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  • #61
    Originally posted by ThePlagueRat
    Well, Benjamin... the odds are not actually swinging in our favour.
    Doing research is kinda slow at the time, but there is a well formed tech-trading plan ready for execution. (what's been done already?) Hmmm... we could at least get the Alphabet, but that would'nt help us now. We ought to rely on numerous archers and spearmen at this time. Though only 4 to 8 mounts could help us out somewhat, it could be a nightmare to aquire them soon enough?
    We can't just barge into a war without doing a TON of planning first. I know that's what we're doing now, but if we go into this Plan Eagle with so many units, we could be wasting shields on lots of weak units that could be used for ONE strong unit and then used for something else. The better the units, the smaller the army, and that is what I'm saying would work better. and, if we use stronger units, we will be more advanced technologically, and we will have an army to be used as a defensive peacetime army for more than just the time between. I'm probably not making much sense, but I posted a better reply at the bottom of the Military Minister Campaign Thread just today.
    Peace Out!!!

    Ben Berman

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    • #62
      out of curiosity, any one have an idea what are the chances of avoiding auto-razing of NY and boston by sequential palace jumps are?
      Proud Citizen of the Civ 3 Demo Game
      Retired Justice of the Court, Staff member of the War Academy, Staff member of the Machiavelli Institute
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      • #63
        Originally posted by Captain
        out of curiosity, any one have an idea what are the chances of avoiding auto-razing of NY and boston by sequential palace jumps are?
        i've been pondering that myself, but we'd have to wait a few turns after the capitial jumps, right? do the borders have to grow, or does it just have to produce culture?
        "I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
        - Ender, from Ender's Game by Orson Scott Card

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        • #64
          Originally posted by Benjamin_Berman
          We can't just barge into a war without doing a TON of planning first. I know that's what we're doing now, but if we go into this Plan Eagle with so many units, we could be wasting shields on lots of weak units that could be used for ONE strong unit and then used for something else. The better the units, the smaller the army, and that is what I'm saying would work better. and, if we use stronger units, we will be more advanced technologically, and we will have an army to be used as a defensive peacetime army for more than just the time between. I'm probably not making much sense, but I posted a better reply at the bottom of the Military Minister Campaign Thread just today.
          Benjamin, I'm certain we'd all love to go into the next war with Swordsmen, but the fact is that we have no nearby resources (in 99% likelyhood... getting iron from 1 mountain in the middle of the jungle is nearly impossible). So we have to take those resources. Waiting for Mathematics and Iron Working is pointless unless we have iron to use. Which is unlikely.

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          • #65
            I believe it is simply a one-turn produce culture. I am almost certain it doesn't have to expand boarders, but don't know if there is a limit on how much culture it needs to produce.
            One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
            You're wierd. - Krill

            An UnOrthOdOx Hobby

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            • #66
              What do if France goes to war with us while were at war the
              U.S.?
              “...This means GCA won 7 battles against our units, had Horsemen retreat from 2 battles against NMs, and lost 0 battles.” --Jon Shafer 1st ISDG

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              • #67
                How about we....
                1. Take one city
                2. Sue for peace with the US while alll our foces in that city (I
                think the capital will be the best) Using the city
                3. So all our fores goes to our capital and then we march them to the hills to kill the pink people. *4. Make and plan to kill the France and do it
                * Am not sure about that part. Sorry for the DP
                “...This means GCA won 7 battles against our units, had Horsemen retreat from 2 battles against NMs, and lost 0 battles.” --Jon Shafer 1st ISDG

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                • #68
                  To answer the question about autoraze. For the record, a city MUST have expanded its border before it will not be autorazed. Of course a 2 city won't be autorazed either. Sometime in my games(where i have a big advantage) i will let the city get to this point(10 turns after palace jump).
                  Aggie
                  The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.

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                  • #69
                    Originally posted by Trip

                    That is exactly why I want to take 2 cities quickly in the initial invasion, and not just 1.
                    The question worrying me is : will we take the two cities sooner with two stacks not strong enough to make certain the outcome we want, or with one strong stack assaulting New York then Washington a few turns later. Time is so critical that imho the simplest solution must be investigated.
                    Statistical anomaly.
                    The only thing necessary for the triumph of evil is for good men to do nothing.

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                    • #70
                      DAVOUT

                      It can be assumed that each American city will contain 2 spear and 1 archer/horse, at most. Hense, 5 archers per stack would win the day in almost all cases.

                      If we wait too long, we will see sword in those cities. That would be very bad.

                      BTW. Good nom de plume
                      (\__/)
                      (='.'=)
                      (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                      • #71
                        NOTYOUEITHER.

                        When something can go wrong, it'll go wrong.
                        My point is that in almost all cases is not enough in the circumstances, and that in attacking with 2 spears and 6 archers, we can start about seven ou eight turns sooner ; and Washington is so close to New York that the Americans will hardly match our own reinforcement.
                        Statistical anomaly.
                        The only thing necessary for the triumph of evil is for good men to do nothing.

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                        • #72
                          The original plan was for 2 spear and 6 archer total.

                          That has been spun out to 3 spear and 10 archers.

                          We cannot build up archers indefinitely to gain 99.9% certainty. The game will pass us by.

                          At a certain point we will have to take a deep breath and attack. There will be some risk. What we seek to do is to minimize the risk, while not nackering ourselves for the price.
                          (\__/)
                          (='.'=)
                          (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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                          • #73
                            I did not say to build more archers, but to attack sooner with a stronger stack, instead of waiting seven turns until we have two weak stacks ; this does not imply to build more archers. A way to let open both plans would be to concentrate the units assigned to the strike force in the area immediately NW of Banana HQ.
                            Statistical anomaly.
                            The only thing necessary for the triumph of evil is for good men to do nothing.

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                            • #74
                              We can´t always keep changing our current plans into something thats grander and requires more force. That will simply mean that the oppurtunity will pass us by. Now we will change the initial Case Pink ( the attack on France) for Plan Eagle. A plan that will require more time to prepare for, eating up more of our resourcess and pitching us against a stronger foe. The initial thought was that we simply neede more space, we will get that much more easilly attacking the French. Therefore that is the plan we whould stick with.

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                              • #75
                                Papa Chubby,

                                This is the Plan Eagle thread, and the military moves have not yet begun ; it is therefore still time to discuss the main choices we'll face in 30 turns. By the way, it would be helpfull that any strategical plan includes a non-return point. Of course, if this point has already been reached, I'll refrain commenting.
                                Statistical anomaly.
                                The only thing necessary for the triumph of evil is for good men to do nothing.

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