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Age of Discovery Democracy Game
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OK following options. Post your feelings and I will tally the results.
1) No war in Europe. Period.
2) No war in Europe between human Players, but you can attack AI civs.
3) No war in Europe until we finish researching the first Era of researchible techs, thus we would have a period to establish colonies and defenses before war was allowed.
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My problem with #1 is possibily of AI declaring war on us which will result in AI attempting to cross the border in both Europe and elsewhere to attack us which would violate the rules. Also anyone declaring war with a European AI over colonies in the new world would get a European land war because of AI behavior as well.
Spanish Civ is mostly likely to have this problem, given that the Protogeuese are initally much stronger than the Dutch because of their starting in a GA combined with the Dutch UU being defensive.
#2 seems to open a blank check for Spain and France to evenually enlarge their European holdings around midway thru the first era if the AI doesn't build enough units in Europe. France would be a stronger benificary again because the Protegese start stronger than the Dutch.
#3 We all start in the 3rd era except for the Natives, so I think you mean entering the 4th era. Is this all human players are just the one that wants to initate the european land war?1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.
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Originally posted by GhengisFarb
That just comes with being a hair obsessed monkey.
Nature did NOT intend for Monkeys to use hairstylists and mousse.
Your avatar looks like the Fabio of monkeys.
"I con't bulieve it's not Banana!"
(And btw - no mousse - I'm a naturally good looking simian. )Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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Hmmm.. I still like no war at all in Europe - but I see the quandry. And jon has laid out the issues with #2 and #3 quite well.
Do we want 5 human teams for the Europeans - the only problem being of course that two are much weaker. But then the greater challenge as well. And it would slow the game down.
A full 8 teams would be a hoot - with no wars in Europe - but I think that expands the game more than GF originally envisioned.
I say 5 teams - all European with AI's for the new world teams - or a full slate of 8 teams. With a bit of recruitment we can get it done. We only need 3 or 4 players per team.Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.
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But I want to be able to build Privateers and loot Beta's stuff.Last edited by GhengisFarbâ„¢; January 31, 2004, 18:44.
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Darekill, that wouldn't be a challenge at all.
In fact if the game had about 50% more turns and the natives refrained from building the wonders, I would beat on a colition of human played natives conquering large sections of Europe.1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now.
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Originally posted by GhengisFarb
Well, conmcb25 was the only one besides me who supported no war in Europe and since he's not posting any desire to join I guess we won't worry about that rule.
Its just to easy to get an earliy advantage by attacking a weak Euro Civ at hime.*"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta
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