The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I propose the "UNPARTY" party. Our purpose will be to thwart party politics in the Democratic Game. Our motto will be: "Voters of the World, Disunite"!
Uber I will join your party opposed to parties until the game starts!
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
This party will focus on expansion as well, but war will be the key mechanism of expansion. We should look upon all of our neighbors as potential targets. We will focus on cultural and scientific developments as well, for without better technology, we cannot conquer our foes. Science and culture are but tools for our conquests. Large newly conquered cities will be razed to the ground since a revolting city is an untenable defensive position and a drain on productive resources. We replace them with our loyal and productive citizens. We will start wars of conquest as soon as we are in a strategically viable position so as leave our enemies with little time to build up defenses. As soon as Engineering is obtained, camps of workers will be established near frontier cities to facilitate the expeditious production of military units and forward positions. We are opposed to any form of constitution for it will greatly hamper our expansions.
Let them hate, so long as they fear.
- Lucius Accius
So you saying the Imperial party and the AAACC3 are similar and I should join one at random? or that there are parts from each party that agrees with what I think?
Let them hate, so long as they fear.
- Lucius Accius
I kind of like the UNPARTY now that its out there, but if I trully beleive in their ideals, then I guess I can't join them until after the game starts. And once the game starts, then I guess I can't join them since they'll have no agenda left.
I can't start the Opposition Party yet, since there's no party in power to oppose.
Quite a dilemna.
Maybe, the Opposition Party can take root in the UNPARTY once the game starts, and there's a party to oppose.
Other possible names for the Opposition Party are...
Devil's Advocate Party (DAP)
The Say No Action Party (SNAP)
Society To Oppose Politics (STOP)
We could actually develop an agenda and everything.
When I play I never go to war before I get tank. I just expand like crazy in the start and build alot cultural stuff in the border cities, so I can take over some of the other cis cities that way.
I try to be good friends with the other civs and trade alot with them. If somone attack me I usualy is able to hold them back, becourse I have a strong defence. (And soem good alies)
Later in the game I am usualy pretty big using this strategy, and then I go to mobilization and take out some of the smaller civs, and live happily ever after :-)
But I am not sure who else usually use this strategy?
I like that strategy too, its nice when a city revolts against its original civ to join yours due to the culture. The culture thing is also very important because its also great to have one of your cities that was captured by the enemy revolt against them and rejoin your civ, especially mid-war. But whether I use this strategy depends on the civ I start with. Something about having the Immortals as Persia, that makes me want to try an pick fights early on. The Immortals provide a good early offensive weapon.
Note: the Law Offices of jdjdjd are temporarily closed.
"Next time I say something like 'lets go to Bolivia', lets go to Bolivia"
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