Talk about radical!
If we remove the militaristic characteristic, it just means it won't be half price for militaristic civs. This is one of their better advantages. Let's not mess with the traits.
Right now the AI builds harbors mainly when there is not enough food to have the city grow. That often makes the AI start trading too late. I'm afraid that if we make coastal fortresses required for trade, the AI will start trading even later. They would build fotresses mainly in wartime when they want to build a navy. But that's exactly when they will have less civs to trade with!
If we remove the militaristic characteristic, it just means it won't be half price for militaristic civs. This is one of their better advantages. Let's not mess with the traits.
Right now the AI builds harbors mainly when there is not enough food to have the city grow. That often makes the AI start trading too late. I'm afraid that if we make coastal fortresses required for trade, the AI will start trading even later. They would build fotresses mainly in wartime when they want to build a navy. But that's exactly when they will have less civs to trade with!
Comment