Announcement

Collapse
No announcement yet.

AU 202: Scout and Expand

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • AU 202: Scout and Expand

    Welcome to Apolyton University course 202!

    In this class we will show how the expansionist trait helps win the game, even on this standard map (Continents, 70% Water, Normal, Temperate, 4 billion, Roaming Barbs). We shall explore the map, control communications, and pop lots of goody huts.

    You can play any expansionist Civilization, except for the Iroquois, who are AI-controlled (to avoid the temptation to build MW instead of scouts )

    The attached zip file contains three scenarios. A Civ3 1.29f version (sorry, no Mongols, Arabs, or Scandinavians), a PTW 1.14f version, and an AU mod 1.12 version.

    As you play, don't forget to submit your solutions, observations, and analysis in the spoiler thread!

    WARNING: In PTW, as you browse through the list of scenarios, you can see the minimap for each of them. Cover the minimap before selecting the AU 202 scenario, and keep it covered until you start the game! (Thanks for the solution, Catt!)

    May your Pottery serve you well!

    PS. Ignore the poll. We are playing now!
    Attached Files
    20
    Yes! Bring it on! Now!
    75.00%
    15
    No, give me another week or so.
    20.00%
    4
    No, never! What a silly idea for a AU game!
    5.00%
    1
    Last edited by alexman; December 5, 2002, 17:55.

  • #2
    Finals are approaching. What better time..... ?

    Comment


    • #3
      Expansionist? Let me know.
      (\__/)
      (='.'=)
      (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

      Comment


      • #4
        We should do 'pelo with raging hordes to make it challenging

        I look forward re-reading Aeson thread and giving this trait an educated try. I'm only 10 minutes into my current game so the timing is almost perfect.

        Comment


        • #5
          Is this PTW or regular Civ3 or both?
          If I can play it (i.e. regular Civ3), I certainly will!

          --Kon--
          Get your science News at Konquest Online!

          Comment


          • #6
            I don't have PtW either.
            "Cogito Ergo Sum" - Rene Descartes, French Mathematician

            Comment


            • #7
              If you are going to do a stock Civ3 and a PTW version - for AI comparison purposes - then I'll play (still no PTW here ).
              If I'm posting here then Counterglow must be down.

              Comment


              • #8
                I believe I just cast the 10th "bring it on" vote .

                Catt

                Comment


                • #9
                  The game is on its way!
                  (by the end of the day today)

                  PS. Three versions: PTW 1.14f, Civ3 1.29f, and AU mod 1.12.

                  Comment


                  • #10
                    Can anyone tell me where I can read the changes to AU Mod 1.12? Thanks.

                    Comment


                    • #11
                      Originally posted by BRC
                      Can anyone tell me where I can read the changes to AU Mod 1.12? Thanks.
                      AU Mod 1.12 (PTW version).
                      Readme is in second and third posts of that thread.

                      Comment


                      • #12
                        Thanks Alexman

                        Comment


                        • #13
                          I can't find Aeson's Expansionist thread Can somebody give it a

                          Comment


                          • #14
                            Jawa: me neither. Anybody know where it went???

                            Comment


                            • #15
                              Got Aeson's thread up.

                              Comment

                              Working...
                              X