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  • #16
    Originally posted by punkbass2000
    This may be taking the easy way out (well, not 'maybe') but I think we should borrow a lot from the CivFanatics demogame Constitution because it's really quite good, it's had many revisions to improve it, it will give us a starting point, making up a whole new constitution will be time consuming and exhaustive and will probably need many overhauls when new things come up and we can change any parts we don't like anyway.
    The CFC constitution :
    "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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    • #17
      Originally posted by punkbass2000
      This may be taking the easy way out (well, not 'maybe') but I think we should borrow a lot from the CivFanatics demogame Constitution because it's really quite good, it's had many revisions to improve it, it will give us a starting point, making up a whole new constitution will be time consuming and exhaustive and will probably need many overhauls when new things come up and we can change any parts we don't like anyway.
      Sounds like a good suggestion to me. I am all for it.
      Franses (like Ramses).

      Comment


      • #18
        Originally posted by punkbass2000
        This may be taking the easy way out (well, not 'maybe') but I think we should borrow a lot from the CivFanatics demogame Constitution because it's really quite good, it's had many revisions to improve it, it will give us a starting point, making up a whole new constitution will be time consuming and exhaustive and will probably need many overhauls when new things come up and we can change any parts we don't like anyway.
        We can probably borrow some of it. However, I think we need to draw some lines of our own first, tyhen borrow some, and then adjust it to fit with our lines.

        We don'ät want a game idedntical to the CFC game.
        Creator of the Civ3MultiTool

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        • #19
          Oh, and this line just must get into the constitusion:

          Once a game is started by the president restart is not allowed. No matter how bad the starting position is.


          (We need to handle what god gves us)
          Creator of the Civ3MultiTool

          Comment


          • #20
            The Military Advisor is granted the power to request that
            the Foriegn Minister Demand Tribute from an enemy civ.
            I disagree with this point slightly. I don't believe it should be in the Military Advisor's power to request demands on a political level.

            Basically, what I am saying is, the Military Advisor should keep to managing troops and battles, not international policy.

            IF it is the wishes of the people and government, of course such a tribute may be requested, but to leave the power of a non-military request to the military seems odd. It should be the duties of the Military advisor to ensure the nations military needs are met, and nothing more IMHO. It should be other areas of the government to deal with requests of tribute and foreign policy, not our military guy.

            Now, if the military advisor feels his armies are in need of a certain strategic resource, sure, it should be in his power to request his nation obtain it in trade (or by force). But areas of trade and diplomacy should be left to the Trade and Foreign advisors.

            However, yes, I agree the military advisor should have his opinions heard on all matters concerning him, including peace treaties and aliances and such.
            Resident Filipina Lady Boy Expert.

            Comment


            • #21
              Here's a slightly modified version of my Civ2 Demo Game proposal. Please feel free to offer suggestions (as if I really needed to say that ).

              Democracy Game Constitution

              "We the people of the United Apolytonia in order to form a more perfect Civ3 game, establish lots of polls, ensure domestic controversy, provide for the common amusement, promote the general post count, and secure the illusion of importance to ourselves and our posterity do ordain and establish this Constitution of the United Apolyton."



              Article 1: The Presidency

              Section 1: The President

              The President is the Chief Executive. In any situation the President may ask to be incuded in the decision-making process, and is the sole authority in most final decisions. Except where specifically noted, the President has veto power, but is encouraged not to use it. The President is responsible for playing the actual game and holding turn chats while doing so.

              Section 2: The Vice President

              The Vice President is responsible for exercising the powers of the President when the President is for whatever reason incapable of doing so.


              Article 2: The Cabinet

              Section 1: Department Heads

              The Secretary of War is responsible for presenting the President and citizens with a detailed report on the state of the military. The Secretary of War should be present at all discussions regarding the construction, deployment, or use of military units, the placement of cities and forts, and wonder construction.

              The Foreign Minister is responsible for presenting the President and citizens with a detailed report on relations with other nations and our espionage capabilities regarding them. The Foreign Minister should be present at all discussions regarding the construction, deployment, or use of all Diplomats/Spies, or wonder construction.

              The Secretary of the Interior is responsible for providing the President and citizens with a detailed report on all internal and external trade routes, the location and status of all settlers, the production queue of each city, the status of each city (Is it in WLT*D, normal, or revolt?), tax allocation, gold/turn, available food caravans, wonder opportunities, and a list of the supply/demand in every city, including foreign cities. The Secretary of the Interior should be present at all discussions regarding internal or external trade, settler allocation, city production, city creation, or wonder construction.

              The Science Advisor is responsible for providing the President and citizens with a detailed report on all possible research paths, noting the military, wonder, and other benefits in choosing each path. The Science Advisor should be present at all discussions regarding research choices or wonder construction.

              The Expansion Minister is responsible for providing the President and citizens with a detailed report on potential new city sites, our capability to get settlers there, and our exploration capacity. The Expansion Minister should be present at all discussions regarding exploration, city creation, or wonder construction.

              Section 2: Deputy Deparment Heads

              Deputy Department Heads are not required postitions. They are appointed by the Department Heads. There can be one deputy deparment head for each department. The Deputy Department Head carries out all of the functions of the Department Head when the Department Head is for any reason incapable of doing so.

              Section 3: Sub-Department Heads

              Sub-Department Heads are not required postitions. They are appointed by the Department Heads.

              For the War Department:

              The Sub-Secretary of the Army is responsible for providing the Secretary of War with all information pertinent to our ground forces. There may not be a Sub-Secretary of the Army until both Horseback Riding and Bronze Working are discovered.

              The Sub-Secretary of the Navy is responsible for providing the Secretary of War with all information pertinent to our naval forces. There may not be a Sub-Secretary of the Navy until Map Making is discovered.

