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Which civ will you use in Civ3?

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  • #16
    OK, here comes a fighter!
    If you don't have settlers, you still won't be able to build cities even you have explored all the land, it's still useless. You need industrious ability to produce settlers faster.
    Do you often exchange technology with other civilizations? I think my technology is always more advanced, and I can research technology faster, so I never exchange with them.

    Originally posted by campmajor!
    I Think I'll opt for Russians, because I like to expand fast early in the game. First because of the goody huts.

    Second because when you build several cities, your empire grows, making you less vulnerable than one city only. So making new cities early will create several small cities in stead of some larger ones. No ICS, but a sound strategy though.

    Third, when you expand, you'll find your opponents quicker. That obviously provides advantages. Trading tech etc.

    And science is also very important as well. All depends on that. If you have better tech, you'll have better soldiers etc.

    So the combination of expansionist/scientific does it for me!

    But, after playing and actually testing I might have to adjust my opinion...

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    • #17
      Shouldn't the Germans be Militaristic/Scientific?

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      • #18
        Originally posted by Mister Pleasant
        Shouldn't the Germans be Militaristic/Scientific?
        I think they should be industrious/commercial. At least that is what they are now.

        I hope we can customize the special abilities table. I'll make the germans industrious/commercial, the americans scientific/expansionist or maybe scientific/commercial and the russians militaristic/expansionist; also I'll change the Brittish to be industrious and the French not to be industrious.

        Anyway I will play with a scientific/commercial civ.
        "The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
        --George Bernard Shaw
        A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
        --Woody Allen

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        • #19
          Yeah, scientific/commercial is a good mix. As well as the boost to the economy which indirectly means a boost to science, you get the science advantage on top. So if you are furious researcher, Greeks are the way to go. To me, the attributes of the French look very appealing as well
          Speaking of Erith:

          "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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          • #20
            I like to keep my population as large and happy as possible, so Industrious/Religious (The Egyptians) seems to be an ideal choice. Good for culture, happiness and city improvements.
            Världsstad - Dom lokala genrenas vän
            Mick102, 102,3 Umeå, Måndagar 20-21

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            • #21
              Why? Some sort of nationalistic tendencies?
              Nice question Jellydonut

              All in all, by reading your posts i think this is going to be a great game, i am looking for loads of fun, dump trucks full of the stuff lined up for miles.

              I always play as the Romans, their my favorite civ. Im a builder not a fighter though.
              "Its a great day for Hockey"
              - Badger Bob Johnson -

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              • #22
                Thinking about it, I think I would personally select the French. The economy and industrial bonuses are a must, enhanced city square production in both minerals and trade, reduced corruption, accelerated workers. Oh yeah baby Plus I think that their time when their golden age would come about, the middle age, would be the ideal point (with their special unit being the musketeer) and allow you to jump to the industrial age in a flash Froggies are the way to go!
                Speaking of Erith:

                "It's not twinned with anywhere, but it does have a suicide pact with Dagenham" - Linda Smith

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                • #23
                  Originally posted by easy
                  If you don't have settlers, you still won't be able to build cities even you have explored all the land, it's still useless. You need industrious ability to produce settlers faster.
                  True. But if you expand you know where to build. Plus maybe you'll get a settler out of a goody hut!
                  Or even a new city!

                  Do you often exchange technology with other civilizations? I think my technology is always more advanced, and I can research technology faster, so I never exchange with them.
                  Well, if you exchange not only will they benefit, but you will as well! It just goes faster. But if you are really much more advanced, than there is of course nothing to exchange...
                  Member of Official Apolyton Realistic Civers Club.
                  If you can't solve it, it's not a problem--it's reality
                  "All is well your excellency, and that pleases me mightily"

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                  • #24
                    I think there are diferent steps, but the abilities I generally prefer:
                    1. scientific
                    2. industrious
                    3. commercial

                    then I use:
                    a. Chinese
                    b. Greeks
                    c. French
                    Israel = apartheid

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                    • #25
                      Otherwise you might actually learn something about the world, how terrible! oh well just the cultural incest of america at work I guess
                      I never once said that I didn't know history about the world, I only said that I know more American history. Usually, now just usually people know more history about their own nation than any other nation. I guess that just shows the literacy capabilities of whatever nation you're from.
                      However, it is difficult to believe that 2 times 2 does not equal 4; does that make it true? On the other hand, is it really so difficult simply to accept everything that one has been brought up on and that has gradually struck deep roots – what is considered truth in the circle of moreover, really comforts and elevates man? Is that more difficult than to strike new paths, fighting the habitual, experiencing the insecurity of independence and the frequent wavering of one’s feelings and even one’s conscience, proceeding often without any consolation, but ever with the eternal goal of the true, the beautiful, and the good? - F.N.

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                      • #26
                        Originally posted by Kropotkin

                        Otherwise you might actually learn something about the world, how terrible! oh well just the cultural incest of america at work I guess
                        what did america or TW ever do to you? stop being a whiny little ***** and leave us Americans alone just becouse somone in america likes to play America in a game dosen't meen is some fannatic nationalist !!

                        back to the question.

                        I will probably play Rome (industrial, millitaristic) when i get the game to pump out real good units. Then i'll probably edit America to be industrial, scientific, warlike (ill edit all others to make it fair) and ill give them the minutmen UU and play them
                        "Nuke em all, let god sort it out!"

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                        • #27
                          China.
                          "Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.

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                          • #28
                            Among those included: The Romans.

                            Otherwise: I will modify the Greeks, making them Byzantines. The Byzantines are scientific and religious, their special unit is the Cataphract. Cataphracts are modified knights with a slightly stronger attack, so the Byzantines will have their Golden Age in the medieval period, which is fitting. The Byzantines, if played by me, lean towards Monarchy and Communism. They do a lot of research and expand slowly but ceaselessly, like a steamroller.
                            Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

                            Free Slobo, lock up George, learn from Kim-Jong-Il.

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                            • #29
                              I'll customise my own civ the swedes that have their golden age in the 17th century and their special unit would be karolin ( sort of a musketeer ). Of the one Firaxis has made im leaning towards romans since I really like legions.
                              It's candy. Surely there are more important things the NAACP could be boycotting. If the candy were shaped like a burning cross or a black man made of regular chocolate being dragged behind a truck made of white chocolate I could understand the outrage and would share it. - Drosedars

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                              • #30
                                All of them.

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