...Sheik

                              019 Tassagrad S (grass rd, mine?), $1000

                              020 Tassagrad SW (mined grass rd), $1000

                              021 Tassagrad W (jungle), $200
                              ....$200...Shiek

                              022 Tassagrad NW (jungle), $200

                              023 Tassagrad NW10 (jungle), $200
                              ....$250...jdd2007

                              024 Tassagrad NW11 (jungle), $200
                              ....$250...jdd2007

                              025 Tassagrad NW12 (jungle), $200
                              ....$250...jdd2007

                              026 BHQ N (mountain), $200
                              ....$225...GhengisFarb

                              027 BHQ NE (jungle), $200
                              ....$225...GhengisFarb

                              028 BHQ S (jungle), $200

                              029 BHQ SW (mined grass rd river), $1500
                              ....$1500...Kman

                              030 BHQ W (mined grass rd river), $1500
                              ....$1500...Captain

                              031 BHQ NW (mined grass river), $1500
                              Last edited by GhengisFarbâ„¢; August 20, 2002, 15:39.

                              Comment


                              • Originally posted by Captain
                                One more thing...

                                I just realized, we could use a BANKER.
                                At the end of the turn, the banker goes through the trade thread and figures out which deals went through. Obviously, a tough job, so I foresee the Banker (and his helpers) making a HUGE profit in commissions.
                                This would be a better job for me, as I might not have access to Civ3 for 4-5 weeks but would still be able to access the forums. If there are no takers , we could work the Market Accessor together for awhile.

                                Originally posted by Spiffor
                                I prefer £. ou know... It looks like an "L", like "Lyton". And I bet it's on your keyboard as well.
                                I don't live in Europe, so I don't have the "squiggly L".

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