To recap, my success in this game was due to a combination of luck, skill, and a certain amount of audacity. There were three real keys to my success.
- I knew my research rate would be atrocious, so I made a huge bet that I could get the Great Library. It worked, and that let me accumulate huge stockpiles of gold while everyone else was researching. (Of course to pull it off, I had to get a size 8 city with only one luxury, which required the will to make heavy use of the luxury slider.) By the way, being a commercial civ is great for going after the Great Library because you don't have to waste time on Alphabet.
- I really lucked out in having Persia complete Leonardo's just in time for me to take it. But it took some real trickery to maximize my use of the wonder. By trading away all my iron, I both made it possible for me to build horsemen instead of knights and brought in a little extra gold for research and eventual upgrades. That played into my earlier Great Library gambit perfectly: I had gold, and I had a wonder that let me get twice as many cavalry upgrades out of the gold as I could have otherwise.
- I knew, both from what I saw in my own game and from what I had read from others, that Germany was my main long-term threat. Conversely, that also made them my main long-term opportunity. If I took them out, I would have their size and power and my size and power both. My horseman upgrades gave me the firepower to do it, and by the time the dust settled, Germany's capital was my capital. (It was a pretty fantastic city, too. Toward the end of the game, with a factory and a nuclear plant, it was churning out armies in three turns!)
From there on, the game was mine to lose. I had a real scare when Russia took huge advantage of a major mistake I made in not fortifying my border better, but I'd built up so much size and production capacity by then that I could lose a lot and still have a lot left to counterattack with.
Nathan
- I knew my research rate would be atrocious, so I made a huge bet that I could get the Great Library. It worked, and that let me accumulate huge stockpiles of gold while everyone else was researching. (Of course to pull it off, I had to get a size 8 city with only one luxury, which required the will to make heavy use of the luxury slider.) By the way, being a commercial civ is great for going after the Great Library because you don't have to waste time on Alphabet.
- I really lucked out in having Persia complete Leonardo's just in time for me to take it. But it took some real trickery to maximize my use of the wonder. By trading away all my iron, I both made it possible for me to build horsemen instead of knights and brought in a little extra gold for research and eventual upgrades. That played into my earlier Great Library gambit perfectly: I had gold, and I had a wonder that let me get twice as many cavalry upgrades out of the gold as I could have otherwise.
- I knew, both from what I saw in my own game and from what I had read from others, that Germany was my main long-term threat. Conversely, that also made them my main long-term opportunity. If I took them out, I would have their size and power and my size and power both. My horseman upgrades gave me the firepower to do it, and by the time the dust settled, Germany's capital was my capital. (It was a pretty fantastic city, too. Toward the end of the game, with a factory and a nuclear plant, it was churning out armies in three turns!)
From there on, the game was mine to lose. I had a real scare when Russia took huge advantage of a major mistake I made in not fortifying my border better, but I'd built up so much size and production capacity by then that I could lose a lot and still have a lot left to counterattack with.
Nathan
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