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Current Game Report Mk II

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  • #31
    May I repeat this?

    One question for Trip and Eli. Why are Workers wasting moves?

    A worker moves into a grassland square. Then moves again to another square. The first square needs a road. Why not build it the first time through? It just wastes another turn moving back into the first grassland square without a road. And delays the founding of Red City by another turn as the settler crosses a non roaded square on the way to the site.

    Also, Banana HQ has a cleared tile. Why not mine it and road it before moving on? Again, another turn lost moving back into the square to commence finishing it.

    One last nit. BanHQ is working the unimproved grass. OK. It will grow in 2. The warrior is 3 turns away. Thus there will be 1 specialist for 1 turn. But, if we were still on the sea tile the city would grow in 3 and the warrior would be complete in 3... and we'd net 3 extra gold in the meantime.

    Just little things. Maybe you have good reasons for doing these things. May I ask about them?


    Would Trip and, or Eli care to reply?
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    • #32
      It was decided upon to start clearing the jungle as soon as possible, rather than spend (what is it, 3?) turns to build a road. In the long run, yes, it may waste time in the long run, but at the current point we're not really focusing upon the long-term as much as the short term. That kind of thing is the specialty of Eli.

      As far as the second part, I believe that's punkbass' realm (IIRC). Forgive me for not being so in tune with minute details like that.

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      • #33
        2 turns to build the road. In the case of the southern worker, 2 turns have been lost by not building it while the worker was there the first time. Just pointing these things out.

        1 turn for the worker that has to return, and 1 turn for the settler moving to the first city site. Then 1 turn for every unit that city is supposed to build I suppose.

        I guess my point is that every turn counts at this point. As does every gold.
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        • #34
          I just have a questison about the maps on your site Trip (and all the maps posted here on the forums as well) the layout isn´t the same as on my copy of civ... is it supposed to be like that? Because I think "your" layout looks much nicer than mine...
          You saw what you wanted
          You took what you saw
          We know how you did it
          Your method equals wipe out

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          • #35
            Yeah. It's the graphics mod by Sn00py. UberKrux also has it, so his screenshots also look the same as mine.

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            • #36
              You saw what you wanted
              You took what you saw
              We know how you did it
              Your method equals wipe out

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              • #37
                BTW where can I get that mod?
                You saw what you wanted
                You took what you saw
                We know how you did it
                Your method equals wipe out

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                • #38
                  Spare me the answer...I found it...
                  You saw what you wanted
                  You took what you saw
                  We know how you did it
                  Your method equals wipe out

                  Comment


                  • #39
                    Originally posted by notyoueither
                    2 turns to build the road. In the case of the southern worker, 2 turns have been lost by not building it while the worker was there the first time. Just pointing these things out.

                    1 turn for the worker that has to return, and 1 turn for the settler moving to the first city site. Then 1 turn for every unit that city is supposed to build I suppose.

                    I guess my point is that every turn counts at this point. As does every gold.
                    hi ,

                    , true , lets hope we remember that the next time , ...

                    have a nice day
                    - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                    - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                    WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                    • #40
                      Apologies. The settler isn't delayed 1 turn. The workers are.
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                      • #41
                        It is still a good point to bring up nye. Every little edge helps; and the only way to do well in a difficult start game is looking long term always.

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                        • #42
                          U guys r the biggest nerds how the hell can this be fun
                          {Soldier} ™ ÞØ£íT¡Õñ§ ® Å££ Th€ §åm€...th€¥ prÕmϧ€ tØ ßüî£Ð Å ß®íÐg€ Wh€rË th€®€§ ÑØ Rïv€®™

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                          • #43
                            I suppose it beats going to forums and beaking off at other people about what they are doing.
                            (\__/)
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                            • #44
                              Originally posted by {Soldier}
                              U guys r the biggest nerds how the hell can this be fun
                              hi ,

                              you can of course tell us what the definition of fun is , .....right , ....

                              you could stick around and find out , just how many times we nerds have fun , ......


                              have a nice day
                              - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                              - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                              WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                              • #45
                                My friends, I know that I am only a humble citizen, and a lowly, soaked shirted historian at that, but I must say that if we want to survive, we must expand northward, or southward, and east or west, it's the only way we'll make it. This horrible jungle will only bring us misery, disease, and death. I propose that we produce settlers and spearmen to go claim the outer regions of the north, away from the terrible jungle.

                                This jungle is our enemy. Indeed, all it has brought us is suffering. There isn't even one bloody banana in the whole thing! There hasn't been since, well, Civ2. We must expand into better land, form a strong kingdom, or else we'll all get tanned hides.

                                I submit to you some of the horrors that the jungle has inflicted against our native Apolytonians. Why, just the other day, I was making through the jungle with my machete to go examine some ancient rune-stones when the path was covered by the trees and the undergrowth. A swing of the machete brought down, alas, two slaves, a neighbor's cat, and three slowly moving monkeys. It's out of control. By the time I reached the rune-stones, some old geezer was proped up against them, and was starving quickly. In an attempt to help, I ripped a large, rather appetizing looking fruit down from a tree and tossed it at him. After one bite, he spat it out, screaming bloody murder. He then grabbed his own, ugly looking fruit, and ate it with easy. The jungle deceives us! The jungle is our enemy! So, hey, let's get away from it...I don't mean we should abandon our cities here, but we should get onto better ground...It's going to take thousands of years to reclaim each patch of jungle, so it's necessary to expand to the good lands, and build a chain of cities to connect our original lands with the good lands that we must find to settle. OK? Hey! How's that?

                                (Meanwhile, Soldier is tossed to the local cannibal tribe)
                                Last edited by History Guy; June 30, 2002, 09:53.
                                Empire growing,
                                Pleasures flowing,
                                Fortune smiles and so should you.

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