This thread hosts the Apolyton University mod.
Apolyton University is a school of strategy, where students sharpen their Civ3 skills and share their experiences in a series of thematic games. When playing an Apolyton University game, gaining and sharing knowledge is more important than getting a high score, or even winning the game. Participants are encouraged to share their strategy after the game, and even to try several attempts.
For single-player games we have developed this AU mod, whose main purpose is to challenge the player with a need for deeper strategy. To accomplish that goal, the mod tries to improve the AI and present the player with more strategic decisions, while changing as little as possible.
The following two posts contain the readme of the mod. Please post your comments and suggestions for changes for the next AU game. Previous discussions can be found in the original and first PTW thread for the mod. There is also a discussion on the multi-player version of this mod.
Apolyton University is a school of strategy, where students sharpen their Civ3 skills and share their experiences in a series of thematic games. When playing an Apolyton University game, gaining and sharing knowledge is more important than getting a high score, or even winning the game. Participants are encouraged to share their strategy after the game, and even to try several attempts.
For single-player games we have developed this AU mod, whose main purpose is to challenge the player with a need for deeper strategy. To accomplish that goal, the mod tries to improve the AI and present the player with more strategic decisions, while changing as little as possible.
The following two posts contain the readme of the mod. Please post your comments and suggestions for changes for the next AU game. Previous discussions can be found in the original and first PTW thread for the mod. There is also a discussion on the multi-player version of this mod.
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