              The Sub-Secretary of the Air Force is responsible for providing the Secretary of War with all information pertinent to our air forces. There may not be a Sub-Secretary of the Air Force until Flight is discovered.

              For the Department of Foreign Affairs:

              The Sub-Minister of Espionage is responsible for providing the Foreign Minister with all information pertinent to our spies. There may not be a Sub-Minister of Espionage until Espionage is discovered.

              For the Department of the Interior:

              The Sub-Secretary of Trade is responsible for providing the Secretary of the Interior with all information pertinent to foreign and domestic trade, including a list of all trade routes and a list of the supply and demand in all cities, foreign and domestic. There may not be a Sub-Secretary of Trade until Trade is discovered.


              Article 3: States and Governors

              Section 1: States

              States are regional administrative areas which may contain no more than 5 cities. Each state has a governor who is the Chief Executive of that state. Each state can formulate local policy in relation to defense, trade, city improvement construction, and settler allocation.

              Section 2: Governors

              Governors are the Chief Exucutives of states. The governor is responsible for presenting the President and the citizens with a detailed report on all information pertinent to his or her state. The governor has the sole right to make decisions regarding martial law. The governor should be present at all discussions regarding city improvement construction, unit production, military unit deployment, settler allocation, and wonder construction in his or her state.

              Article 4: Elections

              Elections for President and Deparment Heads will be held every 30 days, and the polls will be open for two days. To be in the running for a post, you must be nominated and seconded. Nomination time will be in the three days preceeding the opening of the polls. The nomination time occurs during the term of the previous administration, but the game is not played while the polls are open. A person may be a candidate for only one office at a time. Elections are won by simple plurality. If there is a tie, those not tied will be out of the running and there will be another two-day voting period. This will continue until there is a winner. If the election comes to a two-person tie or goes on too long will be ended by rock-paper-scissors or something.

              Article 5: Tasks that require special authorization

              Section 1: Declaring War

              To declare war on another country there must be a poll in which at least 20 people vote and at least 60% of the votes are for war.

              Section 2: Negotiating Peace

              To negotiate peace there must be a poll in which at least fifteen people vote and at least 60% of the votes are for attempting to negotiate peace. Decisions on specific deals during negotiations will be made during the turn chat.

              Section 3: Wonder Construction

              To begin construction of a wonder there must be a poll in which at least ten people vote and the wonder with a simple plurality will win. There must be a second poll regarding at which city the wonder should be constructed, but this poll is a normal poll.

              Section 4: Nuclear Weapons

              To use nuclear weapons, for the first time there must be a poll in which at least 25 people vote and at least 75% of the votes are for using nukes. Each subsequent use only requires 15 voters and at least 60% of the votes. If we are nuked first then the first authorization is bypassed and authorization is the same as subsequent nukes. If the decision must be made during the turn chat, authorization will be given by rules determined during the chat.

              Comment


              • #22
                Originally posted by Gramphos

                We can probably borrow some of it. However, I think we need to draw some lines of our own first, tyhen borrow some, and then adjust it to fit with our lines.

                We don'ät want a game idedntical to the CFC game.
                I doubt the game would be the same it all, it's just the mechaics for running the game. As I said, it would be a good starting point, something build from.
                "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
                -me, discussing my banking history.

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                • #23
                  I say NO to any formal constitution! It would be far too complicated for such a simple game that doesn't require it, as everyone has a mutual understanding of the rules.
                  It will take too long to set up and agree upon. People will have different views on what needs to be included; i.e. restrictions, abilities. How would you go about debating this? one big Spam thread?
                  Once something is finally agreed upon and is labled as official what happens when something arises that is either unmentioned in, or conflicts with the contisitution? if everyone agree that there needs to be changes made, and just about everyone would have to agree in order to make changes, how would you go about making those changes? another Spam thread, in which other conflicts with the constitution would arise?
                  I say NO to any formal constitution. However what I do support is a thread where all official rules will be posted. By doing this you have the ability to play the game and deal with problems in a much simpler way, one at a time. Again I say NO to any formal constitution.
                  BURN IT

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                  • #24
                    How does everyone have a mutual understanding of the rules when no such rules exist?? We need a constitution in order to know what the game mechanics are. We don't need unanimous votes to make changes, though a cabinet vote with a quorum might ne a good idea.
                    "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
                    -me, discussing my banking history.

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                    • #25
                      by the time the rules are made everyone will understand, it's not explainable it just happens.

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                      • #26
                        I doubt everyone will understand, as there will need to be tons of rules. The Constitution would be a very long document, and it needs to be referenceable. I can't see why you would want to have the rules but not put them in a Constitution. It makes no difference if you call it a 'thread'.
                        "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
                        -me, discussing my banking history.

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                        • #27
                          Well, I think we should borrow at least as mush from the ACS Civ2 game as from the CFC Civ3 game.
                          Creator of the Civ3MultiTool

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                          • #28
                            Originally posted by Gramphos
                            Well, I think we should borrow at least as mush from the ACS Civ2 game as from the CFC Civ3 game.
                            Fine by me. Only use the CFC Civ3 game as a reference because I'm in it and aware of its rules, and because it's a Civ 3 game, though I'm not sure that that would have any real bearing anyway.
                            "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
                            -me, discussing my banking history.

                            Comment


                            • #29
                              a constitution would be made befor we start the game, by just posting the rules we can make them up as we go along

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                              • #30
                                Originally posted by Space05us
                                a constitution would be made befor we start the game, by just posting the rules we can make them up as we go along
                                Yes to give us a start. Again, the constitution is malleable, with a majority vote.
                                "I used to be a Scotialist, and spent a brief period as a Royalist, but now I'm PC"
                                -me, discussing my banking history.

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