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The SMC's Revised Plans For the French Front

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  • The SMC's Revised Plans For the French Front

    Here is the basic setup for the assaults. The city of Rouen moved the LZ a bit, and makes each galley trip 1 turn longer. It also means we have to violate French territory for 1 turn each time we make a drop or come back. I'll let the Diplomatic people handle when to declare war but I hope these Border invasions will still be during times of peace.

    We only have 2 galleys, and that means a max transport of 4. We are moving 8 Swordsmen to the LZ, meaning we have to make two trips.

    Here is the frist trip and the # of the turn the move will end on.

    Red is the gallys (gallies?)
    Green is the unloaded Troops.
    Blue is the Orleans stack.

    In this first image, you see the Galley stack moving 3 times and unloading 4 swordsmen SW SW of Rouen. Those two swordsmen head NW NW after landing, and end up there 5 turns after the start of the plan.
    Attached Files
    Last edited by Inverse Icarus; August 9, 2002, 17:21.
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

  • #2
    next, we see the galley go back (take 3 turns again), and load up the other 4 Swordsmen.

    The troops that landed continue on their mission.
    Attached Files
    "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
    - Ender, from Ender's Game by Orson Scott Card

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    • #3
      Final stage of the set up, the Galley goes back (another 3 turns) and drops off the other 4 Swordsmen.

      on the 7th Turn, the stack in Timeline (archers and a spearman) starts marching towards their destination.

      All the troops end up on French borders in 11 turns. Then (hopefully) we declare war, and march through their borders for 2 turns, and attack.
      Attached Files
      "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
      - Ender, from Ender's Game by Orson Scott Card

      Comment


      • #4
        here are the "in border" manuevers.

        The Paris stack (8 swordsmen) is moving on mountains. 100% bonus for defense makes them have a defense of 4, basically making any enemy swordsmen / horsemen pre-emptive attack nothing to worry about. The stack approaches Paris from the south, bypassing any river near Paris, taking the smallest amount of "in border" turns.

        The Orleans stack (5 Archers 1 Spearman, I'd like another spearman if possible) is on a jungle for a turn, giving the Spearmen a defense of 2.5. It then moves onto the open grassland with no defensive bonus, and horses. Worst case Scenario: all archers die (not likely). Spearmen can Pillage the road and deny the French horses.

        I suggest doing the Orleans assault first, then Paris. I've noticed the game "helps" capitals a little bit when it comes to defense, and I dotn want the capital to move to Orleans and have to take it twice.

        If we acquire Engineering before we start the war (or before the 14th turn really) we may want to move some of the unused swordsmen NE rather than N (into Paris). We could move swordsmen into Orleans in 2 turn if the need be from that tile.

        MY question is where will the Capital move? I'm not to good at predicting that. Will it go to Rheims because it was founded before Marseilles? or will it go to Marseilles because it has more culture?

        IF it goes to Rheims, we'd have to take it. It's an objective city.

        Marseilles is just a hopeful objective.

        (sorry for the delay, 'poly's acting up)
        Attached Files
        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
        - Ender, from Ender's Game by Orson Scott Card

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        • #5
          you may now reply.

          thanks
          "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
          - Ender, from Ender's Game by Orson Scott Card

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          • #6
            I am pretty sure the capital will flip to Marseilles due to is culture and proximity to wines.

            A solid plan. (and reason for you to run again. hint, hint.)
            One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
            You're wierd. - Krill

            An UnOrthOdOx Hobby

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            • #7
              I don't see anything wrong with it.

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              • #8
                For the Capitol, they could choose Lyon in a more central position than Marseilles and a fortiori Rheims.
                Statistical anomaly.
                The only thing necessary for the triumph of evil is for good men to do nothing.

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                • #9
                  oh, and i'm hoping for the aquisition of Rouen as well (part of the original objectives of unimpeeded access to Abananaba Minor).
                  "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
                  - Ender, from Ender's Game by Orson Scott Card

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                  • #10
                    For that, once we have Paris, we have better ask for Avignon. This would block the strait and give access to the Northern Ocean. Anyway, Rouen would be isolated.
                    Statistical anomaly.
                    The only thing necessary for the triumph of evil is for good men to do nothing.

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                    • #11
                      Are we leaving Rheims and Marseilles alone? I think that taking both cities would give us a good, defensible border with Greece, with the river.

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                      • #12
                        Is there a way to shorten the plan ? 14 turns is a long time, and I fear the French will have pikemen by then

                        EDIT : something constructive :
                        If we attack Paris with only 4 swordsmen, the attack will be in 8 turns. If we move our archers in Timeline to go to Orleans, the attack will be in 7 turns. If we move our other swordsmen in Termina with the second galley Trip, they'll attack Rouen in 9 turns.
                        Maybe we could make turn 9 the start of our blitzkrieg, or are the odds too low to win the battle of Paris with only 4 swordsmen ?
                        Last edited by Spiffor; August 9, 2002, 18:19.
                        "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
                        "I never had the need to have a boner." -- Dissident
                        "I have never cut off my penis when I was upset over a girl." -- Dis

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                        • #13
                          The plan is good. Oh, and grassland tiles (and everything else that's not mountains, hills, jungle or forest) give you a 10% defensive bonus. Look in the civ3mod.bic.
                          "Close your eyes, for your eyes will only tell the truth,
                          And the truth isn't what you want to see,
                          Close your eyes, and let music set you free..."
                          - Phantom of the Opera

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                          • #14
                            I think 14 turns are to many. It's better to produce a blitzkrieg and we attack Paris only with 4 swordsmen.

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                            • #15
                              Originally posted by DAVOUT
                              For that, once we have Paris, we have better ask for Avignon. This would block the strait and give access to the Northern Ocean. Anyway, Rouen would be isolated.
                              I was about to suggest that we make a grab for some land in the island near Greece's shore when I realized that they've already settled it...
                              Too bad. It could have been nice to have two islands. We could name the other Gilligan's Island!
                              "Close your eyes, for your eyes will only tell the truth,
                              And the truth isn't what you want to see,
                              Close your eyes, and let music set you free..."
                              - Phantom of the Opera

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