Communism
As many have observed before, the main shortcoming of Communism as compared to Monarchy as a wartime govrnment is its higher level of corruption. Even in cases where Communism should be better than Monarchy (empires with a number of cities cities close to the "optimum", but spanning large distances), it is not.
The best solution would be if Firaxis toned down the communal level of corruption, or at least if they gave us a way of doing it through the editor. But since that is unlikely to happen, our best hope for balancing that government is to try and reduce its corruption using the existing editor.
In the past, we have tried increasing free military support, but this was not effective because free military support for communism is already high, so support is already completely free in many cases. The AI has more units, but it also receivces additional free military support at higher levels. Another approach that didn't work was free building maintenance. This made communism too powerful, and the AI seemed to choose this government more often than usual.
So how about trying this now:
Add a very cheap (10 shields?) new Small Wonder (worker's union?) which is specific to Communism, and which gives enough happy faces (8?) to the entire empire to cause WLTKD celebrations everywhere. WLTKD has no effect on science and tax income, but it reduces waste. In cities with courthouses and police stations, the reduction is not dramatic, but is enough give Communism a good boost. We would probably also have to do something else like increasing worker speed.
As many have observed before, the main shortcoming of Communism as compared to Monarchy as a wartime govrnment is its higher level of corruption. Even in cases where Communism should be better than Monarchy (empires with a number of cities cities close to the "optimum", but spanning large distances), it is not.
The best solution would be if Firaxis toned down the communal level of corruption, or at least if they gave us a way of doing it through the editor. But since that is unlikely to happen, our best hope for balancing that government is to try and reduce its corruption using the existing editor.
In the past, we have tried increasing free military support, but this was not effective because free military support for communism is already high, so support is already completely free in many cases. The AI has more units, but it also receivces additional free military support at higher levels. Another approach that didn't work was free building maintenance. This made communism too powerful, and the AI seemed to choose this government more often than usual.
So how about trying this now:
Add a very cheap (10 shields?) new Small Wonder (worker's union?) which is specific to Communism, and which gives enough happy faces (8?) to the entire empire to cause WLTKD celebrations everywhere. WLTKD has no effect on science and tax income, but it reduces waste. In cities with courthouses and police stations, the reduction is not dramatic, but is enough give Communism a good boost. We would probably also have to do something else like increasing worker speed.
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